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		<title><![CDATA[First Strike Forums — Modding links]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=746</link>
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		<description><![CDATA[The most recent posts in Modding links.]]></description>
		<lastBuildDate>Sat, 18 Feb 2006 21:05:59 +0000</lastBuildDate>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=10920#p10920</link>
			<description><![CDATA[<p><span style="color: #DAA520"> Nice work man. Just learning some UVW mapping myself. <br />In the beginning, with this one.. </span></p><p><a href="http://img135.imageshack.us/my.php?image=mac10uvwmapping6ps.png"><span class="postimg"><img src="http://img135.imageshack.us/img135/2497/mac10uvwmapping6ps.th.png" alt="http://img135.imageshack.us/img135/2497/mac10uvwmapping6ps.th.png" /></span></a></p><p><a href="http://img404.imageshack.us/my.php?image=uvwmappingcopy1vg.png"><span class="postimg"><img src="http://img404.imageshack.us/img404/3751/uvwmappingcopy1vg.th.png" alt="http://img404.imageshack.us/img404/3751/uvwmappingcopy1vg.th.png" /></span></a></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Golden Dragon)]]></author>
			<pubDate>Sat, 18 Feb 2006 21:05:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=10920#p10920</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=10880#p10880</link>
			<description><![CDATA[<p>Thanks Clano it&#039;s my first model so hopefully they will get even nicer in the future, the perspective pics look odd for some reason, right angles look like they have been rounded off. But im pretty proud of it in wire frame. Can you post a link to the Turbo squid tutorials?</p><p>By the way I already downloaded blender and it looked harder so i just stuck to Gmax.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Sat, 18 Feb 2006 07:30:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=10880#p10880</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=10755#p10755</link>
			<description><![CDATA[<p>Probably, and Un-Co, it is a rather nice model, well done.</p><p>Also, I find it easier to model with Blender, then export it to Gmax for exporting into the BF2 editor.</p><p>The website is <a href="http://www.blender.org">www.blender.org</a> if your interested.</p>]]></description>
			<author><![CDATA[null@example.com (clanotheduck)]]></author>
			<pubDate>Fri, 17 Feb 2006 12:22:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=10755#p10755</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=10751#p10751</link>
			<description><![CDATA[<p>then it is those of Anakin <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Fri, 17 Feb 2006 12:07:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=10751#p10751</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=10743#p10743</link>
			<description><![CDATA[<p>If one of your objects is not an editable mesh yet (you only need one to be), I believe you select one of the objects that will be apart of the final object, then right click on it, then Covert To:&gt; Covert To Editable Mesh. Then in the Modfier Rollout (the little blue arch at the top of the right panel), with the editable mesh object still selected, scroll down til you see &quot;attach list&quot; button, hit it. A window will pop up, in the list to the left, select all the objects you want to be apart of this object, then hit Attach.</p><p>This is actually covered in the first Tutorial thats on the Turbo Squid Site.</p><div class="quotebox"><cite>Dragunov wrote:</cite><blockquote><p>Is this those arrow used by Jango to kill those morpher?</p></blockquote></div><p>I think it is a Pod Racing engine.</p>]]></description>
			<author><![CDATA[null@example.com (clanotheduck)]]></author>
			<pubDate>Fri, 17 Feb 2006 11:40:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=10743#p10743</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=10738#p10738</link>
			<description><![CDATA[<p>to join objects, not sure in gmax but in max click the 2 objects then go edit(top toolbar) and attach you can group them also.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Fri, 17 Feb 2006 11:03:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=10738#p10738</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=10734#p10734</link>
			<description><![CDATA[<p>Is this those arrow used by Jango to kill those morpher?</p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Fri, 17 Feb 2006 10:38:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=10734#p10734</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=10677#p10677</link>
			<description><![CDATA[<p>As i said in my last post, I have decided to try modelling, this is my first model:</p><p><span class="postimg"><img src="http://i17.photobucket.com/albums/b54/General_UnCo/anikan1.jpg" alt="http://i17.photobucket.com/albums/b54/General_UnCo/anikan1.jpg" /></span></p><p><span class="postimg"><img src="http://i17.photobucket.com/albums/b54/General_UnCo/anikan12.jpg" alt="http://i17.photobucket.com/albums/b54/General_UnCo/anikan12.jpg" /></span></p><p>I know its not all that great but i think it a pretty good first model. Does any one have any good Gmax tutorials that teach an <em>absolute</em> beginner the basics?</p><p>I would particularly like to know;<br />How to join objects together?<br />A a general rule of thumb, how small does an object need to be before it can be ignored and just be skinned on?<br />Any other tips and tricks to make, good models</p><p>Here a new, better Pic:</p><p><span class="postimg"><img src="http://i17.photobucket.com/albums/b54/General_UnCo/anikan3.jpg" alt="http://i17.photobucket.com/albums/b54/General_UnCo/anikan3.jpg" /></span></p><p>(The model looks far better in wire frame mode)</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Thu, 16 Feb 2006 21:56:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=10677#p10677</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=9714#p9714</link>
			<description><![CDATA[<p><span style="color: #DAA520"> Yes, I had some same ones also. There was one Finish made there too, the one about modeling trees.<br /><a href="http://www.Tutorialized.com">http://www.Tutorialized.com</a> &amp;&nbsp; <a href="http://www.3dcafe.com.">http://www.3dcafe.com.</a> and the BF2 editor site.. <br /><a href="http://bfeditor.gotfrag.com/forums/index.php?sid=b478c1cf2c9f16227082856370a15198">http://bfeditor.gotfrag.com/forums/inde … 6370a15198</a><br />Edit: I just found some nice video tutorials on this site. <a href="http://www.bobsyouruncle.net/StrikeFighter3dModeling.htm">http://www.bobsyouruncle.net/StrikeFigh … deling.htm</a> </span></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Golden Dragon)]]></author>
			<pubDate>Sun, 12 Feb 2006 01:14:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=9714#p9714</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=9708#p9708</link>
			<description><![CDATA[<p>We must think alike Aquilla every mapping link there I already had bookmarked, except for terragen. Might give it a try or maybe try a modelling tut.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Sun, 12 Feb 2006 00:57:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=9708#p9708</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=9551#p9551</link>
			<description><![CDATA[<p>Hey, thanks! This looks good..</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Golden Dragon)]]></author>
			<pubDate>Sat, 11 Feb 2006 16:04:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=9551#p9551</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=9536#p9536</link>
			<description><![CDATA[<p>hehe will give him something to knuckle down too <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> basically every link i have bookmarked that would help <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Sat, 11 Feb 2006 14:11:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=9536#p9536</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=9446#p9446</link>
			<description><![CDATA[<p>woot txs. ill get practicing.</p>]]></description>
			<author><![CDATA[null@example.com (Hungry_Jedi)]]></author>
			<pubDate>Sat, 11 Feb 2006 01:01:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=9446#p9446</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=9444#p9444</link>
			<description><![CDATA[<p>Wow thats more than a start !!!!!! Nice one Aquila <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Sat, 11 Feb 2006 00:43:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=9444#p9444</guid>
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			<title><![CDATA[Re: Modding links]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=9443#p9443</link>
			<description><![CDATA[<p><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=905">http://bfeditor.gotfrag.com/forums/viewtopic.php?t=905</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=3134">http://bfeditor.gotfrag.com/forums/viewtopic.php?t=3134</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=3180&amp;highlight=plane+hierachy+proces">http://bfeditor.gotfrag.com/forums/view … chy+proces</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=930&amp;start=0">http://bfeditor.gotfrag.com/forums/view … mp;start=0</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=1804">http://bfeditor.gotfrag.com/forums/viewtopic.php?t=1804</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=2303">http://bfeditor.gotfrag.com/forums/viewtopic.php?t=2303</a><br /><a href="http://www.egochimp.pwp.blueyonder.co.uk/tutorial.htm">http://www.egochimp.pwp.blueyonder.co.uk/tutorial.htm</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=2565">http://bfeditor.gotfrag.com/forums/viewtopic.php?t=2565</a><br /><a href="http://www.tutorialized.com/tutorial/Generic-3D-Game-Dude-3-Modelling-the-Head/9745">http://www.tutorialized.com/tutorial/Ge … -Head/9745</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=1469&amp;highlight=ogg">http://bfeditor.gotfrag.com/forums/view … hlight=ogg</a><br /><a href="http://www.ghouseproductions.com/tut_headB.html">http://www.ghouseproductions.com/tut_headB.html</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=2482&amp;highlight=sound">http://bfeditor.gotfrag.com/forums/view … ight=sound</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=1469&amp;highlight=sound">http://bfeditor.gotfrag.com/forums/view … ight=sound</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=2662&amp;highlight=sound">http://bfeditor.gotfrag.com/forums/view … ight=sound</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=1266&amp;highlight=sound">http://bfeditor.gotfrag.com/forums/view … ight=sound</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=2374">http://bfeditor.gotfrag.com/forums/viewtopic.php?t=2374</a><br /><a href="http://www.doomlab.com/index.php?name=EZCMS&amp;page_id=27">http://www.doomlab.com/index.php?name=E … page_id=27</a><br /><a href="http://bfeditor.gotfrag.com/forums/viewtopic.php?t=3700&amp;highlight=rally">http://bfeditor.gotfrag.com/forums/view … ight=rally</a><br /><a href="http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm">http://www.saunalahti.fi/ops/tutorial/t … reetut.htm</a></p><p>try them as few to start with <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Sat, 11 Feb 2006 00:41:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=9443#p9443</guid>
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