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	<title type="html"><![CDATA[First Strike Forums — Maya Modeler/Mapper]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=836&amp;type=atom" />
	<updated>2006-02-15T23:15:12Z</updated>
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			<title type="html"><![CDATA[Re: Maya Modeler/Mapper]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=10457#p10457" />
			<content type="html"><![CDATA[<p>Hey Indec. Nice to have you on the forums <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> Before we consider you for any position within the team, we&#039;d like to see at least a few examples of your work. If you don&#039;t have anything on your computer, perhaps you could create a model or two just to give us an idea of where your modelling skills stand. After you&#039;ve finished a sample model, could you also upload it to one of our members so we can examine your modelling techniques as well. </p><p>Thanks <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Nusirilo]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3</uri>
			</author>
			<updated>2006-02-15T23:15:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=10457#p10457</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Maya Modeler/Mapper]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=10442#p10442" />
			<content type="html"><![CDATA[<p>I forgot to mention, as far as texturing goes, I am familiar with the process but I would much rather leave that to the professionals. I am a good artist on paper but not when it comes to doing it on pc.</p>]]></content>
			<author>
				<name><![CDATA[Indec]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=172</uri>
			</author>
			<updated>2006-02-15T22:51:05Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=10442#p10442</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Maya Modeler/Mapper]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=10441#p10441" />
			<content type="html"><![CDATA[<p>I can get MSN msgr, though I am reluctant to do so. But if that is how you communicate I can accomodate. </p><p>I can do Level of details as I have learned how with the BF2 tutorials and such. I have a decent amount of time to give to mod work. I have a family and work full time but besides that you would be suprised how i can squeeze time in.</p><p>Oh and No, I do not have any mod work examples any longer. I just have gotten back into modding because of this mod. And by how much I enjoy BF2. It is a great engine and game. Plays great on my top of the line pc. It also helps with the modeling and such.</p><p>However If there is something you need done start simple if possible that you need, let me know and i can try to provide it as a start, for examples.</p>]]></content>
			<author>
				<name><![CDATA[Indec]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=172</uri>
			</author>
			<updated>2006-02-15T22:45:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=10441#p10441</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Maya Modeler/Mapper]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=10436#p10436" />
			<content type="html"><![CDATA[<p>Hi Jason do you have texturing experience ? are you comfortable creating LODs and COLs ?<br />Have you any references to any of your work ?&nbsp; How much time do you have to spend on MOD work ?<br />And we communicate through MSN. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-02-15T22:39:35Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=10436#p10436</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Maya Modeler/Mapper]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=10431#p10431" />
			<content type="html"><![CDATA[<p>Name: Jason<br />Email: indecipherable01@yahoo.com<br />MSN Messenger: no msn, only AIM, ICQ, Yahoo all of which are &quot;indecipherable01&quot; no quotes . icq is 30529520<br />Location: Central Illinois<br />Age: 22<br />Do you own BF2: (Yes)<br />Mod Experience: Worked on early mods modeling/mapping for Starsiege:Tribes games such as the RPG mod and Starwars mod<br />Expertise In (Explain what you are good at from the following. Fill out all positions that apply.)<br />Coding:<br />tweaking in editor: Some<br />editing .con files: Some<br />Animating: Some+Learning<br />Modeling: Some+Learning<br />Texturing: <br />Mapping: Some+Learning<br />Sound Engineering:<br />2D Art Designing:<br />URL of last Mod:<br />Other examples:</p><p>--------------------</p><p>I am an avid Starwars fan and have been since I was little. With many illustrated books and all the movies as references. As well as many toys and models. I helped work on an old starwars and rpg mods for Tribes (granted very much more simple to work with). I am learning to use Maya (able to produce decent models) and better use the modding tools for BF2, I am able to make working maps. I am getting better at these things as I study and do research on tutorials and through practice.</p><p>I saw this mod as I have been playing around with the Battlefield 1942 Starwars mod Galactic Conquest. I am very interested in helping make this mod a complete success in whatever way I can!</p>]]></content>
			<author>
				<name><![CDATA[Indec]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=172</uri>
			</author>
			<updated>2006-02-15T22:34:44Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=10431#p10431</id>
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