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		<title><![CDATA[First Strike Forums — 1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=8850</link>
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		<description><![CDATA[The most recent posts in 1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!.]]></description>
		<lastBuildDate>Sun, 19 Apr 2009 11:23:06 +0000</lastBuildDate>
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			<title><![CDATA[Re: 1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124228#p124228</link>
			<description><![CDATA[<p>LOL mindy <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (gaurd502)]]></author>
			<pubDate>Sun, 19 Apr 2009 11:23:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124228#p124228</guid>
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			<title><![CDATA[Re: 1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124227#p124227</link>
			<description><![CDATA[<p>Hmm, I wanna see a FSmod but for the clone war. There can be no Jedi, just some fights. I&#039;d love to take the empire transporter and land on Angel&#039;s face...</p>]]></description>
			<author><![CDATA[null@example.com (Ormindo)]]></author>
			<pubDate>Sun, 19 Apr 2009 09:54:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124227#p124227</guid>
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			<title><![CDATA[Re: 1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124168#p124168</link>
			<description><![CDATA[<p>i remember that testing sesion lol, was the best ever (YETI ^Sir_Markus)</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Thu, 16 Apr 2009 07:59:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124168#p124168</guid>
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			<title><![CDATA[Re: 1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=123570#p123570</link>
			<description><![CDATA[<p>Certainly not a keeper, only for today. If we were gonna have them around the <strong>Jedi</strong> would need to be nerfed and given a little speed and jump ability to truely reflect them as <strong>Jedi</strong>, but no, that is not what <strong>First Strike</strong> is about. There are more than enough <strong>Star Wars </strong>games out there were you can play as <strong>Jedi</strong>. This is <em><strong>not</strong></em> one of them (appart from today that is;)).</p><p>However, with the jetpacks they are a lot of fun it has to be said, but I would only really advocate their use within <strong>First Strike</strong> in a map specifically designed for their use, and both factions would have to have access to them to make things fair. I could see that happening (though not for a while, got plenty on our plates as it is), maybe. We&#039;ll have to see.</p><p><strong>DUKE</strong>? I thought I saw you on earlier? I&#039;m sure I remember killing you on a map or two? This build hasn&#039;t been entirely stable though, I&#039;ve had a few crashes to desktop, don&#039;t know if that is what you were experiencing?</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Wed, 01 Apr 2009 22:56:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=123570#p123570</guid>
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			<title><![CDATA[Re: 1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=123566#p123566</link>
			<description><![CDATA[<p>ROFL ...... thats really mean of you guys.</p>]]></description>
			<author><![CDATA[null@example.com (Athlon)]]></author>
			<pubDate>Wed, 01 Apr 2009 21:32:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=123566#p123566</guid>
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			<title><![CDATA[Re: 1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=123565#p123565</link>
			<description><![CDATA[<p>I would sure like to try it but when I joined the DS server, I was immediately kicked twice then banned for no reason.&nbsp; That&#039;s really sleazy behavior.</p>]]></description>
			<author><![CDATA[null@example.com (DUKE815)]]></author>
			<pubDate>Wed, 01 Apr 2009 21:27:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=123565#p123565</guid>
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			<title><![CDATA[Re: 1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=123550#p123550</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>3)&nbsp; Add light saber throw (the boomer-rang like action from the LucasArts titles) - right now, the saber is the weakest of the jedi weaponry and most difficult to kill with... it&#039;d be nice if it would block some in-comming fire as well</p></blockquote></div><p>They <strong>can</strong> block incoming fire <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Wed, 01 Apr 2009 19:39:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=123550#p123550</guid>
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			<title><![CDATA[1.4 v1009 Jedi/BountyHunter - 1 day treat, or keeper?!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=123548#p123548</link>
			<description><![CDATA[<p>Played the 1009 build with the Jedi and BountyHunter today - it was a blast.&nbsp; My question is whether you&#039;re going to keep it running, or - if it&#039;s a nice short-time treat for regular players?</p><p>If it sticks around, there is some balancing that would be nice - the Jedi are UBER-POWERFUL!</p><p>Here&#039;s MY wish-list if ya&#039;ll are going to build on these new additions... feel free to add your own.</p><p>1)&nbsp; Correct the images in the class selection and weapons icon trays... most are blank, or show just knives... took a bit to figure out Jedi had force lightning, force push and a light saber and the BountyHunter jetpack icon on weapon select is blank...</p><p>2)&nbsp; Correct the sound effects for force push and the light saber... they&#039;re silent, but deadly <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><p>3)&nbsp; Add light saber throw (the boomer-rang like action from the LucasArts titles) - right now, the saber is the weakest of the jedi weaponry and most difficult to kill with... it&#039;d be nice if it would block some in-comming fire as well</p><p>4)&nbsp; Force push should just knock you down, not kill you... especially on the first push</p><p>5)&nbsp; Force Jump and Force Run would be a nice feature</p><p>6)&nbsp; The Light Saber graphics need to be &quot;dolled&quot; up some... the kilt and blade could be more realistic (from a StarWars reality of course)</p><p>7)&nbsp; Should limit the availability of force powers (just like running) in order to &quot;open a window&quot; for non-jedi players to kill-the-jedi.</p><p>8)&nbsp; Adding Sith to the Empire would be cool - and a simple fix to balancing gameply... the Jedi simply kick butt with the non-stop lightning blasts.</p><p>Thanks for adding these two characters - it really adds a fantastic new dimension to the game and is a hoot blastin&#039; guys/vehicles with that lightning!</p>]]></description>
			<author><![CDATA[null@example.com (|KW|C3-DaddyO)]]></author>
			<pubDate>Wed, 01 Apr 2009 19:06:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=123548#p123548</guid>
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