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	<title type="html"><![CDATA[First Strike Forums — Hit fighter/bomber = no damage]]></title>
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	<updated>2008-05-27T04:29:36Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=7654</id>
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			<title type="html"><![CDATA[Re: Hit fighter/bomber = no damage]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=106518#p106518" />
			<content type="html"><![CDATA[<p>it has been discussed earlier and as Safe-Keeper pointed out, its an engine bug/limitation</p>]]></content>
			<author>
				<name><![CDATA[HagenSaubauch]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1458</uri>
			</author>
			<updated>2008-05-27T04:29:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=106518#p106518</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hit fighter/bomber = no damage]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=106502#p106502" />
			<content type="html"><![CDATA[<p>It&#039;s a BF2142 engine bug. The game&#039;s simply not designed for fighters as fast as the ones in FS, so you have to either lead them more than you&#039;d instinctively do, or simply hit them from behind.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2008-05-27T00:28:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=106502#p106502</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hit fighter/bomber = no damage]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=106500#p106500" />
			<content type="html"><![CDATA[<p>all about angles, with the right angle you get deflections, the other right angle you get hits.<br />In other words try to get in front or behind them to ensure a kill..or death, if he hits you first.</p>]]></content>
			<author>
				<name><![CDATA[Slimshiesty]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=879</uri>
			</author>
			<updated>2008-05-27T00:22:47Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=106500#p106500</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hit fighter/bomber = no damage]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=106496#p106496" />
			<content type="html"><![CDATA[<p>But why are there invunerable areas on the fighters?<br />Diflectors should deflect, not hit and be mitigated, that sounds more like a shield then anything else.</p>]]></content>
			<author>
				<name><![CDATA[RagNoRock5x]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2258</uri>
			</author>
			<updated>2008-05-26T23:53:04Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=106496#p106496</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hit fighter/bomber = no damage]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=106484#p106484" />
			<content type="html"><![CDATA[<p>Its very difficult to get a hit on fighters, ties especially.&nbsp; Like slimshiesty says you have to hit them in the right spots, but also be sure that you have a low ping.&nbsp; If you don&#039;t it will be easy for others to shoot you, but not vice versa.&nbsp; A good strategy is to find an enemy, don&#039;t fly head on wait for him to pass you then come up from behind.&nbsp; Line up your shot and hope he doesn&#039;t turn in time otherwise you&#039;ll be stuck in the endless circle dogfight.&nbsp; Its all about the ping when dogfighting.</p><p>Perhaps the devs could increase the hitbox on the ties, since its very easy for a tie to take out rebel fighters (they&#039;re only advantage is that they have more armor, but this is canceled when a tie is nearly invincible)?</p>]]></content>
			<author>
				<name><![CDATA[MK4210]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=252</uri>
			</author>
			<updated>2008-05-26T22:39:16Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=106484#p106484</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hit fighter/bomber = no damage]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=106471#p106471" />
			<content type="html"><![CDATA[<p>got to hit it in the right spots or it just deflects.</p>]]></content>
			<author>
				<name><![CDATA[Slimshiesty]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=879</uri>
			</author>
			<updated>2008-05-26T20:16:56Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=106471#p106471</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Hit fighter/bomber = no damage]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=106470#p106470" />
			<content type="html"><![CDATA[<p>I shoot a fighter and see the effects of it hitting (mini explosions on the hull) but no damage done.</p>]]></content>
			<author>
				<name><![CDATA[RagNoRock]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=817</uri>
			</author>
			<updated>2008-05-26T20:15:13Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=106470#p106470</id>
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