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	<title type="html"><![CDATA[First Strike Forums — MOUSE VIEW IN STARFIGHTER]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=7867&amp;type=atom" />
	<updated>2008-07-02T18:08:17Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=7867</id>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=110044#p110044" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| TALON wrote:</cite><blockquote><p>We know that is not the goal, the point we are making that the way the weapons are coded, if we shift the player view with mouse look the cannons will fire where the player was looking last, which is an effect we don&#039;t want.</p></blockquote></div><p>So the weapons are coded like the mini guns on the choppers then?</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2008-07-02T18:08:17Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=110044#p110044</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109852#p109852" />
			<content type="html"><![CDATA[<p>RIGHT !</p>]]></content>
			<author>
				<name><![CDATA[ICARE]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=877</uri>
			</author>
			<updated>2008-06-30T12:47:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109852#p109852</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109850#p109850" />
			<content type="html"><![CDATA[<p>We know that is not the goal, the point we are making that the way the weapons are coded, if we shift the player view with mouse look the cannons will fire where the player was looking last, which is an effect we don&#039;t want.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2008-06-30T12:06:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109850#p109850</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109846#p109846" />
			<content type="html"><![CDATA[<p>hi,<br />i would like to be clear ,the goal here isn&#039;t to to move the laser gun ( like in a helicopter simulation) but just to move the head inside the cockpit as you can do with the original battelfield 2142 , battelfield 2&nbsp; and others simulation ( joint operation il2 ,lock on, arma...)<br /> the dev&#039;s work still great in all the case...</p>]]></content>
			<author>
				<name><![CDATA[ICARE]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=877</uri>
			</author>
			<updated>2008-06-30T11:45:16Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109846#p109846</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109840#p109840" />
			<content type="html"><![CDATA[<p>Even if you are unable to shoot when mouselook is enabled, as in looking around, once the CTRL key is not held down the screen would snap back to normal view and teh laser cannons would continue to shoot in the last direction you faced during mouselook. It cannot be done, not even in SP.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2008-06-30T01:39:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109840#p109840</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109835#p109835" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Irichanu wrote:</cite><blockquote><p>In vanilla, you could look around with CTRL.</p></blockquote></div><p>I never knew that. I stand corrected.</p><br /><br /><div class="quotebox"><cite>Stardestroyersarecool wrote:</cite><blockquote><p>And who are you?</p></blockquote></div><p>Wow, thanks for the really lovely welcome. I&#039;m someone who&#039;s been playing FS since just before 1.2 was released, and only recently got round to registering on the forum.&nbsp; &nbsp;I made a post acting on information I had aqquired, I was wrong. No need for the agresseiveness.</p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2008-06-29T23:53:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109835#p109835</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109832#p109832" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Gwynzer wrote:</cite><blockquote><p>And what are you going to use to switch between them?</p><p>AFAIK, using this engine you can either have mouse look off, or mouse look on.&nbsp; You can&#039;t change between one and the other.</p></blockquote></div><p>And who are you?</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2008-06-29T22:37:38Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109832#p109832</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109761#p109761" />
			<content type="html"><![CDATA[<p>In vanilla, you could look around with CTRL.</p>]]></content>
			<author>
				<name><![CDATA[Irichanu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2125</uri>
			</author>
			<updated>2008-06-28T14:38:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109761#p109761</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109746#p109746" />
			<content type="html"><![CDATA[<p>And what are you going to use to switch between them?</p><p>AFAIK, using this engine you can either have mouse look off, or mouse look on.&nbsp; You can&#039;t change between one and the other.</p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2008-06-27T23:54:03Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109746#p109746</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109744#p109744" />
			<content type="html"><![CDATA[<p>What if you cant fire while using mouse look?</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2008-06-27T21:02:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109744#p109744</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109739#p109739" />
			<content type="html"><![CDATA[<p>Mouselook in Fighters = Impossible.</p>]]></content>
			<author>
				<name><![CDATA[Omen]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1179</uri>
			</author>
			<updated>2008-06-27T18:46:04Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109739#p109739</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109728#p109728" />
			<content type="html"><![CDATA[<p>No, it would look dodgy, especially in a view where the gun geometry is visible such as the chase cam. Even in a cockpit view where you can&#039;t see the guns it looks wrong.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2008-06-27T11:56:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109728#p109728</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109721#p109721" />
			<content type="html"><![CDATA[<p>That might not be a problem if you could make the crosshairs move with the mouselook. Tie lasers can fire at angles to the ship- it&#039;d make the trench run a heckuva lot more interesting... Flying straight? check. (drops stick, picks up mouse)</p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2008-06-26T22:52:55Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109721#p109721</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109701#p109701" />
			<content type="html"><![CDATA[<p>I believe the problem is the way the laser cannons are coded, because of this if we implemented free look your cannons would fire in the direction you looked rather than centered on the HUD crosshairs.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2008-06-26T11:28:02Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109701#p109701</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=109700#p109700" />
			<content type="html"><![CDATA[<p>THEN COULD WE IMAGINE TO IMPLEMENT IT IN THE SINGLE MINI MOD,&nbsp; EVEN THIS WOULD BE ENOUGHT FOR ME....<br />you have done such a great work,the mouse view is more than an easter egg.</p><p>thank&#039;s.</p>]]></content>
			<author>
				<name><![CDATA[ICARE]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=877</uri>
			</author>
			<updated>2008-06-26T11:22:46Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=109700#p109700</id>
		</entry>
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