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		<title><![CDATA[First Strike Forums — Feb. 22nd News Update - Battle of Yavin]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=7034</link>
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		<description><![CDATA[The most recent posts in Feb. 22nd News Update - Battle of Yavin.]]></description>
		<lastBuildDate>Wed, 27 Feb 2008 16:51:55 +0000</lastBuildDate>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98772#p98772</link>
			<description><![CDATA[<p>I don&#039;t think I&#039;m violating my NDA by saying it runs very smoothly. No problems there <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Wed, 27 Feb 2008 16:51:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98772#p98772</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98771#p98771</link>
			<description><![CDATA[<p>Completely covered in DS <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>Runs perfectly fine.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Wed, 27 Feb 2008 16:50:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98771#p98771</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98769#p98769</link>
			<description><![CDATA[<p>Hey! This new update looks delicious. Thought I&#039;d ask an important question, though:</p><p>Considering the map is huge, it&#039;s covered in death-star architecture, how well does the map run? Is the surface entirely static meshes, etc? Will I need to sell a kidney in order to run it?</p>]]></description>
			<author><![CDATA[null@example.com (Fat Zombie)]]></author>
			<pubDate>Wed, 27 Feb 2008 16:34:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98769#p98769</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98692#p98692</link>
			<description><![CDATA[<p>First things first, awesome job on an absolutely mind blowing v1.2 progress update, guys! I CANNOT WAIT!! <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> This is going to be the shizzle. <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><p>The Empire did underestimate the Rebellion, never the less, they would have succeeded in thwarting the Rebels&#039; assault on the exhaust port had it not been for the timely intervention of a certain Correllian smuggler and his Wookie co-pilot (who, at that point, was not affiliated with the Rebel Alliance).</p><p>At that point, the Rebel&#039;s attack pattern had already been successfully analyzed and appropriate measures were taken to stop them (Tarkin, being the brilliant tactician he was, was already fully aware of it even before being &quot;informed&quot;). Had it not been for the son of the chosen one and his natural attunement to the force, it&#039;s a good bet Yavin IV would&#039;ve been obliterated. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>With the insane amount of jamming, counter jamming, and natural interference from the massive structure, successfully locking on to the exhaust port posed a major problem for the X-wings. Y-wings were the main attack fighters partly due to their pin-point precise targeting systems (they were able to lock on to the exhaust port without any problems). However, several fatal mistakes were made on their approach to the port which cost the 3 pilots of Gold Squadron their lives and almost completely botched the assault.</p><p>Many T.I.E. Fighters were launched to intercept the assaulting Rebel fighters (of which there were 30 total; 22 X-wings &amp; 8 Y-wings) and almost all were shot down by T.I.E. Fighters (&amp; Vader&#039;s T.I.E. Advanced x1 prototype) save for the 3 that survived and at least one (Porkins) that was shot down by Turbo Laser fire.</p><p>Naturally, due to severe budget and time limitations, ILM wasn&#039;t able to convey a more appropriate and more realistic Imperial counter attack. Would&#039;ve been nice had they done it with the Special Editions. Then again, there were A LOT of things they should&#039;ve done but didn&#039;t. lol</p><p>T.I.E. Bombers were in Imperial service during the time of ANH, and squadrons of them <em>were</em> stationed on the Death Star, but like it&#039;s been said, ship to ship combat is not part of their combat designation so they weren&#039;t deployed against the assaulting Rebel fighters. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> But they can be armed with a large assortment of warheads, including proton torpedoes.</p>]]></description>
			<author><![CDATA[null@example.com (mechag2)]]></author>
			<pubDate>Wed, 27 Feb 2008 00:12:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98692#p98692</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98436#p98436</link>
			<description><![CDATA[<p>Well I think the imperials underestimated the rebels. They didn&#039;t know that the rebels knew the weak point of the death star. So they thought that this couple of rebel fighters were some kamikaze fighters (lol) And it was very difficult to discover Luke Skywalker in the trench.&nbsp; But I&#039;m not sure...</p>]]></description>
			<author><![CDATA[null@example.com (OldBoy)]]></author>
			<pubDate>Sun, 24 Feb 2008 18:22:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98436#p98436</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98435#p98435</link>
			<description><![CDATA[<p>I would love a Second Death Star map where you fly into it, destroy the core and try to escape it in time all the while evading the sides of the passageway...&nbsp; Too bad it has already been suggested and declared hard if not impossible to create...</p>]]></description>
			<author><![CDATA[null@example.com (Suriander)]]></author>
			<pubDate>Sun, 24 Feb 2008 18:21:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98435#p98435</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98432#p98432</link>
			<description><![CDATA[<p>I&#039;ve been thinking to myself while reading this, &quot;But didn&#039;t they have a whole lot of cap ships?&quot; and then I remembered thats the SECOND Death Star...lol <img src="https://forums.fsmod.com/img/smilies/roll.png" width="15" height="15" alt="roll" /></p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Sun, 24 Feb 2008 18:13:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98432#p98432</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98428#p98428</link>
			<description><![CDATA[<p>I guess it would have wrecked the script.</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Sun, 24 Feb 2008 18:03:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98428#p98428</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98425#p98425</link>
			<description><![CDATA[<p>yea you would think the number of ties would blot out the DS from a distance</p>]]></description>
			<author><![CDATA[null@example.com (inund8)]]></author>
			<pubDate>Sun, 24 Feb 2008 17:57:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98425#p98425</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98414#p98414</link>
			<description><![CDATA[<p>considering the size of the battle station it seems strange that the empire would launch so few craft.</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Sun, 24 Feb 2008 16:10:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98414#p98414</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98412#p98412</link>
			<description><![CDATA[<p>Well, when he said that i thought he meant it didn&#039;t CARRY bombers. I know it carried them, (due to many games i play where you&#039;re in the death star and you look up and there&#039;s a bomber mounted to the ceiling) but OF COURSE they didn&#039;t LAUNCH them for the battle of Yavin. That would be a waste since there would be no targets and the rebel fighters would just pick them off.</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Sun, 24 Feb 2008 15:44:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98412#p98412</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98407#p98407</link>
			<description><![CDATA[<p>uh Battle, do you know how many hangars were on the deathstar?&nbsp; A LOT more than 1</p>]]></description>
			<author><![CDATA[null@example.com (Omen)]]></author>
			<pubDate>Sun, 24 Feb 2008 14:40:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98407#p98407</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98388#p98388</link>
			<description><![CDATA[<p>No, I don&#039;t mean Bomber vs. Fighter, I mean.. ...Deathstar whitout any bombers is unrealistic..</p>]]></description>
			<author><![CDATA[null@example.com (Battlemaster)]]></author>
			<pubDate>Sun, 24 Feb 2008 10:22:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98388#p98388</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98387#p98387</link>
			<description><![CDATA[<p>FS is about trying to recreate the battles as accurately as possible. Sure, sometimes there have to be compromises, but the goal is to be as authentic as they possibly can. Given that, there will be no TIE Bombers in the Battle of Yavin, as they did not participate in the movies.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sun, 24 Feb 2008 10:15:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98387#p98387</guid>
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			<title><![CDATA[Re: Feb. 22nd News Update - Battle of Yavin]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98381#p98381</link>
			<description><![CDATA[<p>It is realsistic, who launches a bomber to take out fighters?</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Sun, 24 Feb 2008 09:46:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98381#p98381</guid>
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