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	<title type="html"><![CDATA[First Strike Forums — Walk-Around AT-AT]]></title>
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	<updated>2008-09-14T13:15:30Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=8142</id>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=115218#p115218" />
			<content type="html"><![CDATA[<p>Yes, just standing is fine, if its going slow enough.</p><p>Some fool will no doubt try and throw something anyway though, just as those are the idiots you get playing games.&nbsp; Thats the problem that stops a walkaround AT-AT working.</p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2008-09-14T13:15:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=115218#p115218</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=115217#p115217" />
			<content type="html"><![CDATA[<p>just standing on moving objects is fine.</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2008-09-14T12:22:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=115217#p115217</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=115212#p115212" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Gwynzer wrote:</cite><blockquote><div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>We went over the ships already, and made it clear that we couldn&#039;t walk around in <em>them</em> because they would be pitching and rolling and whatnot, <strong>but AT-ATs are always right side up</strong>, at least until they die, in which case everyone inside is screwed anyway. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p><a href="http://www.xfire.com/video/1f4cb/">Oh?</a></p></blockquote></div><p>i have seen one flip in the released version. but it did explode when it dropped.<br />managed to get some screenshots, but made a small gif from it, and deleted the pcis :s</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2008-09-14T11:55:14Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=115212#p115212</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=115106#p115106" />
			<content type="html"><![CDATA[<div class="quotebox"><blockquote><p>I&#039;m honestly surprised I don&#039;t see this happening.</p></blockquote></div><p>Me too. The speeder bike and combat speeders are both excellent combat platforms. In the case of the Bike, steal one for the Rebel team (some stormie <strong>will</strong> leave one behind, you just wait) and get a two-man crew, the driver being a Medic (for healing) or Support (for repairs of the bike) and the passenger going HWS/Rocket Launcher. Seek out an AT-ST and keep moving so it can&#039;t hit you, while your passenger fires rockets until you run low on health and/or hit points. If the walker is without infantry escort, you might just take it down easily, and if you&#039;re overpowered, just boost your bike out of there - remember it can jump over low buildings - and stop in some safe area to repair and heal <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> .</p><p>As a side note - why can&#039;t you use your weapons and equipment while in the passenger seat of a Landspeeder?</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2008-09-12T20:07:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=115106#p115106</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=115105#p115105" />
			<content type="html"><![CDATA[<p>A little off-topic here are we? <img src="https://forums.fsmod.com/img/smilies/yikes.png" width="15" height="15" alt="yikes" /></p><p>...I sound almost like TY2D2.</p>]]></content>
			<author>
				<name><![CDATA[S-Guy]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1899</uri>
			</author>
			<updated>2008-09-12T20:01:31Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=115105#p115105</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=115097#p115097" />
			<content type="html"><![CDATA[<p>To stop cheating probably. Good to see the devs have found a way to stop it.</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2008-09-12T18:59:07Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=115097#p115097</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=115055#p115055" />
			<content type="html"><![CDATA[<p>Yeah you used to be able to scroll- whats up with that?</p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2008-09-12T00:25:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=115055#p115055</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=115042#p115042" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>blind3001 wrote:</cite><blockquote><p>i dont think you can deploy stuff from the back of a speederbike<br />i know you cant throw bacta though</p></blockquote></div><p>Um, yes you can. Just select from the numbers, not the scrollwheel.</p>]]></content>
			<author>
				<name><![CDATA[SamZi]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2343</uri>
			</author>
			<updated>2008-09-11T22:58:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=115042#p115042</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=115028#p115028" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>I should be in there somewhere...I demand a cameo! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>See above for ninja edit.</p><p>And is there any precedent for an non deploying bubble? AFAIK any time your hands are free you can deploy stuff ( chucking R2 off the back of a speederbike)</p></blockquote></div><p>*cheers* </p><br /><div class="quotebox"><cite>blind3001 wrote:</cite><blockquote><p>...i know you cant throw bacta though</p></blockquote></div><p>I&#039;m honestly surprised I don&#039;t see this happening. <img src="https://forums.fsmod.com/img/smilies/yikes.png" width="15" height="15" alt="yikes" /></p>]]></content>
			<author>
				<name><![CDATA[S-Guy]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1899</uri>
			</author>
			<updated>2008-09-11T20:39:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=115028#p115028</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=114891#p114891" />
			<content type="html"><![CDATA[<p>Mehehehe, i&#039;dd prefered a shower of rockets, but it&#039;s still cool <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></content>
			<author>
				<name><![CDATA[Ormindo]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2120</uri>
			</author>
			<updated>2008-09-10T15:27:31Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=114891#p114891</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=114888#p114888" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>I should be in there somewhere...I demand a cameo! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>See above for ninja edit.</p><p>And is there any precedent for an non deploying bubble? AFAIK any time your hands are free you can deploy stuff ( chucking R2 off the back of a speederbike)</p></blockquote></div><p>i dont think you can deploy stuff from the back of a speederbike<br />i know you cant throw bacta though</p>]]></content>
			<author>
				<name><![CDATA[blind3001]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1017</uri>
			</author>
			<updated>2008-09-10T12:07:37Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=114888#p114888</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=114887#p114887" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>I should be in there somewhere...I demand a cameo! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>See above for ninja edit.</p><p>And is there any precedent for an non deploying bubble? AFAIK any time your hands are free you can deploy stuff ( chucking R2 off the back of a speederbike)</p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2008-09-10T10:45:18Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=114887#p114887</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=114886#p114886" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><cite>TIEpilot234 wrote:</cite><blockquote><p>What tards would think it would be a good idea to put an E-web in a AT-AT anyway?</p></blockquote></div><p>( scene cuts to the RSF crew just having hijacked an ATAT.)</p><br /><p>The deployment ramp lowers to reveal Danfun and Gurd chucking medic grenades at anything that moves below them, and Angel squatting over a deployed repeating blaster.</p><p>&#039;Die n00bs!111!&#039; He cries as the stationary(but now mobile) weapon pours a stream of fire towards the imperial base, hitting everything and everyone but killing nothing as usual....</p><p>As they dive into cover, Ormindo showers them with mortar fire , and as a few slip through to reach the Firehawkes, the Imperial tanks explode due to Krow&#039;s sneakily planted proton bombs, peppering them with hull debris.</p><p>(Cue the collision meshes start to act up)</p><p>Angel falls through the floor of the walker, dangling by a tripod leg. A sniper round from RabidJohn takes him out and he hangs humorously, swinging with the movements of the waker. <br />AnR2 unit starts to drag the ATAT off in a different direction to Ace&#039;s piloting and the whole thing starts to spin on its axis, throwing all its passengers in various directions.</p><p>The walker explodes violently.</p><p>Meanwhile Han and Krow have already capped all the points while everyone was distracted... just as planned.</p></blockquote></div><p>if it was possible to move around in AT-AT and hijack it you should make a movie about this, im sure it would be cool (and get FS more players)</p>]]></content>
			<author>
				<name><![CDATA[blind3001]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1017</uri>
			</author>
			<updated>2008-09-10T10:44:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=114886#p114886</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=114873#p114873" />
			<content type="html"><![CDATA[<p>I should be in there somewhere...I demand a cameo! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> </p><p>Anyway, (Yes, I know I&#039;m probably going to get curb-stomped some day for being persistant...) would there be any possible way to disable deployables while inside the AT-AT? Possibly have a bubble around the walk-around portion of the walker to keep you from dropping stuff? The biggest problem I can see happening is that bubble reaching the ground and disabling deployables below, but considering how tall the AT-AT is, its somewhat hard to imagine.</p>]]></content>
			<author>
				<name><![CDATA[S-Guy]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1899</uri>
			</author>
			<updated>2008-09-09T22:40:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=114873#p114873</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=114870#p114870" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>TIEpilot234 wrote:</cite><blockquote><p>What tards would think it would be a good idea to put an E-web in a AT-AT anyway?</p></blockquote></div><p>( scene cuts to the RSF crew just having hijacked an ATAT.)</p><br /><p>The deployment ramp lowers to reveal Danfun and Gurd chucking medic grenades at anything that moves below them, and Angel squatting over a deployed repeating blaster.</p><p>&#039;Die n00bs!111!&#039; He cries as the stationary(but now mobile) weapon pours a stream of fire towards the imperial base, hitting everything and everyone but killing nothing as usual....</p><p>As they dive into cover, Ormindo showers them with mortar fire , and as a few slip through to reach the Firehawkes, the Imperial tanks explode due to Krow&#039;s sneakily planted proton bombs, peppering them with hull debris.</p><p>(Cue the collision meshes start to act up)</p><p>Angel falls through the floor of the walker, dangling by a tripod leg. A sniper round from RabidJohn takes him out and he hangs humorously, swinging with the movements of the waker. <br />AnR2 unit starts to drag the ATAT off in a different direction to Ace&#039;s piloting and the whole thing starts to spin on its axis, throwing all its passengers in various directions.</p><p>The walker explodes violently.<br /><em> S guy (the other rebel trooper)then walks out from behind a tree, points with both fingers and says &#039; SHA-ZAM&#039;!</em></p><p>Meanwhile Han and Krow have already capped all the points while everyone was distracted... just as planned.</p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2008-09-09T22:19:54Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=114870#p114870</id>
		</entry>
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