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		<title><![CDATA[First Strike Forums — Walk-Around AT-AT]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=8142</link>
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		<description><![CDATA[The most recent posts in Walk-Around AT-AT.]]></description>
		<lastBuildDate>Sun, 14 Sep 2008 13:15:30 +0000</lastBuildDate>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115218#p115218</link>
			<description><![CDATA[<p>Yes, just standing is fine, if its going slow enough.</p><p>Some fool will no doubt try and throw something anyway though, just as those are the idiots you get playing games.&nbsp; Thats the problem that stops a walkaround AT-AT working.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Sun, 14 Sep 2008 13:15:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115218#p115218</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115217#p115217</link>
			<description><![CDATA[<p>just standing on moving objects is fine.</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Sun, 14 Sep 2008 12:22:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115217#p115217</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115212#p115212</link>
			<description><![CDATA[<div class="quotebox"><cite>Gwynzer wrote:</cite><blockquote><div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>We went over the ships already, and made it clear that we couldn&#039;t walk around in <em>them</em> because they would be pitching and rolling and whatnot, <strong>but AT-ATs are always right side up</strong>, at least until they die, in which case everyone inside is screwed anyway. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p><a href="http://www.xfire.com/video/1f4cb/">Oh?</a></p></blockquote></div><p>i have seen one flip in the released version. but it did explode when it dropped.<br />managed to get some screenshots, but made a small gif from it, and deleted the pcis :s</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Sun, 14 Sep 2008 11:55:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115212#p115212</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115106#p115106</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>I&#039;m honestly surprised I don&#039;t see this happening.</p></blockquote></div><p>Me too. The speeder bike and combat speeders are both excellent combat platforms. In the case of the Bike, steal one for the Rebel team (some stormie <strong>will</strong> leave one behind, you just wait) and get a two-man crew, the driver being a Medic (for healing) or Support (for repairs of the bike) and the passenger going HWS/Rocket Launcher. Seek out an AT-ST and keep moving so it can&#039;t hit you, while your passenger fires rockets until you run low on health and/or hit points. If the walker is without infantry escort, you might just take it down easily, and if you&#039;re overpowered, just boost your bike out of there - remember it can jump over low buildings - and stop in some safe area to repair and heal <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> .</p><p>As a side note - why can&#039;t you use your weapons and equipment while in the passenger seat of a Landspeeder?</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 12 Sep 2008 20:07:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115106#p115106</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115105#p115105</link>
			<description><![CDATA[<p>A little off-topic here are we? <img src="https://forums.fsmod.com/img/smilies/yikes.png" width="15" height="15" alt="yikes" /></p><p>...I sound almost like TY2D2.</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Fri, 12 Sep 2008 20:01:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115105#p115105</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115097#p115097</link>
			<description><![CDATA[<p>To stop cheating probably. Good to see the devs have found a way to stop it.</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Fri, 12 Sep 2008 18:59:07 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115097#p115097</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115055#p115055</link>
			<description><![CDATA[<p>Yeah you used to be able to scroll- whats up with that?</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Fri, 12 Sep 2008 00:25:52 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115055#p115055</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115042#p115042</link>
			<description><![CDATA[<div class="quotebox"><cite>blind3001 wrote:</cite><blockquote><p>i dont think you can deploy stuff from the back of a speederbike<br />i know you cant throw bacta though</p></blockquote></div><p>Um, yes you can. Just select from the numbers, not the scrollwheel.</p>]]></description>
			<author><![CDATA[null@example.com (SamZi)]]></author>
			<pubDate>Thu, 11 Sep 2008 22:58:52 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115042#p115042</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115028#p115028</link>
			<description><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>I should be in there somewhere...I demand a cameo! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>See above for ninja edit.</p><p>And is there any precedent for an non deploying bubble? AFAIK any time your hands are free you can deploy stuff ( chucking R2 off the back of a speederbike)</p></blockquote></div><p>*cheers* </p><br /><div class="quotebox"><cite>blind3001 wrote:</cite><blockquote><p>...i know you cant throw bacta though</p></blockquote></div><p>I&#039;m honestly surprised I don&#039;t see this happening. <img src="https://forums.fsmod.com/img/smilies/yikes.png" width="15" height="15" alt="yikes" /></p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Thu, 11 Sep 2008 20:39:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115028#p115028</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=114891#p114891</link>
			<description><![CDATA[<p>Mehehehe, i&#039;dd prefered a shower of rockets, but it&#039;s still cool <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></description>
			<author><![CDATA[null@example.com (Ormindo)]]></author>
			<pubDate>Wed, 10 Sep 2008 15:27:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=114891#p114891</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=114888#p114888</link>
			<description><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>I should be in there somewhere...I demand a cameo! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>See above for ninja edit.</p><p>And is there any precedent for an non deploying bubble? AFAIK any time your hands are free you can deploy stuff ( chucking R2 off the back of a speederbike)</p></blockquote></div><p>i dont think you can deploy stuff from the back of a speederbike<br />i know you cant throw bacta though</p>]]></description>
			<author><![CDATA[null@example.com (blind3001)]]></author>
			<pubDate>Wed, 10 Sep 2008 12:07:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=114888#p114888</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=114887#p114887</link>
			<description><![CDATA[<div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>I should be in there somewhere...I demand a cameo! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>See above for ninja edit.</p><p>And is there any precedent for an non deploying bubble? AFAIK any time your hands are free you can deploy stuff ( chucking R2 off the back of a speederbike)</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Wed, 10 Sep 2008 10:45:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=114887#p114887</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=114886#p114886</link>
			<description><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><cite>TIEpilot234 wrote:</cite><blockquote><p>What tards would think it would be a good idea to put an E-web in a AT-AT anyway?</p></blockquote></div><p>( scene cuts to the RSF crew just having hijacked an ATAT.)</p><br /><p>The deployment ramp lowers to reveal Danfun and Gurd chucking medic grenades at anything that moves below them, and Angel squatting over a deployed repeating blaster.</p><p>&#039;Die n00bs!111!&#039; He cries as the stationary(but now mobile) weapon pours a stream of fire towards the imperial base, hitting everything and everyone but killing nothing as usual....</p><p>As they dive into cover, Ormindo showers them with mortar fire , and as a few slip through to reach the Firehawkes, the Imperial tanks explode due to Krow&#039;s sneakily planted proton bombs, peppering them with hull debris.</p><p>(Cue the collision meshes start to act up)</p><p>Angel falls through the floor of the walker, dangling by a tripod leg. A sniper round from RabidJohn takes him out and he hangs humorously, swinging with the movements of the waker. <br />AnR2 unit starts to drag the ATAT off in a different direction to Ace&#039;s piloting and the whole thing starts to spin on its axis, throwing all its passengers in various directions.</p><p>The walker explodes violently.</p><p>Meanwhile Han and Krow have already capped all the points while everyone was distracted... just as planned.</p></blockquote></div><p>if it was possible to move around in AT-AT and hijack it you should make a movie about this, im sure it would be cool (and get FS more players)</p>]]></description>
			<author><![CDATA[null@example.com (blind3001)]]></author>
			<pubDate>Wed, 10 Sep 2008 10:44:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=114886#p114886</guid>
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			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=114873#p114873</link>
			<description><![CDATA[<p>I should be in there somewhere...I demand a cameo! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> </p><p>Anyway, (Yes, I know I&#039;m probably going to get curb-stomped some day for being persistant...) would there be any possible way to disable deployables while inside the AT-AT? Possibly have a bubble around the walk-around portion of the walker to keep you from dropping stuff? The biggest problem I can see happening is that bubble reaching the ground and disabling deployables below, but considering how tall the AT-AT is, its somewhat hard to imagine.</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Tue, 09 Sep 2008 22:40:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=114873#p114873</guid>
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		<item>
			<title><![CDATA[Re: Walk-Around AT-AT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=114870#p114870</link>
			<description><![CDATA[<div class="quotebox"><cite>TIEpilot234 wrote:</cite><blockquote><p>What tards would think it would be a good idea to put an E-web in a AT-AT anyway?</p></blockquote></div><p>( scene cuts to the RSF crew just having hijacked an ATAT.)</p><br /><p>The deployment ramp lowers to reveal Danfun and Gurd chucking medic grenades at anything that moves below them, and Angel squatting over a deployed repeating blaster.</p><p>&#039;Die n00bs!111!&#039; He cries as the stationary(but now mobile) weapon pours a stream of fire towards the imperial base, hitting everything and everyone but killing nothing as usual....</p><p>As they dive into cover, Ormindo showers them with mortar fire , and as a few slip through to reach the Firehawkes, the Imperial tanks explode due to Krow&#039;s sneakily planted proton bombs, peppering them with hull debris.</p><p>(Cue the collision meshes start to act up)</p><p>Angel falls through the floor of the walker, dangling by a tripod leg. A sniper round from RabidJohn takes him out and he hangs humorously, swinging with the movements of the waker. <br />AnR2 unit starts to drag the ATAT off in a different direction to Ace&#039;s piloting and the whole thing starts to spin on its axis, throwing all its passengers in various directions.</p><p>The walker explodes violently.<br /><em> S guy (the other rebel trooper)then walks out from behind a tree, points with both fingers and says &#039; SHA-ZAM&#039;!</em></p><p>Meanwhile Han and Krow have already capped all the points while everyone was distracted... just as planned.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Tue, 09 Sep 2008 22:19:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=114870#p114870</guid>
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