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	<title type="html"><![CDATA[First Strike Forums — Colision Glitch]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=7211&amp;type=atom" />
	<updated>2008-03-31T06:15:58Z</updated>
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		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=101474#p101474" />
			<content type="html"><![CDATA[<p>I am pretty sure this issue has been resolved in 1.2 :]</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2008-03-31T06:15:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=101474#p101474</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=101470#p101470" />
			<content type="html"><![CDATA[<p><a href="http://www.youtube.com/watch?v=V7HKxdyjEAw#GU5U2spHI_4">http://www.youtube.com/watch?v=V7HKxdyjEAw#GU5U2spHI_4</a></p><p>glitching into buildings is far too easy.</p><p>figured this out by mistake.</p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2008-03-30T23:23:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=101470#p101470</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=100865#p100865" />
			<content type="html"><![CDATA[<p>Trying to make a quick escape from Safe-Keeper&#039;s Stormtroopers and their weapon called &quot;teamwork&quot;, get to the speeder and...&nbsp; I&#039;m sitting on the edge of the speeder on the side of the stormtroopers.&nbsp; Then I scream in pain.</p>]]></content>
			<author>
				<name><![CDATA[Suriander]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2082</uri>
			</author>
			<updated>2008-03-23T22:24:31Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=100865#p100865</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=100858#p100858" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>nekosaur wrote:</cite><blockquote><p>what do you mean yultemsee? do you want to be able to enter vehicles while not looking at them? ._.</p></blockquote></div><p>He means if you walk up to middle-side, it&#039;ll put you in the turret position, back, a passenger position, front, driver position. I find it kinda annoying sometimes as well, but it&#039;s probably better this way.</p>]]></content>
			<author>
				<name><![CDATA[TIEpilot234]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=988</uri>
			</author>
			<updated>2008-03-23T21:54:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=100858#p100858</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=100841#p100841" />
			<content type="html"><![CDATA[<p>I also find with the speeder the seating positions change while you drive around.</p><p>One time the little block which resersents the seating area fell off the speeder.</p>]]></content>
			<author>
				<name><![CDATA[FinalxDeath]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2097</uri>
			</author>
			<updated>2008-03-23T18:04:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=100841#p100841</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=100799#p100799" />
			<content type="html"><![CDATA[<p>what do you mean yultemsee? do you want to be able to enter vehicles while not looking at them? ._.</p>]]></content>
			<author>
				<name><![CDATA[nekosaur]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=829</uri>
			</author>
			<updated>2008-03-23T12:18:33Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=100799#p100799</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=100792#p100792" />
			<content type="html"><![CDATA[<p>why is it that you must be looking at the part you want to enter of the speeder.</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2008-03-23T11:01:19Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=100792#p100792</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=100740#p100740" />
			<content type="html"><![CDATA[<p>Lol, Yeah. I love those speeders.</p>]]></content>
			<author>
				<name><![CDATA[FinalxDeath]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2097</uri>
			</author>
			<updated>2008-03-22T17:52:21Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=100740#p100740</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=100738#p100738" />
			<content type="html"><![CDATA[<p>Yeah, I remember when I was on a sand hill, you was going on me, and you flew in the air lol.</p>]]></content>
			<author>
				<name><![CDATA[Ormindo]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2120</uri>
			</author>
			<updated>2008-03-22T17:48:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=100738#p100738</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=100716#p100716" />
			<content type="html"><![CDATA[<p>Sounds like we need to look at the vehicle col mesh as well as an restricted exits on the landspeeder. Thanks!</p>]]></content>
			<author>
				<name><![CDATA[FSDev| BLITZ]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=65</uri>
			</author>
			<updated>2008-03-22T13:26:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=100716#p100716</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Colision Glitch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=100712#p100712" />
			<content type="html"><![CDATA[<p>This glitch doesnt really cause much of a problem execpt its kinda annoying when you are trying to shoot some one and then they just take off in to orbit.</p><br /><p>Seems to work with most vehicles, You simply just drive them in to a narrow bit of a solid texture, ( Walls seem to work the most)</p><p>The vehicle then spazes out and flips through the walls and finaly gets pushed out and flys across the map.</p><p>Managed to capture it while screenrecording.</p><p><a href="http://uk.youtube.com/watch?v=unDl5R60tFk">&gt;&gt; Colision Glitch &lt;&lt;</a><br />Its at&nbsp; 0:49</p><p>Also ive noticed if you get out of the vehicle while its spazzing in the wall, it will drop you behind the wall allowing you to walk around inside a solid building.</p><br /><p>Any Way its not a majour problem but just more of a little annoyance.</p>]]></content>
			<author>
				<name><![CDATA[FinalxDeath]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2097</uri>
			</author>
			<updated>2008-03-22T11:58:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=100712#p100712</id>
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