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	<title type="html"><![CDATA[First Strike Forums — Good time in Ryloth]]></title>
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	<updated>2008-07-08T19:30:51Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=7897</id>
		<entry>
			<title type="html"><![CDATA[Re: Good time in Ryloth]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=110364#p110364" />
			<content type="html"><![CDATA[<p>eh I once closed the blast doors when they were attacking the tank cave, then some idiot in a speeder wanted out and blasted the doors open himself...</p>]]></content>
			<author>
				<name><![CDATA[BirdmanGA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2306</uri>
			</author>
			<updated>2008-07-08T19:30:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=110364#p110364</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Good time in Ryloth]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=110240#p110240" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>RabidJohn wrote:</cite><blockquote><p>Closing the doors and bugging out is fine, but too many seem to think it&#039;s okay to climb up on the internal ledge in the hangar and indulge in a spot of spawn-camping. It is not.</p></blockquote></div><p>Or jumping into a y-wing turret. Its valid enough for defense and attack but not if you&#039;re just spawn camping.</p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2008-07-06T21:25:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=110240#p110240</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Good time in Ryloth]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=110230#p110230" />
			<content type="html"><![CDATA[<p>ahhahah closing the door on the Rebels!&nbsp; I&#039;ll have to try that sometime.</p>]]></content>
			<author>
				<name><![CDATA[Crix Madine]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1725</uri>
			</author>
			<updated>2008-07-06T15:57:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=110230#p110230</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Good time in Ryloth]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=110220#p110220" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Luke SkyRaper wrote:</cite><blockquote><p>I liked sneaking down into the hangar and then shutting the blast doors almost all the way shut , preventing rebel craft from flying off ...</p></blockquote></div><p>I see that as being akin to Spec Ops taking out commander assets in vanilla; it&#039;s a valid tactic. It&#039;s what people do afterwards that causes problems. </p><p>The hangar is a locked (i.e. uncappable) CP until the Mine CP is taken. Closing the doors and bugging out is fine, but too many seem to think it&#039;s okay to climb up on the internal ledge in the hangar and indulge in a spot of spawn-camping. It is not.</p>]]></content>
			<author>
				<name><![CDATA[RabidJohn]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1590</uri>
			</author>
			<updated>2008-07-06T09:46:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=110220#p110220</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Good time in Ryloth]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=110217#p110217" />
			<content type="html"><![CDATA[<p>I had a couple fun games today, especially Endor Clearing.</p><p>It seems the peak time for the mod each week is about 15h00 - 18h00 EST every Saturday.</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2008-07-06T06:30:56Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=110217#p110217</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Good time in Ryloth]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=110213#p110213" />
			<content type="html"><![CDATA[<p>I liked sneaking down into the hangar and then shutting the blast doors almost all the way shut , preventing rebel craft from flying off , seems everytime i do this it takes them forever to re-open the blast doors , lol.</p>]]></content>
			<author>
				<name><![CDATA[Luke SkyRaper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1938</uri>
			</author>
			<updated>2008-07-06T03:47:17Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=110213#p110213</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Good time in Ryloth]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=110212#p110212" />
			<content type="html"><![CDATA[<p>I had a really enjoyable time on Ryloth today.&nbsp; On the Imps side I happened to be a squad leader (yeah a tad uncommon for me) and went on to go after each of the flags.&nbsp; It seemed there wasn&#039;t quite as much vehicle whoring as I had experienced in the past.&nbsp; Just a couple now and then.&nbsp; Anyways, with a squad of about 5 people (I think) we were able to fight our way to the cave cp, hangar and almost took the barracks before they finally ran out of reinforcements.&nbsp; The rebs were pretty stubborn so it wasn&#039;t as easy as 1 2 3.&nbsp; We had a good fight going on throughout the base.&nbsp; Plenty of fireworks. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; Yeah I&#039;ve been through Ryloth plenty of times before but this time we had a good number of folks on the server and a better focus on the ground warfare.&nbsp; That really made a difference.&nbsp; I was on the server quite a while and when Ryloth came around a second time I was still doing SL duty and almost had a repeat of the first round.&nbsp; However just as we were attacking the cave CP my stomach couldn&#039;t take it any more and was screaming at me for food. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />&nbsp; Still GG to all of y&#039;all that were in the server with me.</p><p>On a side note, when we reached the Rebel base and were fighting our way down the tunnels to the hangar, the gameplay got very laggy for me.&nbsp; Kinda reminded me of playing titan mode.&nbsp; Is that caused by the same game engine issue as the one experienced when fighting inside the titans?</p>]]></content>
			<author>
				<name><![CDATA[Crix Madine]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1725</uri>
			</author>
			<updated>2008-07-06T03:24:03Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=110212#p110212</id>
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