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	<title type="html"><![CDATA[First Strike Forums — map - wide open planes]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=8574&amp;type=atom" />
	<updated>2009-01-05T00:06:43Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=8574</id>
		<entry>
			<title type="html"><![CDATA[Re: map - wide open planes]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=120161#p120161" />
			<content type="html"><![CDATA[<p>(Plains. A plane is an aircraft <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> )</p><p>I agree. A grasslands map with some hills and whatnot would be really nice. Maybe some scattered clusters of trees and as you say some small clusters of buildings and maybe a trench or crater or two.&nbsp; Hopefully in the future at some point.</p><div class="quotebox"><blockquote><p>Well, I&#039;m guessing that Hoth will have a wide valley for the walker siege...&nbsp; But if you want wide open spaces, your best bet is probably Tatooine.&nbsp; Long ago I had an idea for a map like that...&nbsp; Now where was that post...?</p></blockquote></div><p>The devs are getting slightly tired of Tatooine, methinks <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> .</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2009-01-05T00:06:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=120161#p120161</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: map - wide open planes]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=120154#p120154" />
			<content type="html"><![CDATA[<p>Dantooine! </p><p>I actually was fiddling around with a small Dantooine map but it&#039;s got a lot of water in it and it&#039;s not completely flat. And it&#039;s the smallest map size.</p>]]></content>
			<author>
				<name><![CDATA[tittasid]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1603</uri>
			</author>
			<updated>2009-01-04T20:39:35Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=120154#p120154</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: map - wide open planes]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=120145#p120145" />
			<content type="html"><![CDATA[<p>Indeed, what about Naboo?</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2009-01-04T19:05:42Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=120145#p120145</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: map - wide open planes]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=120141#p120141" />
			<content type="html"><![CDATA[<p>Yeah hoth will be good but the first part of the map will be aircraft vs tank like things. The second part being infantry vs infantry. </p><p>I thought about tatooine but people might be sick of desert maps by now.</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2009-01-04T18:41:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=120141#p120141</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: map - wide open planes]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=120130#p120130" />
			<content type="html"><![CDATA[<p><span style="color: tan">Well, I&#039;m guessing that Hoth will have a wide valley for the walker siege...&nbsp; But if you want wide open spaces, your best bet is probably Tatooine.&nbsp; Long ago I had an idea for a map like that...&nbsp; Now where was that post...?</span></p><p><span style="color: tan">Here it is, <a href="http://forums.fsmod.com/viewtopic.php?id=7398">Sands of Tatooine</a></span></p>]]></content>
			<author>
				<name><![CDATA[Suriander]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2082</uri>
			</author>
			<updated>2009-01-04T16:03:08Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=120130#p120130</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: map - wide open planes]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=120126#p120126" />
			<content type="html"><![CDATA[<p>Seconded.</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2009-01-04T15:08:04Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=120126#p120126</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[map - wide open planes]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=120114#p120114" />
			<content type="html"><![CDATA[<p>I was playing highway tampa yesterday and i realised what this mod is missing. A map with wide open spaces for aircraft and tanks to smash each other up. It of course needs areas of clumped up buildings surrounding map objectives so infantry have more of a role but the main focus should be showing of the capabilities of the vehicles. We have Rhen Var but that has no air support and the visibility is so bad that the imps tanks are almost useless. The rebel tanks easily destroy them in close quarters. </p><p>So we need a map with</p><p>large, open, almost flat spaces</p><p>High visibility</p><p>Landing spaces for the lambda</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2009-01-04T10:48:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=120114#p120114</id>
		</entry>
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