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		<title><![CDATA[First Strike Forums — Escape Pods]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=8203</link>
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		<description><![CDATA[The most recent posts in Escape Pods.]]></description>
		<lastBuildDate>Mon, 22 Sep 2008 20:48:09 +0000</lastBuildDate>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115893#p115893</link>
			<description><![CDATA[<p>i think it wouldnt be a good idea for shuttles but for star destroyers and blockade runners or other large ships it would be a good idea like there could be something like a rally point or something you could fly the pod to.</p>]]></description>
			<author><![CDATA[null@example.com (GunnerBoy)]]></author>
			<pubDate>Mon, 22 Sep 2008 20:48:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115893#p115893</guid>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115484#p115484</link>
			<description><![CDATA[<div class="quotebox"><cite>Gwynzer wrote:</cite><blockquote><p>SamZi doesn&#039;t knife you... it just looks at you and you drop dead.</p><p>SamZi is like the Chuck Norris of First Strike.</p></blockquote></div><p><span class="postimg"><img src="http://i82.photobucket.com/albums/j249/horj/star-wars-lmao.jpg" alt="http://i82.photobucket.com/albums/j249/horj/star-wars-lmao.jpg" /></span></p>]]></description>
			<author><![CDATA[null@example.com (sadwhalesong)]]></author>
			<pubDate>Thu, 18 Sep 2008 21:11:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115484#p115484</guid>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115455#p115455</link>
			<description><![CDATA[<p>Yes but with that the pilot would survive and would get no teamkill because he wouldn&#039;t be in the same vehicule when he ejects. :-)</p>]]></description>
			<author><![CDATA[null@example.com (Burner)]]></author>
			<pubDate>Thu, 18 Sep 2008 07:46:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115455#p115455</guid>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115394#p115394</link>
			<description><![CDATA[<div class="quotebox"><cite>Burner wrote:</cite><blockquote><p>Imagine the pilot who ejects and let his 5 screaming mates die in a big crash. :-)</p></blockquote></div><p>Yeah... imagine ... it happens without an escape pod.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Wed, 17 Sep 2008 10:21:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115394#p115394</guid>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115376#p115376</link>
			<description><![CDATA[<p>Imagine the pilot who ejects and let his 5 screaming mates die in a big crash. :-)</p>]]></description>
			<author><![CDATA[null@example.com (Burner)]]></author>
			<pubDate>Wed, 17 Sep 2008 02:20:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115376#p115376</guid>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115038#p115038</link>
			<description><![CDATA[<p>Escape pods for cap ships? Fine. For shuttles? Nah.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Thu, 11 Sep 2008 21:38:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115038#p115038</guid>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115033#p115033</link>
			<description><![CDATA[<p>SamZi doesn&#039;t knife you... it just looks at you and you drop dead.</p><p>SamZi is like the Chuck Norris of First Strike.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Thu, 11 Sep 2008 21:13:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115033#p115033</guid>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115032#p115032</link>
			<description><![CDATA[<p>And as ur running for cover SamZi pops out and knifes you <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> but it seems like a lot of work and how&nbsp; would it work it just pop out when the shuttle is destroyed or is it a buttun?piolt in escape pod or whole ships crew?How long will it fly? seems like alot of work.</p>]]></description>
			<author><![CDATA[null@example.com (gaurd502)]]></author>
			<pubDate>Thu, 11 Sep 2008 20:55:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115032#p115032</guid>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=115030#p115030</link>
			<description><![CDATA[<p>Yeah...still, cinematic value can go a long way, and some people do get lucky. (See: S-Guy&#039;s Random Luck) If you manage to get to the ground in one piece...(Erm.)...and find a safe hiding spot from whatever shot you down, you may have a decent fighting chance. Think, tanks shooting you down, or maybe fighters shooting you down. You could use what little &quot;Fuel&quot; you have to get to a safe(ish) landing spot, and make a break for cover.</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Thu, 11 Sep 2008 20:43:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=115030#p115030</guid>
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			<title><![CDATA[Re: Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=114879#p114879</link>
			<description><![CDATA[<p>I&#039;ve seen this pic on our forums before, or was that IRC?</p><p>Anyways, personally, I think that it wouldn&#039;t add much to the gameplay of the mod, but rather only cinematic value, too much work for too little payoff in the big picture in my opinion.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Wed, 10 Sep 2008 02:20:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=114879#p114879</guid>
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		<item>
			<title><![CDATA[Escape Pods]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=114871#p114871</link>
			<description><![CDATA[<p>Alright, alright, I can almost hear the numerous groans of &quot;Here we go again&quot;, but would it be possible to add an escape pod to a (small) vehicle if it were actually true to the schematics? Basically this came from me reading the Lambda Shuttle schematics and noticing that it can jettison the bridge.</p><p><span class="postimg"><img src="http://images.wikia.com/starwars/images/5/5c/CCS_Lambda_2.jpg" alt="http://images.wikia.com/starwars/images/5/5c/CCS_Lambda_2.jpg" /></span></p><p>Would it be possible to put a limit on the distance traveled, so the engine would cut out after a bit? I&#039;m writing this mostly with combined arms maps in mind, not space. (Since if you escaped in space you would be swarmed almost instantly.) But thinking of a scenario where the pilot jettisons the bridge and slides into a canyon on Ryloth would be an amazing thing to see.</p><p>Now, I can already tell that this idea is probably going to be killed off by a) Coding Difficulties, and b) Too many seats for the engine to allow. Fine, I don&#039;t mind at all, since making this all possible is easier said than done, and if I were put into the shoes of a developer I would be booted off the team faster than you can say &quot;You suck&quot;. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Tue, 09 Sep 2008 22:34:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=114871#p114871</guid>
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