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		<title><![CDATA[First Strike Forums — Vehicles I'd love to see]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=9225</link>
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		<description><![CDATA[The most recent posts in Vehicles I'd love to see.]]></description>
		<lastBuildDate>Tue, 22 Sep 2009 03:28:27 +0000</lastBuildDate>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128857#p128857</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| JayBiggS wrote:</cite><blockquote><p>That was the original plan when Preacher and the lads laid them out for the map. Both the Tie and the falcon would appear</p></blockquote></div><div class="quotebox"><cite>Imperial wrote:</cite><blockquote><p>When the falcon is finalized, will probably look into this.</p></blockquote></div><br /><p>That would be awesome!!&nbsp; Can&#039;t wait to see the Falcon and T.I.E. Advanced in action!&nbsp; <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (CAAM)]]></author>
			<pubDate>Tue, 22 Sep 2009 03:28:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128857#p128857</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128761#p128761</link>
			<description><![CDATA[<p>hmmm good idea </p><p>*krenyo starts coding it in right now <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (krenyo)]]></author>
			<pubDate>Fri, 18 Sep 2009 16:08:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128761#p128761</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128758#p128758</link>
			<description><![CDATA[<p>Let&#039;s hope so! Just in case, someone delete his post! One of those crazy devs might see it as a good idea!</p>]]></description>
			<author><![CDATA[null@example.com (Twigs)]]></author>
			<pubDate>Fri, 18 Sep 2009 14:55:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128758#p128758</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128756#p128756</link>
			<description><![CDATA[<p>I think he was joking.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Fri, 18 Sep 2009 14:45:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128756#p128756</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128755#p128755</link>
			<description><![CDATA[<div class="quotebox"><cite>Gwynzer wrote:</cite><blockquote><p>Give it Homing EMP missiles, for the lulz</p></blockquote></div><br /><p>EMP is over rated. I&#039;d hate it see it used in anything other than the current fighter complement and the infantry weapons.</p>]]></description>
			<author><![CDATA[null@example.com (Twigs)]]></author>
			<pubDate>Fri, 18 Sep 2009 14:44:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128755#p128755</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128754#p128754</link>
			<description><![CDATA[<p>Give it Homing EMP missiles, for the lulz</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Fri, 18 Sep 2009 14:36:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128754#p128754</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128752#p128752</link>
			<description><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><p>The falcon has no need for dumbfire high yield ordinance..lore wise and game wise.<br />It took no part in the attack on the deflection towers, so unless you want it to do the trench run, give it concussion missles like the a-wing.</p><p>Shields could be simple active defense like the 2142 gunships.</p></blockquote></div><p>I&#039;m talking about what it was packing in <strong>Return of the Jedi</strong>. Could probably switch them off for this map, or perhaps the big missiles are too big to go down the little exhaust port so they wouldn&#039;t work?</p><p><img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><p>Either way, I don&#039;t think we need a craft with homing missiles on <strong>Yavin</strong>.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Fri, 18 Sep 2009 14:27:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128752#p128752</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128751#p128751</link>
			<description><![CDATA[<p>Hmmm, good ideas all, but thinking about it we should probably shift this line of discussion to the team forums, don&#039;t want to give away<em><strong> ALL</strong></em> our secret plans for these assets now do we?</p><p><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Fri, 18 Sep 2009 14:24:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128751#p128751</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128750#p128750</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| TALON wrote:</cite><blockquote><p>I&#039;d see the <strong>Falcon</strong> as a similar animal to how the <strong>Gallofree</strong> currently operates in space maps, but with the speed and manoeuvrability of a starfighter. Perhaps a co-pilot could operate shields (front and aft as opposed to top and bottom as on the <strong>Gallofree</strong>), and the pilot could have control of <strong>Concussion Missiles</strong>, though I&#039;d see these as a dumb fire high yield ordnance as seen in the movies rather than the<strong> X-Wing </strong>game style homing <strong>Concussion Missiles</strong> currently used by the<strong> A-Wing </strong>and <strong>TIE Defenders</strong>. You&#039;ll just have to wait and see how we handle this most iconic of <strong>Star Wars</strong> ships.</p><p><img src="https://forums.fsmod.com/img/smilies/cool.png" width="15" height="15" alt="cool" /></p></blockquote></div><p>The falcon has no need for dumbfire high yield ordinance..lore wise and game wise.<br />It took no part in the attack on the deflection towers, so unless you want it to do the trench run, give it concussion missles like the a-wing.</p><p>Shields could be simple active defense like the 2142 gunships.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Fri, 18 Sep 2009 14:24:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128750#p128750</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128749#p128749</link>
			<description><![CDATA[<p>With Chewbacca growling menacingly from behind you in the turrets! </p><p>Hey..theres a thought, how about an engineering position to carry out (albeit slowly) on the fly repairs?</p>]]></description>
			<author><![CDATA[null@example.com (Twigs)]]></author>
			<pubDate>Fri, 18 Sep 2009 14:21:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128749#p128749</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128747#p128747</link>
			<description><![CDATA[<p>Possibly, though I&#039;d rather get in rear and forward deflector screens somehow, so it would be more like in the movie, and be a little more tactical.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Fri, 18 Sep 2009 14:18:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128747#p128747</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128744#p128744</link>
			<description><![CDATA[<p>F and X are bindable keys for vehicles.&nbsp; Give Falcon a similar shield to the current 2142 aircraft/walkers.&nbsp; hit X, a shield comes on for a small period of time which is invulnerable to all fire.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Fri, 18 Sep 2009 13:13:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128744#p128744</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128740#p128740</link>
			<description><![CDATA[<p>Too many things for the pilot to do there, which is why I suggest that a co-pilot gets to operate the shields. As for two defector screens you&#039;d need two mouse buttons if operated in the same fashion as the <strong>Gallofree</strong>, so what would you fire your missiles with? I suppose it all depends if we go with a similar control scheme to that ship or come up with something completely different.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Fri, 18 Sep 2009 12:57:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128740#p128740</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128739#p128739</link>
			<description><![CDATA[<p>We could always make it a unique vehicle tied to specific players. If the devs get lightsabres and Gwynzer gets the unitaun, Twigs should get the X-1. But only if I get the Mirror&#039;s Edge-themed Mortar Freerunner <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> .</p><p>As for the Falcon, just have the pilot control the craft as well as operating missiles and shields, while two gunners take the reins of the quad guns <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 18 Sep 2009 12:43:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128739#p128739</guid>
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			<title><![CDATA[Re: Vehicles I'd love to see]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=128738#p128738</link>
			<description><![CDATA[<div class="quotebox"><cite>gaurd502 wrote:</cite><blockquote><p>I don&#039;t think he is. Vader doesn&#039;t complain as much. <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>Don&#039;t be so sure.<br /><a href="http://www.youtube.com/watch?v=WWaLxFIVX1s">http://www.youtube.com/watch?v=WWaLxFIVX1s</a></p><p>Vader&#039;s complaints end to be fairly family friendly tho.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Fri, 18 Sep 2009 12:37:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=128738#p128738</guid>
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