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		<title><![CDATA[First Strike Forums — 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
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		<description><![CDATA[The most recent posts in 1.2 MAP PREVIEW: Rhen Var Research Facility.]]></description>
		<lastBuildDate>Tue, 27 May 2008 20:48:02 +0000</lastBuildDate>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=106676#p106676</link>
			<description><![CDATA[<p>This just became my new favorite map. I freakin love this!!</p>]]></description>
			<author><![CDATA[null@example.com (Kayin)]]></author>
			<pubDate>Tue, 27 May 2008 20:48:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=106676#p106676</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104557#p104557</link>
			<description><![CDATA[<p>Rhen Var Ice Plains?</p>]]></description>
			<author><![CDATA[null@example.com (Athlon)]]></author>
			<pubDate>Tue, 13 May 2008 18:45:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104557#p104557</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104556#p104556</link>
			<description><![CDATA[<p>defiantly should be a hunt jar jar mode</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Tue, 13 May 2008 18:37:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104556#p104556</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104549#p104549</link>
			<description><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><p>Also... an uprising map in which the Empire is holed up in a fortress or palace or whatever and a militia of angry citizens is trying to get in there and take command would make for an interesting map. Hmm...</p></blockquote></div><p>Hehe...yeah imagine storming the Emperors palace or the Senate building...that could be fun...can we have jar jar binks added as well cause I REALLY want to shoot that SOB.</p>]]></description>
			<author><![CDATA[null@example.com (Twigs)]]></author>
			<pubDate>Tue, 13 May 2008 15:36:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104549#p104549</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104544#p104544</link>
			<description><![CDATA[<p>So if its not Rhen Var harbour does that mean there will eventually be three Rhen Varr maps? or did you just change the name?</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Tue, 13 May 2008 14:29:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104544#p104544</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104524#p104524</link>
			<description><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><div class="quotebox"><blockquote><p>Another amazing update, guys! Gotta keep the fans happy. Or in this case, at bay. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>I don&#039;t see what you mean. The community is very happy with the way the leadership is handling this mod. We have registered no discontent. [Goes back to helping place sandbags, razor wire and machine gun emplacements in front of the Palace of Developers <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> ]</p></blockquote></div><p>*Requests position to man the machine gun.</p><p>*thinks....</p><p>*Requests the Dev team MAKE a map with palace of developers, with accompanying sandbags razorwire and&nbsp; machineguns.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Tue, 13 May 2008 10:41:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104524#p104524</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104516#p104516</link>
			<description><![CDATA[<p>ooh...oooh....I know how to tie nooses.&nbsp; Wait...nevermind...</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| RedMonkey999)]]></author>
			<pubDate>Tue, 13 May 2008 06:10:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104516#p104516</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104515#p104515</link>
			<description><![CDATA[<p>Anybody know how to tie a noose? and is kerosine preferable to petrol for the burning torches? <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Athlon)]]></author>
			<pubDate>Tue, 13 May 2008 06:02:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104515#p104515</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104509#p104509</link>
			<description><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><p>We released R1 as a rather buggy release which was prone to crashing, and we&#039;re <strong>trying not to</strong> make that mistake again. We&#039;re doing everything we can to make 1.2 a polished release.</p></blockquote></div><p>Fixed.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| JayBiggS)]]></author>
			<pubDate>Tue, 13 May 2008 03:00:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104509#p104509</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104504#p104504</link>
			<description><![CDATA[<div class="quotebox"><cite>Imperial wrote:</cite><blockquote><p>1.2 should work perfectly with v1.5, the only thing necessary will be a server side update when the final version of the patch is released.&nbsp; That&#039;s the benefit of a full conversion <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>Sweet! You guys are all over it like white on rice. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> Unless you like brown rice. In which case it would be, &quot;like brown on rice&quot;. lol</p><div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><div class="quotebox"><blockquote><p>Another amazing update, guys! Gotta keep the fans happy. Or in this case, at bay. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>I don&#039;t see what you mean. The community is very happy with the way the leadership is handling this mod. We have registered no discontent. [Goes back to helping place sandbags, razor wire and machine gun emplacements in front of the Palace of Developers <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> ]</p></blockquote></div><p>I didn&#039;t mean that as a complaint, or worse, an insult. *gulp* You guys are doing an absolutely incredible job. What I meant is that fans are so ravenous to get their hands on this oh-so-sought-after update (Battle of Yavin!), by giving us frequent previews of it (screenies, music clips, movies, info, etc.), it keeps us happy and, more importantly, keeps us from rioting from anticipation. <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /> <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> With the stellar job you guys have been doing with this mod, can you blame &#039;em? <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> I meant it more &quot;tongue in cheek&quot;. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> BATTLE OF YAVIN!!</p><div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><p>But seriously, as has been said, patience is key. We released R1 as a rather buggy release which was prone to crashing, and we&#039;re not going to make that mistake again, no matter how much you want this update. We&#039;re doing everything we can to make 1.2 a polished release.</p></blockquote></div><p>I absolutely agree. As much as it would pain me to have to wait for v1.2, I would much rather wait and get a more polished version than get a buggy version sooner. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (mechag2)]]></author>
			<pubDate>Tue, 13 May 2008 02:38:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104504#p104504</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104501#p104501</link>
			<description><![CDATA[<p>It is probably worth pointing out that &quot;snowspeeders&quot; are airspeeders they aren&#039;t restricted to snow maps, nor do they have to be on snow maps. It just happened that the were the easiest craft to convert to survive on hoth, in the short time the base existed before the imperial attack.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Tue, 13 May 2008 01:27:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104501#p104501</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104500#p104500</link>
			<description><![CDATA[<p>If there are no maps with the snowspeeder someone dies.&nbsp; In real life at least; if there ARE snowspeeders then people will die in-game.</p>]]></description>
			<author><![CDATA[null@example.com (Suriander)]]></author>
			<pubDate>Tue, 13 May 2008 01:17:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104500#p104500</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104496#p104496</link>
			<description><![CDATA[<p>But seriously, as has been said, patience is key. We released R1 as a rather buggy release which was prone to crashing, and we&#039;re not going to make that mistake again, no matter how much you want this update. We&#039;re doing everything we can to make 1.2 a polished release.</p><p>Also... an uprising map in which the Empire is holed up in a fortress or palace or whatever and a militia of angry citizens is trying to get in there and take command would make for an interesting map. Hmm...</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Tue, 13 May 2008 00:27:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104496#p104496</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104492#p104492</link>
			<description><![CDATA[<p>*Drops grenade in bunker.*</p><p>The Palace Guard does not look kindly on deserters</p><p><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Tue, 13 May 2008 00:10:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104492#p104492</guid>
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			<title><![CDATA[Re: 1.2 MAP PREVIEW: Rhen Var Research Facility]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=104491#p104491</link>
			<description><![CDATA[<p>*Leaves this &#039;Palace of Devs&#039; to create his own bunker*</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 13 May 2008 00:08:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=104491#p104491</guid>
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