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		<title><![CDATA[First Strike Forums — Joystick Boost for Speeder Bike (again?)]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=9008</link>
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		<description><![CDATA[The most recent posts in Joystick Boost for Speeder Bike (again?).]]></description>
		<lastBuildDate>Fri, 05 Jun 2009 08:37:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125407#p125407</link>
			<description><![CDATA[<div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>Microsoft Sidewinder Force Feedback 2.</p></blockquote></div><p>There should be a driver CD that came with the stick that contains the software to map keys to the buttons.</p><p>This webpage has a good description of the capabilites etc.<br /><a href="http://www.deafgamers.com/sidewinderff2.htm">http://www.deafgamers.com/sidewinderff2.htm</a></p><p>Check it out.</p>]]></description>
			<author><![CDATA[null@example.com (TRON)]]></author>
			<pubDate>Fri, 05 Jun 2009 08:37:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125407#p125407</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125347#p125347</link>
			<description><![CDATA[<div class="quotebox"><cite>TRON wrote:</cite><blockquote><div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><div class="quotebox"><cite>TRON wrote:</cite><blockquote><p>I bind one of my joysticks buttons to the shift key, so when I hold my joystick button, it acts like my shift key. Shift is the default &#039;accelerate&#039; button in 2142 for vehicles.</p></blockquote></div><p>How do you do that? <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p></blockquote></div><p>My stick is a Saitek X-45 which has mapping software with it. I assume sticks with many buttons have similar button to key mapping programs. What stick are you using?</p></blockquote></div><p>Microsoft Sidewinder Force Feedback 2.</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Tue, 02 Jun 2009 01:20:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125347#p125347</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125332#p125332</link>
			<description><![CDATA[<div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><div class="quotebox"><cite>TRON wrote:</cite><blockquote><p>I bind one of my joysticks buttons to the shift key, so when I hold my joystick button, it acts like my shift key. Shift is the default &#039;accelerate&#039; button in 2142 for vehicles.</p></blockquote></div><p>How do you do that? <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p></blockquote></div><p>My stick is a Saitek X-45 which has mapping software with it. I assume sticks with many buttons have similar button to key mapping programs. What stick are you using?</p>]]></description>
			<author><![CDATA[null@example.com (TRON)]]></author>
			<pubDate>Mon, 01 Jun 2009 08:19:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125332#p125332</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125278#p125278</link>
			<description><![CDATA[<div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>Just use a secondary control set for airvehicles that uses the keyboard?</p></blockquote></div><p>I can never get pitch/roll/yaw plus acceleration/deceleration, boost and fire all set up on a keyboard to where I won&#039;t be fumbling all over the place. <img src="https://forums.fsmod.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p></blockquote></div><p>It&#039;s just like driving a heavy car that can jump <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Fri, 29 May 2009 04:35:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125278#p125278</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125276#p125276</link>
			<description><![CDATA[<div class="quotebox"><cite>Alreech wrote:</cite><blockquote><p>By the way... Is it possible to add the missing booster option in the controls section of the menu ?</p></blockquote></div><p>That would be nice, it would sure make things a lot easier. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Fri, 29 May 2009 02:52:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125276#p125276</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125266#p125266</link>
			<description><![CDATA[<p>You can always edit the controls.con with an editor.<br />The controls.con of BF2142 is the same as in BF2, were even entrys for Boats and Jets, lol.</p><p>WARNING: make a copy of controls.con before editing, and store this copy outside of the profile (in a drawer called storage or so), and make a copy of the edited controls.con as well, if you must restore the controls.con !</p><p>AFAIK you must add the following line to the part called:<br />ControlMap.create HelicopterPlayerInputControlMap</p><p>ControlMap.addKeyToTriggerMapping c_PISprint IDFKeyboard IDKey_LeftShift 0 0<br />ControlMap.addButtonToTriggerMapping c_PISprint IDFGameController_0 IDButton_6 0 1</p><p>The ID number of your joysticks button will be different, to get the ID it&#039;s the best to bind the key first on the trigger (with the ingame options) and copy and paste the triggers id.</p><p>By editing the controls.con its also possible to use a Joystick in the Commonroses (for Squadleading and Spotting) or to make double entrys for one key / button.<br />For example:<br />I have two Extra Buttons on my mouse. As Inf i use the to switcht to Weapone 2 &amp; 3, as Tankdriver i use them for switching Cockpit / external View.</p><p>The anatomy of controls.con<br /><a href="http://forumplanet.gamespy.com/battlefield_2_mods_editing/b49108/5424189/p1">http://forumplanet.gamespy.com/battlefi … 5424189/p1</a></p><p>By the way... Is it possible to add the missing booster option in the controls section of the menu ?</p>]]></description>
			<author><![CDATA[null@example.com (Alreech)]]></author>
			<pubDate>Wed, 27 May 2009 21:44:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125266#p125266</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125264#p125264</link>
			<description><![CDATA[<p>Hmmm didn&#039;t read the full post <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Athlon)]]></author>
			<pubDate>Wed, 27 May 2009 18:18:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125264#p125264</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125258#p125258</link>
			<description><![CDATA[<div class="quotebox"><cite>Athlon wrote:</cite><blockquote><p>Game options/controls.</p></blockquote></div><div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>I&#039;ve already tried binding the joystick control to the infantry sprint/vehicle boost, with no luck.</p></blockquote></div>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Wed, 27 May 2009 16:56:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125258#p125258</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125257#p125257</link>
			<description><![CDATA[<p>Game options/controls.</p>]]></description>
			<author><![CDATA[null@example.com (Athlon)]]></author>
			<pubDate>Wed, 27 May 2009 16:48:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125257#p125257</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125253#p125253</link>
			<description><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>Just use a secondary control set for airvehicles that uses the keyboard?</p></blockquote></div><p>I can never get pitch/roll/yaw plus acceleration/deceleration, boost and fire all set up on a keyboard to where I won&#039;t be fumbling all over the place. <img src="https://forums.fsmod.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p><div class="quotebox"><cite>TRON wrote:</cite><blockquote><p>I bind one of my joysticks buttons to the shift key, so when I hold my joystick button, it acts like my shift key. Shift is the default &#039;accelerate&#039; button in 2142 for vehicles.</p></blockquote></div><p>How do you do that? <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Wed, 27 May 2009 15:54:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125253#p125253</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125246#p125246</link>
			<description><![CDATA[<p>I bind one of my joysticks buttons to the shift key, so when I hold my joystick button, it acts like my shift key. Shift is the default &#039;accelerate&#039; button in 2142 for vehicles.</p>]]></description>
			<author><![CDATA[null@example.com (TRON)]]></author>
			<pubDate>Wed, 27 May 2009 02:34:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125246#p125246</guid>
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			<title><![CDATA[Re: Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125243#p125243</link>
			<description><![CDATA[<p>Just use a secondary control set for airvehicles that uses the keyboard?</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 26 May 2009 22:10:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125243#p125243</guid>
		</item>
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			<title><![CDATA[Joystick Boost for Speeder Bike (again?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125237#p125237</link>
			<description><![CDATA[<p>I don&#039;t quite remember if I asked someone in-game, or made a forum post about this, but anyway...</p><p>I need to figure out how to bind the boost function of the speeder bike to my joystick, since there&#039;s no afterburner for aircraft, but the bike uses aircraft controls. </p><p>I&#039;ve already tried binding the joystick control to the infantry sprint/vehicle boost, with no luck. I seem to remember having to do something complicated outside of the game to get this to work. Any help would be appreciated.</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Tue, 26 May 2009 20:36:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125237#p125237</guid>
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