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	<title type="html"><![CDATA[First Strike Forums — Rebel Troopers]]></title>
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	<updated>2010-01-24T00:27:30Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=9231</id>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=132048#p132048" />
			<content type="html"><![CDATA[<p>Well, some1 would like to cover their face while they are in a standstorm, right? so they might wear a mask. And also when the bombing is happening, they don&#039;t want the flash of the bomb in their eyes, so they would wear some sort of face-wear to protect their eyes and face from shrapnel and bomb flashes. But that for me would be common sense, Rebels can have pieces of metal hanging out of their faces if they want to, <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> .</p>]]></content>
			<author>
				<name><![CDATA[Sykes]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3011</uri>
			</author>
			<updated>2010-01-24T00:27:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=132048#p132048</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=131979#p131979" />
			<content type="html"><![CDATA[<p>Mines are quite harsh areas, and with an ISD bombing from orbit, I&#039;d say Ryloth is very harsh.&nbsp; Tatooine is prone to sudden sandstorms, that&#039;s harsh landscape and that&#039;s not even mentioning the intense heat and light levels, or the dryness of the air.</p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2010-01-21T18:15:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=131979#p131979</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=131972#p131972" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>RSF Angel wrote:</cite><blockquote><div class="quotebox"><blockquote><p>Troopers who operated in more harsh environments such as <span class="bbu">hot deserts, icy planes or thick jungles,</span> would often be equipped with more specialized uniforms and equipment. These uniforms were often similar or comparable to those of the SpecForce Wilderness Fighters</p></blockquote></div><p>thats all we fight on.<br />Starwars consists of 1 climate planets.<br />And that really is enough reason to stick using the aesthetically superior RSF uniforms.</p></blockquote></div><p>Not Entirely True. Tatooine Benstine, Ryloth mining facility, and Similar Maps aren&#039;t Harsh areas, and are urban areas (Either not harsh, urban, or both). I believe one class should deserve a skin change, even if it isn&#039;t worth the coding. It seems impossible to tell the differ between the heavy weapons, trooper, and support class for the Rebel Alliance. Deserves a Spruce up.</p><p>Edit for spell correction.</p>]]></content>
			<author>
				<name><![CDATA[Sykes]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3011</uri>
			</author>
			<updated>2010-01-21T15:25:39Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=131972#p131972</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128910#p128910" />
			<content type="html"><![CDATA[<p>There is already a &quot;Guyver&quot; in BI... that&#039;s pretty close.</p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2009-09-22T23:13:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128910#p128910</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128909#p128909" />
			<content type="html"><![CDATA[<p>Gwynzer<br />Gvvynzer<br />Gwvnzer<br />Gwynzcr<br />Cwynzer</p><p>Oh the humanity.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2009-09-22T23:11:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128909#p128909</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128907#p128907" />
			<content type="html"><![CDATA[<div class="quotebox"><blockquote><p>Ok... BI guys. Your sig pictures are too identical-each more Identical than the last -and I only associate that pic with Gwyn.<br />So to me the Forum (at a glance) reads like Gwynzer is schizophrenic.<br />Its scarier than the cult pictures- sort it out!<br />Make your names more visible or something.<br />Please.</p></blockquote></div><p>You just wait til they all use the same username. Then we&#039;re <strong>really</strong> in trouble <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> .</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2009-09-22T22:59:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128907#p128907</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128902#p128902" />
			<content type="html"><![CDATA[<p>Er no...more so since your lesions..I mean legions tend to copy everything you say and do <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2009-09-22T22:30:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128902#p128902</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128899#p128899" />
			<content type="html"><![CDATA[<p>I can&#039;t escape from you people! I get shouted at for using the &quot;Cult&quot; pictures, now I&#039;m getting shouted at for using our Clan ones!&nbsp; damn you all!&nbsp; Isn&#039;t my signature different enough to be able to tell that I am me?</p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2009-09-22T22:16:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128899#p128899</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128898#p128898" />
			<content type="html"><![CDATA[<p>Ok... BI guys. Your sig pictures are too identical-each more Identical than the last -and I only associate that pic with Gwyn.<br />So to me the Forum (at a glance) reads like Gwynzer is schizophrenic.<br />Its scarier than the cult pictures- sort it out! <br />Make your names more visible or something.<br />Please.</p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2009-09-22T22:12:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128898#p128898</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128887#p128887" />
			<content type="html"><![CDATA[<p>Sorry, my master. It will not happen again.</p>]]></content>
			<author>
				<name><![CDATA[Slyfox_Elite]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2743</uri>
			</author>
			<updated>2009-09-22T20:05:35Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128887#p128887</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128886#p128886" />
			<content type="html"><![CDATA[<p>Your mind is weak, young one.&nbsp; The power of TALON&#039;s mind trick has beat you!</p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2009-09-22T20:03:18Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128886#p128886</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128885#p128885" />
			<content type="html"><![CDATA[<p>Wow, it makes sense now. I&#039;m pretty speechless now that I&#039;ve heard your reasoning...</p><p>Just one more thing though. Could we slightly alter the Tatooine uniform so it&#039;s not completely identical to the forest uniform? Just a bit would be nice.</p><p>Thanks Talon.</p>]]></content>
			<author>
				<name><![CDATA[Slyfox_Elite]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2743</uri>
			</author>
			<updated>2009-09-22T20:02:04Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128885#p128885</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128867#p128867" />
			<content type="html"><![CDATA[<p>Have to say I don&#039;t really think much of this material from the sources you are providing, seems like a lot of <strong>EU</strong>, and low grade<strong> EU </strong>material at that. As has been said earlier, not too reliable. I don&#039;t consider anything from those <strong>Empire at War/Force Commander </strong>etc type games canon in any way shape or form.</p><p>The first and most reliable source you provide is from the <strong>Star Wars</strong> databanks, and that seems to say that pretty much all the<strong> Rebel</strong> ground forces seen in the movies are <strong>SpecForce</strong>. In fact the entry is for <strong>Rebel Trooper </strong>calls them <strong>SpecForce</strong>, and then splits them into specialist classes. From this discription it would seem to be saying that all <strong>Rebel Troopers</strong> are <strong>Special Forces,</strong> which if you think about it makes perfect sense. This isn&#039;t a war where you have equal sides that can throw the same amount of manpower and material against the enemy. The <strong>Empire </strong>far outmatches the <strong>Rebel Alliance </strong>in terms of numbers and available assets. Only in the sort of games I mentioned above would you have<strong> Rebel </strong>forces going toe to toe against <strong>Imperial </strong>ground forces of equal measure in a conventional World War sense with front lines. This would be a total fiction in the <strong>Star Wars </strong>universe. The <strong>Alliance</strong> was outmatched in every way and used hit and fade tactics in space and on the ground, more akin to guerilla warfare.</p><p>So with that in mind a <strong>Rebel Trooper </strong>had to be worth 10 <strong>Imperial Troopers</strong>, this wasn&#039;t always the case, but you can imagine that<strong> Rebel Troopers </strong>would be trained to become a more survivable asset as they would be a much more valuable asset to the<strong> Rebellion</strong> due to their small numbers than <strong>Imperial Troops</strong> were to the <strong>Empire </strong>since they had an endless suply of cannonfodder check out the design of the <strong>TIE Fighter</strong> for proof of this doctrine.</p><p>So I guess what I&#039;m saying is I reckon our current set up for <strong>Rebel</strong> personnel is pretty sound lore wise, though I won&#039;t deny the fact that our desert cammo troops are simply the forest gear troops with the colour changed for ease, and to be honest that works pretty well. Our <strong>Rebel Fleet Troopers</strong> are akin to <strong>Marines</strong> or fleet security as the <strong>Imperial Fleet Troopers</strong> are for the other side (though we have used him as a <strong>Support Trooper</strong>). </p><p>On <strong>Yavin 4</strong> during the end ceremony you mention we see a lot of troops in khaki uniforms and similar helmets to the guys on <strong>Tantive IV</strong>, we see a lot of these guys in the hanger also and they seem to be technicians mainly, though this could also be a general uniform or dress uniform, or fatigues. At the end of the day the <strong>Alliance</strong> is a rag tag band of troops and militia that are going to have various types of gear for different needs.</p><p>So anyway I guess my argument here is that all <strong>Rebel Troops</strong> are <strong>SpecForces</strong> due to their small numbers and survivability. So in any encounter you are going to see them in one form or another.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2009-09-22T13:16:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128867#p128867</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128840#p128840" />
			<content type="html"><![CDATA[<p>It&#039;s pretty weird how the forest uniforms are almost the same as the desert ones. And I didn&#039;t see any specialized Endorish uniforms on Yavin Four. There were a lot of bicycle helmet dudes though. We all know there was some fighting on Yavin 4 after the first Death Star blew up. General Dodonna was captured during the fight, the Imperials took over that base and the Rebels set up another base to harass the Imperials. The Rebs eventually get back the base, forcing the Imps to make another one.</p><p>I agree with having the blast visors. They are on the helmets, but just not used...</p>]]></content>
			<author>
				<name><![CDATA[Slyfox_Elite]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2743</uri>
			</author>
			<updated>2009-09-21T20:00:21Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128840#p128840</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Rebel Troopers]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=128814#p128814" />
			<content type="html"><![CDATA[<div class="quotebox"><blockquote><p>Troopers who operated in more harsh environments such as <span class="bbu">hot deserts, icy planes or thick jungles,</span> would often be equipped with more specialized uniforms and equipment. These uniforms were often similar or comparable to those of the SpecForce Wilderness Fighters</p></blockquote></div><p>thats all we fight on.<br />Starwars consists of 1 climate planets.<br />And that really is enough reason to stick using the aesthetically superior RSF uniforms.</p><p>I imagine that any invasion of coruscant or a standard city could be done by rebel troopers, but the uniform would have to be reskinned and they need to look like they are carrying equipment (backpacks, holsters, webbing, maybe some chest armour) not just the pistol in their hands ala our Tantive buddies.</p><p>Give those bicycle helmets blast visors (as some models in the movies had) ala 2142 helmets and they might look more badass.</p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2009-09-20T14:32:35Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=128814#p128814</id>
		</entry>
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