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		<title><![CDATA[First Strike Forums — Please, give us the Commander back !]]></title>
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		<description><![CDATA[The most recent posts in Please, give us the Commander back !.]]></description>
		<lastBuildDate>Mon, 19 May 2008 13:49:15 +0000</lastBuildDate>
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			<title><![CDATA[Please, give us the Commander back !]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=105357#p105357</link>
			<description><![CDATA[<p>From a tactical players point of view i miss the commander.<br />I don&#039;t miss&nbsp; the spotting of the commander,i don&#039;t miss the UAV / Supply drop / Artillery Support or the scan (things what other mods, like PoE 2 for BF2, have stripped from the commander).</p><p>But i miss a player who has the tactical overview and can coordinate the squads.<br />The way First Strike is now (without commander) leads in the best case to good teamwork in a squad.<br />Without commander teamwork between 2 or more squads it&#039;s impossible.</p><p>I remember the good old days of 1.1... when the devs like Woodrow try to use the all and team chat to coordinate the Player.<br />Sometimes it has worked well, but it&#039;s a crippled way to get team play.</p><p>And remember:<br />The Commander was huge improved from BF2 to BF 2142.<br />You can give orders to the Squads by using the 3D Map, you can select the Squad with the mouse wheel,...<br />...even during a space battle ! (Screenshoot: FirstStrike Singleplayer) </p><p><span class="postimg"><img src="http://i299.photobucket.com/albums/mm296/Alreech/Battlefield/FirstStrike/screen044.jpg" alt="http://i299.photobucket.com/albums/mm296/Alreech/Battlefield/FirstStrike/screen044.jpg" /></span></p>]]></description>
			<author><![CDATA[null@example.com (Alreech)]]></author>
			<pubDate>Mon, 19 May 2008 13:49:15 +0000</pubDate>
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