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		<title><![CDATA[First Strike Forums — A niche for the EE-3]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=8039</link>
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		<description><![CDATA[The most recent posts in A niche for the EE-3.]]></description>
		<lastBuildDate>Mon, 22 Sep 2008 14:11:11 +0000</lastBuildDate>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115843#p115843</link>
			<description><![CDATA[<p>i think that it should go to the support class it only has two weapons.</p>]]></description>
			<author><![CDATA[null@example.com (GunnerBoy)]]></author>
			<pubDate>Mon, 22 Sep 2008 14:11:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115843#p115843</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112963#p112963</link>
			<description><![CDATA[<p>No, they are in certain positions in certain maps, so anyone can use them.</p><p>Its only dev&#039;s that can &quot;Spawn&quot; them, however.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Sat, 09 Aug 2008 01:52:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112963#p112963</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112954#p112954</link>
			<description><![CDATA[<div class="quotebox"><cite>ultimentra wrote:</cite><blockquote><p>Well when I was in a game where someone who knew where it was, abusing commonly, and had gotten good at it. It seemed kinda like I had been shat on quite a bit. This is just simply what happens when you make secret, power full, and exclusive material in a multiplayer game. People abuse it.</p></blockquote></div><p>i thought only devs could spawn them?&nbsp; Was it a naughty dev?</p>]]></description>
			<author><![CDATA[null@example.com (cunningmunki)]]></author>
			<pubDate>Fri, 08 Aug 2008 22:43:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112954#p112954</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112905#p112905</link>
			<description><![CDATA[<div class="quotebox"><cite>Bandu wrote:</cite><blockquote><div class="quotebox"><cite>ultimentra wrote:</cite><blockquote><p>I think that if the team only gave the rifle to specific players it signify that the developers have <strong>just taken an even bigger sh1t on the rest of the community than they already have</strong></p></blockquote></div><p>Quite a statement considering it is a free game that we spent a hell of alot of time and energy working on.</p><p>It is my understanding that the jetpack kit that the devs used on friday was intended as abit of fun, not as a way to take a sh1t on the community...</p></blockquote></div><p>Well when I was in a game where someone who knew where it was, abusing commonly, and had gotten good at it. It seemed kinda like I had been shat on quite a bit. This is just simply what happens when you make secret, power full, and exclusive material in a multiplayer game. People abuse it.</p>]]></description>
			<author><![CDATA[null@example.com (ultimentra)]]></author>
			<pubDate>Fri, 08 Aug 2008 02:18:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112905#p112905</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112748#p112748</link>
			<description><![CDATA[<div class="quotebox"><cite>Canadiens1160 wrote:</cite><blockquote><div class="quotebox"><cite>Bandu wrote:</cite><blockquote><p>TBH, I dont care to see it, or Bounty Hunters included in FS at all - atleast not for a while. </p><p>Decent, thought out maps is what FS needs. I obviously mean no disrespect , but FS has too many filler maps that are rushed, last minute aditions. </p><p>Endor Clearing and the Rhen Var maps stand out as maps that ,atleast in my opinion, aren&#039;t up to scratch. </p><p>Ryloth has its problems too, namely visually and the middle canyon area(no-one can be assed to go down there)&nbsp; , but could be fixed up pretty easily.</p><p>And, again, I mean no disrespect. heck, I was on the team when a few of these were made.</p><br /><br /><p>(not to change topic or anything)</p></blockquote></div><p>I agree with you completely on Rhen Var and Endor Clearing.</p></blockquote></div><p>I think Rhen Var Fac. can be quite good fun on the smaller versions of the map. The west flank is annoying for the Imps cos the action usually gravitates to the centre/main cluster. You end up being very bored defending the west flank on your own waiting for the odd speeder to fly up, otherwise that same odd rebel will flag hop his way round to the IO whilst the battle takes place at the CPs infront of it.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Wed, 06 Aug 2008 13:16:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112748#p112748</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112739#p112739</link>
			<description><![CDATA[<div class="quotebox"><cite>Bandu wrote:</cite><blockquote><p>TBH, I dont care to see it, or Bounty Hunters included in FS at all - atleast not for a while. </p><p>Decent, thought out maps is what FS needs. I obviously mean no disrespect , but FS has too many filler maps that are rushed, last minute aditions. </p><p>Endor Clearing and the Rhen Var maps stand out as maps that ,atleast in my opinion, aren&#039;t up to scratch. </p><p>Ryloth has its problems too, namely visually and the middle canyon area(no-one can be assed to go down there)&nbsp; , but could be fixed up pretty easily.</p><p>And, again, I mean no disrespect. heck, I was on the team when a few of these were made.</p><br /><br /><p>(not to change topic or anything)</p></blockquote></div><p>I agree with you completely on Rhen Var and Endor Clearing.</p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Wed, 06 Aug 2008 08:24:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112739#p112739</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112737#p112737</link>
			<description><![CDATA[<div class="quotebox"><cite>ultimentra wrote:</cite><blockquote><p>3. I was thinking this rifle would function in a fashion that would have less ammo and be more accurate than an assault rifle at extreme range so as to give regular soldier a bit more of a chance against long range snipers. Kind of how the Battle Rifle functions against the Sniper Rifle in Halo 3. <br />4. I think the weapon should be semi-automatic only, and have 3, 10 round energy packs. Along with an adjustable scope that cant achieve the ranges of a sniper rifle. Kind of like how the sniper goes about 4x-10x this scope would only go 2x-4x.</p></blockquote></div><p>Wow, I&#039;d love to see an EE-3 in FS, but I agree that it may be difficult to shoe-horn it in as it doesn&#039;t really fit any of the classes or sides.&nbsp; Having said that, some of the other weapons currently in use aren&#039;t exactly lore accurate for the rebs or imps, and only appear because they are in other SW games.&nbsp; So yeah, maybe we could see it as a long range weapon as Ulti describes (but not a secret kit).</p><p>But more importantly, <strong>which version would it be?!!</strong>&nbsp; Personally, I prefer the ROTJ version, I think it&#039;s much better looking than the stubby ESB version that most Boba Fett fans prefer.</p><p>ESB Version<br /><span class="postimg"><img src="http://i231.photobucket.com/albums/ee79/cunningmunki/CIMG5272_640x480.jpg" alt="http://i231.photobucket.com/albums/ee79/cunningmunki/CIMG5272_640x480.jpg" /></span></p><p>ROTJ Version<br /><span class="postimg"><img src="http://i231.photobucket.com/albums/ee79/cunningmunki/DSC00471.jpg" alt="http://i231.photobucket.com/albums/ee79/cunningmunki/DSC00471.jpg" /></span></p>]]></description>
			<author><![CDATA[null@example.com (cunningmunki)]]></author>
			<pubDate>Wed, 06 Aug 2008 07:36:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112737#p112737</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112670#p112670</link>
			<description><![CDATA[<div class="quotebox"><cite>ultimentra wrote:</cite><blockquote><p>I dont know why people honestly say that having hand out kits to specific people would be a good idea. I really do think that it is unfair. RabidJohn you made the point that you would be a likely candidate for the rifle, well what about everyone else who may not be as good of a player as you are. I think that would be pretty unfair.</p></blockquote></div><p>My point exactly...</p><p>I doubt I&#039;d have very much use for the kit either, Gwynzer – other than maybe bugging other players like I used to do with Prox Mines!</p><p>However, it might be a bit of fun towards the end of a round as a reward for a good team player.</p>]]></description>
			<author><![CDATA[null@example.com (RabidJohn)]]></author>
			<pubDate>Tue, 05 Aug 2008 08:31:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112670#p112670</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112655#p112655</link>
			<description><![CDATA[<div class="quotebox"><cite>ultimentra wrote:</cite><blockquote><p>I think that if the team only gave the rifle to specific players it signify that the developers have <strong>just taken an even bigger sh1t on the rest of the community than they already have</strong></p></blockquote></div><p>Quite a statement considering it is a free game that we spent a hell of alot of time and energy working on.</p><p>It is my understanding that the jetpack kit that the devs used on friday was intended as abit of fun, not as a way to take a sh1t on the community...</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Tue, 05 Aug 2008 02:46:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112655#p112655</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112644#p112644</link>
			<description><![CDATA[<p>Personally, even if I was in the same place as RJ I wouldn&#039;t want to be given a kit.</p><p>My kit is the officer kit.&nbsp; Unless the Bounty Hunter kit will help me do my job as a regular Squad leader better, I have no use for it.&nbsp; Perhaps the Jetpack would come in handy, other than that however...</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Tue, 05 Aug 2008 00:03:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112644#p112644</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112641#p112641</link>
			<description><![CDATA[<p>I dont know why people honestly say that having hand out kits to specific people would be a good idea. I really do think that it is unfair. RabidJohn you made the point that you would be a likely candidate for the rifle, well what about everyone else who may not be as good of a player as you are. I think that would be pretty unfair. I think that if the team only gave the rifle to specific players it signify that the developers have just taken an even bigger sh1t on the rest of the community than they already have. Only good players and developers get the cool guns! Good for them, bad for everyone else.</p>]]></description>
			<author><![CDATA[null@example.com (ultimentra)]]></author>
			<pubDate>Mon, 04 Aug 2008 23:29:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112641#p112641</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112625#p112625</link>
			<description><![CDATA[<p>TBH, I dont care to see it, or Bounty Hunters included in FS at all - atleast not for a while. </p><p>Decent, thought out maps is what FS needs. I obviously mean no disrespect , but FS has too many filler maps that are rushed, last minute aditions. </p><p>Endor Clearing and the Rhen Var maps stand out as maps that ,atleast in my opinion, aren&#039;t up to scratch. </p><p>Ryloth has its problems too, namely visually and the middle canyon area(no-one can be assed to go down there)&nbsp; , but could be fixed up pretty easily.</p><p>And, again, I mean no disrespect. heck, I was on the team when a few of these were made.</p><br /><br /><p>(not to change topic or anything)</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 04 Aug 2008 19:25:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112625#p112625</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112623#p112623</link>
			<description><![CDATA[<p>I kind of like the idea of handing out this ultra-cool kit to team points earners and time bandits, because I&#039;d be in with a fairly good chance of laying my hands on it!</p><p>Having said that, I don&#039;t think having it for a full week would necessarily go down well with other players. If it&#039;s going to be available, it&#039;s only fair that everyone has a chance to earn it.</p><p>Would it be possible to offer automatically offer it on certain maps to the first player to achieve, say, 20 team points in the round? Pg Up to accept... You&#039;d only ever get the kit towards the end of a round, so the green-eye factor would be minimised.</p><p>How about having slightly different BH kits for each faction? Say, the current Bobba Fett look-alike for the Empire and for the Rebels one of those bounty hunters Leia disguised herself as (Verpine?) in RotJ. Wasn&#039;t that one of these sniper rifle thingies she was toting? Instead of a jetpack, the Rebel kit could have the ever-popular personal cloaking device or even a short range personal teleporter. Probably totally lore-inaccurate, but it would be fun!</p>]]></description>
			<author><![CDATA[null@example.com (RabidJohn)]]></author>
			<pubDate>Mon, 04 Aug 2008 18:48:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112623#p112623</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112571#p112571</link>
			<description><![CDATA[<p>I personally think the idea of pick up kits is lame. Just personal preference. To do this gun justice I would say to let someone spawn with it. I think pickup kits should be limited to easter eggs and such, not only because of the spawn camping for it but also the random spawning things like that end up being redundant. I am going to say right now that if it isnt included as spawning weapon, dont include it at all. It wouldn&#039;t do the weapon justice. Also, please don&#039;t give it to both factions either, as I am a firm believer in factional diversity.</p>]]></description>
			<author><![CDATA[null@example.com (ultimentra)]]></author>
			<pubDate>Mon, 04 Aug 2008 03:15:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112571#p112571</guid>
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			<title><![CDATA[Re: A niche for the EE-3]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=112570#p112570</link>
			<description><![CDATA[<div class="quotebox"><cite>Bandu wrote:</cite><blockquote><p>It doesnt really fit either Rebel or Imperial trooper. </p><p>Ideally what Id do is give the Bounty Hunter Kit to a certain player/s on a weekly basis and allow them 1 weeks use of the kit. Some kind of requirement like how much a player/s has played in 1 week, or accrued teamwork points in 1 week , or something of that nature, beforehand. I have no idea how you&#039;d go about doing that, but I did say &quot;ideally&quot;.</p><p>Sticking Bounty Hunter Kits on maps as pickups would be a bad idea tho imo. You&#039;d just get a bunch of people forever camping the spawn point of the kit.........unless it could be randomized....but then it could be anywhere and end up possibly never being used.</p></blockquote></div><p>If it&#039;s possible to randomize whether it spawns or not, yeah then I&#039;d say just have it spawn at one of several possible locations per round.</p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Mon, 04 Aug 2008 02:35:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=112570#p112570</guid>
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