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		<title><![CDATA[First Strike Forums — Need a parashute]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=8968</link>
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		<description><![CDATA[The most recent posts in Need a parashute.]]></description>
		<lastBuildDate>Tue, 26 May 2009 20:26:01 +0000</lastBuildDate>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125236#p125236</link>
			<description><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>But, the ATAT is on its way :] You could have played with it in the beta <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>Riding in the lil&#039; box was fun. Fun but deadly.</p></blockquote></div><p>Well that&#039;s what a beta is for <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>Riding in boxes? <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Tue, 26 May 2009 20:26:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125236#p125236</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125214#p125214</link>
			<description><![CDATA[<div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>But, the ATAT is on its way :] You could have played with it in the beta <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>Riding in the lil&#039; box was fun. Fun but deadly.</p></blockquote></div><p>Well that&#039;s what a beta is for <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 25 May 2009 22:55:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125214#p125214</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125205#p125205</link>
			<description><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>But, the ATAT is on its way :] You could have played with it in the beta <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>Riding in the lil&#039; box was fun. Fun but deadly.</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Mon, 25 May 2009 17:58:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125205#p125205</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124990#p124990</link>
			<description><![CDATA[<p>Starting new post, because this is about parachutes.</p>]]></description>
			<author><![CDATA[null@example.com (Slyfox_Elite)]]></author>
			<pubDate>Thu, 14 May 2009 22:06:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124990#p124990</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124987#p124987</link>
			<description><![CDATA[<div class="quotebox"><cite>Slyfox_Elite wrote:</cite><blockquote><p>I don&#039;t think we should have parachutes either, but you should redo the damage you get from falling minor distances. Like when you fall off a small building and lose 80% of your health.</p></blockquote></div><br /><p>This is sensible. I agree with Slyfox, as does Acezorz and I&#039;m sure a great many people.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Thu, 14 May 2009 19:49:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124987#p124987</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124985#p124985</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>I don&#039;t think we should have parachutes either, but you should redo the damage you get from falling minor distances. Like when you fall off a small building and lose 80% of your health.</p></blockquote></div><p>Yes, absolutely, if this is possible, it should be done.</p><p>The fact that it hasn&#039;t been done might mean it&#039;s not doable, though <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Thu, 14 May 2009 19:21:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124985#p124985</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124984#p124984</link>
			<description><![CDATA[<p>Die from short falls, but live/take no damge from some longer ones... doesn&#039;t make much sense.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Thu, 14 May 2009 19:07:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124984#p124984</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124982#p124982</link>
			<description><![CDATA[<div class="quotebox"><cite>Slyfox_Elite wrote:</cite><blockquote><p>I don&#039;t think we should have parachutes either, but you should redo the damage you get from falling minor distances. Like when you fall off a small building and lose 80% of your health.</p></blockquote></div><p>Yes absolutely, I hate the falling damage in the 2142 engine.</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Thu, 14 May 2009 17:42:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124982#p124982</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124976#p124976</link>
			<description><![CDATA[<p>I don&#039;t think we should have parachutes either, but you should redo the damage you get from falling minor distances. Like when you fall off a small building and lose 80% of your health.</p>]]></description>
			<author><![CDATA[null@example.com (Slyfox_Elite)]]></author>
			<pubDate>Thu, 14 May 2009 15:55:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124976#p124976</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124974#p124974</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>Also I would like to add this thread is a re-run of at least two older ones and so is deserving of Picard:</p></blockquote></div><p>I sincerely thank you for keeping up your splendid welcoming routine. It&#039;s a miracle we don&#039;t have 5000 players on every night.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Thu, 14 May 2009 14:14:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124974#p124974</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124965#p124965</link>
			<description><![CDATA[<p>Well, he&#039;ll have to figure those out on his own <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Wed, 13 May 2009 21:10:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124965#p124965</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124963#p124963</link>
			<description><![CDATA[<p>And a death star compressed into pistol size.</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Wed, 13 May 2009 21:02:24 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124963#p124963</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124947#p124947</link>
			<description><![CDATA[<p>He would also need to add in the light saber SK :]</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Wed, 13 May 2009 12:53:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124947#p124947</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124945#p124945</link>
			<description><![CDATA[<p>DUKE, just do this already.</p><p>Go into your FS sub-folder (within BF2142), go into Levels and back-up your fave map, then, in server.zip, find a file called init.con. It&#039;ll have lines that look like this:</p><p>gameLogic.setKit 1 0 &quot;imp_trooper&quot; &quot;st_soldier&quot; &quot;st_soldier&quot;<br />gameLogic.setKit 2 0 &quot;reb_trooper&quot; &quot;er_soldier&quot; &quot;er_soldier&quot;</p><p>Change &quot;imp_trooper&quot; or &quot;reb_trooper&quot; to &quot;bounty_hunter&quot;, and save the file.</p><p>There you go, a jet pack for your very own.</p><p>No, you can&#039;t play online with it, but it might just hold you over until we implement zero-g suits with thrusters in a space map or port to Battlefront III (as if <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> ) .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Wed, 13 May 2009 11:13:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124945#p124945</guid>
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			<title><![CDATA[Re: Need a parashute]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=124941#p124941</link>
			<description><![CDATA[<p>Personal shield tech was not lost, it merely went out of fashion among larger armies. As pointed out, they used shields to protect buidlings during the movies, and project one out to space. Rebel fighters have shields, as do capital ships, so no, the tech was not lost. </p><p>Now, I&#039;m going to stick to using a tie fighter cause its easier to explain. If I&#039;m commanding a load of TIE Fighters, I&#039;m not going to invest in parachutes for the ejection seat. They operate from a great big Star Destroyer, spending the majority of their time in space, so why waste money on something that may never be used?</p><p>The matierial - nope, if they were to have parachutes, they&#039;d use a similar material to what we have, in fact I&#039;d be willing to bet they&#039;d probably use a thicker material. Due to the possibility of encountering more types of atmosphere, thinner, thicker etc, you&#039;d have to cater for all eventualitites. Meaning that any parachute would have to be robust and heavyweight, preventing thinner gases from seeping through. </p><p>Jetpack in space for ejection? No, if I were to eject then the last thing I want to do is draw attanetion to myself, so having a trail of exhaust gases isnt a good idea. PLUS, again, this would be part of the seat, now the pilots kit, being too bulky to wear properly in the cockpit, and preventing harnesses operating correctly, as well as being far too dangerous. So, its now a jet capable seat, but as I said, we already know the seat is likely to have rockets to throw it clear of the ship. So, your down to limited fuel reserves anyway, as well as any life support systems. Maximum fuel you could carry is maybe ten minutes worth. In space, any momentum is going to keep you going, so get your direction wrong and you&#039;ll be far from the scene of the battle in no time. Even catering for an emergancy beacon, get it wrong and evacuation is going to become much harder. </p><p>Duke, what your talking about, and the specific role your giving them, won&#039;t add to gameplay, give you extra kills etc. The things your suggesting are life saving, emergancy pieces of equipment. Not weapons of personal destruction.</p>]]></description>
			<author><![CDATA[null@example.com (Twigs)]]></author>
			<pubDate>Wed, 13 May 2009 07:19:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=124941#p124941</guid>
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