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		<title><![CDATA[First Strike Forums — MOUSE VIEW IN STARFIGHTER]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=7867</link>
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		<description><![CDATA[The most recent posts in MOUSE VIEW IN STARFIGHTER.]]></description>
		<lastBuildDate>Wed, 02 Jul 2008 18:08:17 +0000</lastBuildDate>
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			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=110044#p110044</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| TALON wrote:</cite><blockquote><p>We know that is not the goal, the point we are making that the way the weapons are coded, if we shift the player view with mouse look the cannons will fire where the player was looking last, which is an effect we don&#039;t want.</p></blockquote></div><p>So the weapons are coded like the mini guns on the choppers then?</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Wed, 02 Jul 2008 18:08:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=110044#p110044</guid>
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			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109852#p109852</link>
			<description><![CDATA[<p>RIGHT !</p>]]></description>
			<author><![CDATA[null@example.com (ICARE)]]></author>
			<pubDate>Mon, 30 Jun 2008 12:47:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109852#p109852</guid>
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			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109850#p109850</link>
			<description><![CDATA[<p>We know that is not the goal, the point we are making that the way the weapons are coded, if we shift the player view with mouse look the cannons will fire where the player was looking last, which is an effect we don&#039;t want.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Mon, 30 Jun 2008 12:06:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109850#p109850</guid>
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			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109846#p109846</link>
			<description><![CDATA[<p>hi,<br />i would like to be clear ,the goal here isn&#039;t to to move the laser gun ( like in a helicopter simulation) but just to move the head inside the cockpit as you can do with the original battelfield 2142 , battelfield 2&nbsp; and others simulation ( joint operation il2 ,lock on, arma...)<br /> the dev&#039;s work still great in all the case...</p>]]></description>
			<author><![CDATA[null@example.com (ICARE)]]></author>
			<pubDate>Mon, 30 Jun 2008 11:45:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109846#p109846</guid>
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			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109840#p109840</link>
			<description><![CDATA[<p>Even if you are unable to shoot when mouselook is enabled, as in looking around, once the CTRL key is not held down the screen would snap back to normal view and teh laser cannons would continue to shoot in the last direction you faced during mouselook. It cannot be done, not even in SP.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 30 Jun 2008 01:39:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109840#p109840</guid>
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			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109835#p109835</link>
			<description><![CDATA[<div class="quotebox"><cite>Irichanu wrote:</cite><blockquote><p>In vanilla, you could look around with CTRL.</p></blockquote></div><p>I never knew that. I stand corrected.</p><br /><br /><div class="quotebox"><cite>Stardestroyersarecool wrote:</cite><blockquote><p>And who are you?</p></blockquote></div><p>Wow, thanks for the really lovely welcome. I&#039;m someone who&#039;s been playing FS since just before 1.2 was released, and only recently got round to registering on the forum.&nbsp; &nbsp;I made a post acting on information I had aqquired, I was wrong. No need for the agresseiveness.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Sun, 29 Jun 2008 23:53:52 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109835#p109835</guid>
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			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109832#p109832</link>
			<description><![CDATA[<div class="quotebox"><cite>Gwynzer wrote:</cite><blockquote><p>And what are you going to use to switch between them?</p><p>AFAIK, using this engine you can either have mouse look off, or mouse look on.&nbsp; You can&#039;t change between one and the other.</p></blockquote></div><p>And who are you?</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Sun, 29 Jun 2008 22:37:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109832#p109832</guid>
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			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109761#p109761</link>
			<description><![CDATA[<p>In vanilla, you could look around with CTRL.</p>]]></description>
			<author><![CDATA[null@example.com (Irichanu)]]></author>
			<pubDate>Sat, 28 Jun 2008 14:38:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109761#p109761</guid>
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			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109746#p109746</link>
			<description><![CDATA[<p>And what are you going to use to switch between them?</p><p>AFAIK, using this engine you can either have mouse look off, or mouse look on.&nbsp; You can&#039;t change between one and the other.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Fri, 27 Jun 2008 23:54:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109746#p109746</guid>
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		<item>
			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109744#p109744</link>
			<description><![CDATA[<p>What if you cant fire while using mouse look?</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Fri, 27 Jun 2008 21:02:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109744#p109744</guid>
		</item>
		<item>
			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109739#p109739</link>
			<description><![CDATA[<p>Mouselook in Fighters = Impossible.</p>]]></description>
			<author><![CDATA[null@example.com (Omen)]]></author>
			<pubDate>Fri, 27 Jun 2008 18:46:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109739#p109739</guid>
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		<item>
			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109728#p109728</link>
			<description><![CDATA[<p>No, it would look dodgy, especially in a view where the gun geometry is visible such as the chase cam. Even in a cockpit view where you can&#039;t see the guns it looks wrong.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Fri, 27 Jun 2008 11:56:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109728#p109728</guid>
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		<item>
			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109721#p109721</link>
			<description><![CDATA[<p>That might not be a problem if you could make the crosshairs move with the mouselook. Tie lasers can fire at angles to the ship- it&#039;d make the trench run a heckuva lot more interesting... Flying straight? check. (drops stick, picks up mouse)</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Thu, 26 Jun 2008 22:52:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109721#p109721</guid>
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		<item>
			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109701#p109701</link>
			<description><![CDATA[<p>I believe the problem is the way the laser cannons are coded, because of this if we implemented free look your cannons would fire in the direction you looked rather than centered on the HUD crosshairs.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Thu, 26 Jun 2008 11:28:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109701#p109701</guid>
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		<item>
			<title><![CDATA[Re: MOUSE VIEW IN STARFIGHTER]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=109700#p109700</link>
			<description><![CDATA[<p>THEN COULD WE IMAGINE TO IMPLEMENT IT IN THE SINGLE MINI MOD,&nbsp; EVEN THIS WOULD BE ENOUGHT FOR ME....<br />you have done such a great work,the mouse view is more than an easter egg.</p><p>thank&#039;s.</p>]]></description>
			<author><![CDATA[null@example.com (ICARE)]]></author>
			<pubDate>Thu, 26 Jun 2008 11:22:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=109700#p109700</guid>
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