<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[First Strike Forums — The new Battlefield?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=9022</link>
		<atom:link href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=9022&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in The new Battlefield?.]]></description>
		<lastBuildDate>Sun, 07 Jun 2009 14:18:32 +0000</lastBuildDate>
		<generator>PunBB 1.4.5</generator>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125454#p125454</link>
			<description><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>AS long as you are in a squad, everyone else is just the background that makes the battle feel epic, who cares how many of your allies are dying as long as they arent in your squad!&nbsp; &nbsp;<img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />&nbsp; lol thats the spirit.</p><p>I am pretty sure MAG is PS3 exclusive though?</p><p>And to be honest from the trailer the graphics don&#039;t look all that great, only looked about as good as 2142-COD4 level.</p></blockquote></div><p>Keep in mind its still a WIP, and yes I think it unfortunately is PS3 exclusive. <img src="https://forums.fsmod.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Sun, 07 Jun 2009 14:18:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125454#p125454</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125410#p125410</link>
			<description><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><p><strong>Its really easy to shoot Gwynnie</strong> a message over ingame chat saying &#039;we&#039;ll hold the palace ruins, you guys press on for city house&#039;</p></blockquote></div><br /><p>I caught that hidden message there.&nbsp; Prat! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>But yeah, SL communication is essential as Squad Communication.&nbsp; With any more than 3 squads, it&#039;s better to get a commander, but other than that, as long as the SL&#039;s are competent, communication should be easy.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Fri, 05 Jun 2009 11:27:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125410#p125410</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125409#p125409</link>
			<description><![CDATA[<div class="quotebox"><cite>S-Guy wrote:</cite><blockquote><p>Learned that from BF2142. Long as you&#039;re in a squad, its easy to be completely oblivious to what everyone else does. <img src="https://forums.fsmod.com/img/smilies/roll.png" width="15" height="15" alt="roll" /></p></blockquote></div><p>I think FS and BF2 and 2142 come into their own when squadleaders communicate with one another.<br />Its easier in Fs because bravo squadleader is likely to be someone you know- Gwynzer for example.<br />Its really easy to shoot Gwynnie a message over ingame chat saying &#039;we&#039;ll hold the palace ruins, you guys press on for city house&#039;</p><p>It works even better on mos entha to prevent merry-go-round flag capping.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Fri, 05 Jun 2009 10:55:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125409#p125409</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125405#p125405</link>
			<description><![CDATA[<p>AS long as you are in a squad, everyone else is just the background that makes the battle feel epic, who cares how many of your allies are dying as long as they arent in your squad!&nbsp; &nbsp;<img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />&nbsp; lol thats the spirit.</p><p>I am pretty sure MAG is PS3 exclusive though?</p><p>And to be honest from the trailer the graphics don&#039;t look all that great, only looked about as good as 2142-COD4 level.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Fri, 05 Jun 2009 04:47:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125405#p125405</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125388#p125388</link>
			<description><![CDATA[<div class="quotebox"><cite>Gwynzer wrote:</cite><blockquote><p>Yeah, the teamplay may or may not be good, but it only takes a small group that teamplay to make a game more fun.</p></blockquote></div><p>Learned that from BF2142. Long as you&#039;re in a squad, its easy to be completely oblivious to what everyone else does. <img src="https://forums.fsmod.com/img/smilies/roll.png" width="15" height="15" alt="roll" /></p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Thu, 04 Jun 2009 14:40:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125388#p125388</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125387#p125387</link>
			<description><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><cite>Pam wrote:</cite><blockquote><p>You will have to live without star wars mods in the future.</p></blockquote></div><p>Minus a forcepoint for your filthy lies, woman.</p></blockquote></div><p>Plus a forcepoint for your humorus comment!</p><br /><br /><p>The way they were going on about it, it does look like teamwork is involved.&nbsp; working with teammates increases personal score, there are &quot;teamwork&quot; points and they mentioned &quot;Trophies&quot; awarded for reaching certain teamplay requirements.</p><p>Yeah, the teamplay may or may not be good, but it only takes a small group that teamplay to make a game more fun.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Thu, 04 Jun 2009 14:39:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125387#p125387</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125384#p125384</link>
			<description><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><cite>Alreech wrote:</cite><blockquote><p> 256 Players.</p></blockquote></div><p>I wonder what the 6 is for.<br />250 was just too round... if i snip off a few lines of code and remove the jetpacks, we can fit another SIX people in! W00T!</p></blockquote></div><p><span class="postimg"><img src="http://www.facepalm.org/images/03.jpg" alt="http://www.facepalm.org/images/03.jpg" /></span></p><div class="quotebox"><cite>FSDev|TALON wrote:</cite><blockquote><p>It is just part of the mighty PC code which all things PC must abide by, as in 16, 32 &amp; 64 player. 16, 32 &amp; 64 bit. 256 colours. 64 x 64, 128 x 128, 256 x 256, 512 x 512 &amp; 1024 x 1024 texture maps.</p><p>I tell ya its a conspiracy just like the <strong>DaVinci Code</strong>.</p></blockquote></div><p>Nah, that&#039;s just crazy talk. <br />We all know its the <strong>Government!</strong> <img src="https://forums.fsmod.com/img/smilies/neutral.png" width="15" height="15" alt="neutral" /></p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Thu, 04 Jun 2009 14:31:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125384#p125384</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125381#p125381</link>
			<description><![CDATA[<div class="quotebox"><cite>Pam wrote:</cite><blockquote><p>You will have to live without star wars mods in the future.</p></blockquote></div><p>Minus a forcepoint for your filthy lies, woman.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Thu, 04 Jun 2009 14:11:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125381#p125381</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125380#p125380</link>
			<description><![CDATA[<p>256 players looks good, but it seems to me like it doesn&#039;t immerse&nbsp; &nbsp;players very well or involve to much teamwork.</p>]]></description>
			<author><![CDATA[null@example.com (gaurd502)]]></author>
			<pubDate>Thu, 04 Jun 2009 14:03:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125380#p125380</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125379#p125379</link>
			<description><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><p>256 player Battle of Endor? Fighters and capships and deathstars oh my!</p></blockquote></div><p>You will have to live without star wars mods in the future. </p><p>Modding is dead - most games barely last 1 year now, whereas a mod tends to take a lot longer to be fairly polished.<br />Then you probably got a team together and worked your arse off for like 2 years, just to see 10 people playing on a good night. This cannot be very rewarding.<br />Whats the motivation of working on a mod if the maingame is basically dead upon mod-release? Apart from working up a portfolio for getting into the gaming industry, obviously.</p><p>P.S. <br />This shooter looks very generic, hope it can actually hold up to its only selling point, the amount of players in a lag-free battle</p>]]></description>
			<author><![CDATA[null@example.com (Pam)]]></author>
			<pubDate>Thu, 04 Jun 2009 13:53:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125379#p125379</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125378#p125378</link>
			<description><![CDATA[<div class="quotebox"><cite>cr33 wrote:</cite><blockquote><p>i&#039;ve watched the video. to me this is average, boring, not good FPS, but they can play 256 players. thats the only good thing about it. once they have technology they need to find some cool game idea (with fun weapons) for it.</p></blockquote></div><br /><p>256 player Battle of Endor? Fighters and capships and deathstars oh my!</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Thu, 04 Jun 2009 13:26:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125378#p125378</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125374#p125374</link>
			<description><![CDATA[<p>i&#039;ve watched the video. to me this is average, boring, not good FPS, but they can play 256 players. thats the only good thing about it. once they have technology they need to find some cool game idea (with fun weapons) for it.</p>]]></description>
			<author><![CDATA[null@example.com (cr33)]]></author>
			<pubDate>Thu, 04 Jun 2009 12:23:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125374#p125374</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125372#p125372</link>
			<description><![CDATA[<p>Looks good. It&#039;s about time a MP FPS had 256 players. Black Hawk used to have 128 years ago.</p><p>BF2143 with 24 players makes me lol</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Thu, 04 Jun 2009 06:56:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125372#p125372</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125369#p125369</link>
			<description><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><cite>Alreech wrote:</cite><blockquote><p> 256 Players.</p></blockquote></div><p>I wonder what the 6 is for.<br />250 was just too round... if i snip off a few lines of code and remove the jetpacks, we can fit another SIX people in! W00T!</p></blockquote></div><p>Must be a power of 2.</p>]]></description>
			<author><![CDATA[null@example.com (Imperial)]]></author>
			<pubDate>Thu, 04 Jun 2009 01:03:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125369#p125369</guid>
		</item>
		<item>
			<title><![CDATA[Re: The new Battlefield?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=125368#p125368</link>
			<description><![CDATA[<p>It is just part of the mighty PC code which all things PC must abide by, as in 16, 32 &amp; 64 player. 16, 32 &amp; 64 bit. 256 colours. 64 x 64, 128 x 128, 256 x 256, 512 x 512 &amp; 1024 x 1024 texture maps.</p><p>I tell ya its a conspiracy just like the <strong>DaVinci Code</strong>.</p><p><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Thu, 04 Jun 2009 00:00:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=125368#p125368</guid>
		</item>
	</channel>
</rss>
