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	<title type="html"><![CDATA[First Strike Forums — Hamachi Night in the FSL]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=7082&amp;type=atom" />
	<updated>2008-02-29T20:45:36Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=7082</id>
		<entry>
			<title type="html"><![CDATA[Re: Hamachi Night in the FSL]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=98983#p98983" />
			<content type="html"><![CDATA[<p>I was the one fantasizing about using it ...<br />We could include it in the capacity of when very small teams want to fight and we can add some bots to fill out a large ticket sum.&nbsp; &nbsp;Say , like if theres 6 people ( 3v3 ) wanting to eat up 300 tickets on a planet during a game so they can make a decision on planet ownership ... In that situation and scenario I think it can be used ... We will experiment with it more .</p>]]></content>
			<author>
				<name><![CDATA[Luke SkyRaper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1938</uri>
			</author>
			<updated>2008-02-29T20:45:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=98983#p98983</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hamachi Night in the FSL]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=98977#p98977" />
			<content type="html"><![CDATA[<p>heh not proposing this for the FSL, just sharing the awesome night we had.</p>]]></content>
			<author>
				<name><![CDATA[inund8]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1597</uri>
			</author>
			<updated>2008-02-29T18:17:44Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=98977#p98977</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hamachi Night in the FSL]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=98971#p98971" />
			<content type="html"><![CDATA[<p>mhm, tbh i dont think that they would fit into the league very well, bots are teamkilling machines (especially with proton grenades/detpacks!!), as for cycle 2, i think we have some decent playerbase already, this will allow no respawn games with only human participants</p>]]></content>
			<author>
				<name><![CDATA[HagenSaubauch]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1458</uri>
			</author>
			<updated>2008-02-29T16:16:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=98971#p98971</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hamachi Night in the FSL]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=98961#p98961" />
			<content type="html"><![CDATA[<p>Yeah that was one awesome game...<br />I only saw them land when I entered the game <br />lol that was friggin awesome...</p>]]></content>
			<author>
				<name><![CDATA[imperialtroop3]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1870</uri>
			</author>
			<updated>2008-02-29T12:57:53Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=98961#p98961</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hamachi Night in the FSL]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=98960#p98960" />
			<content type="html"><![CDATA[<p>THe server crashes were from having 16 player maps with 75 bots running around in there , lol.<br />We found the right balance ( for my server anyway ) to keep the crashing from happening.<br />On 64 player maps, we can run 100 bots.<br />On 32 player maps, we can handle around 65 bots.<br />And on 16 player maps, we turn down the bot numbers to 50 max. <br />This prevents crashing out.<br />It has something to do with the number of AI units packed into a tight map , not the overall number<br />of bots causing the crash. If the area is too small for the number of bots, a crash occurs.<br />As for the action , as you can see in the video -<br /><a href="http://www.coolanddry.net/insane_player.swf">http://www.coolanddry.net/insane_player.swf</a> </p><p>That stormtrooper at the very end of the video was probably the highest flying cadaver in the history of FS .&nbsp; I still am trying to figure out what exploded and sent him that high , lol .</p><p>Its was insanely intense. These were the craziest games of FS ive ever played . <br />I cant wait to figure out how to have these co-op hamachi connected games factored into our league.<br />This would already give us hoth ( which we dont have yet ) on the cycle 2 starmap .<br />Speaking of that , Im delaying release of the starmap until thiss weekend since i want to include<br />Hoth as a destination .</p><p>These games will prove to be what anyone could ever ask for in intense action in First Strike !<br />Especially when i get them to work in no-respawn mode.</p>]]></content>
			<author>
				<name><![CDATA[Luke SkyRaper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1938</uri>
			</author>
			<updated>2008-02-29T12:50:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=98960#p98960</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Hamachi Night in the FSL]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=98954#p98954" />
			<content type="html"><![CDATA[<p>Ok guys, just got off of 4 hours of pure pleasure playing with Skyraper and some ASF. And liek whoa omagod you must all try it! If you&#039;ve never tried I suggest immediately, going out and gathering up some friends.</p><p>Heres a quick rundown of the highlights of the night</p><p>TY2D2 gets Circuit and me on<br />Circuit gets server started<br />Circuit gets Dr. Pepper<br />Espa Plays with a hundred or so bots<br />We find the hidden flying trooper class being used by the bots - <a href="http://www.coolanddry.net/insane_player.swf">http://www.coolanddry.net/insane_player.swf</a><br />^^Circuit almost pissed out his Dr. Pepper taking that vid<br />*SERVER CRASH*<br />Keep playing Espa <br />*SERVER CRASH*<br />Imperialtroop3 joins<br />Maximillian joins<br />Moved onto entha<br />Got the whole squad on Corvette, but still get our booties whacked by imperial bots<br />ESPA<br />*SERVER CRASH*<br />Circuit gets another Dr. Pepper (he really likes his Dr. Pepper <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> ) while Entha loads<br />*SERVER CRASH*<br />Screw it we&#039;re moving on to hoth<br />HOTH dogfight map plays<br />We&#039;re VASTLY outnumbered due to the bot ratios<br />*SERVER CRASH*<br />Its now about 1200 GMT and most of us are in the US so its time to turn in <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>Despite all the server crashes and delays we still had a blast, so if you&#039;ve never tried this before, I suggest you round up some friend and do it.<br />FYI all: We did do alot more maps than that <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>Expect more vids and screenies soon</p>]]></content>
			<author>
				<name><![CDATA[inund8]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1597</uri>
			</author>
			<updated>2008-02-29T12:09:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=98954#p98954</id>
		</entry>
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