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		<title><![CDATA[First Strike Forums — Help with a vehicle please.]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=9255</link>
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		<description><![CDATA[The most recent posts in Help with a vehicle please..]]></description>
		<lastBuildDate>Wed, 02 Dec 2009 05:34:55 +0000</lastBuildDate>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=130893#p130893</link>
			<description><![CDATA[<p>yah even me didn&#039;t get what it was for.... i hope it will be more clearer next time...</p>]]></description>
			<author><![CDATA[null@example.com (thehealthyone)]]></author>
			<pubDate>Wed, 02 Dec 2009 05:34:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=130893#p130893</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129693#p129693</link>
			<description><![CDATA[<div class="quotebox"><cite>krenyo wrote:</cite><blockquote><p>Awesum concept art. Few pointers tho. The BF2/2142 engine is rubbish at mobile physics</p></blockquote></div><p>And this of course, gives me reason to want to whack someone at DICE for abandoning the progress they made on that with the BF1942 engine. They put the extra effort in for a game where they had battleships and aircraft carriers, but not for a game where they had battleships/aircraft carriers that <em>fly.</em> <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Sun, 18 Oct 2009 19:39:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129693#p129693</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129364#p129364</link>
			<description><![CDATA[<p>Hmmm.. if you don&#039;t know modelling, I suggest picking up a modelling program and some tutorials and learning the trade. It can look pretty intimidating, but if you&#039;re interested in it, I say go for it. EDIT: I see UnCo has already said this, but yes, start small. I begun BF2 modding by toying around with tweak files, and ended up making a small minimod for myself that made vehicle wrecks stay for the duration of the round.</p><p>I love the idea of a drivable Titan of sorts, though (of course I do, I&#039;ve played around with the Sandcrawler <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> ), so you may want to present this idea to some BF2142 mod, see if they pick up on it?</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Thu, 08 Oct 2009 12:45:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129364#p129364</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129362#p129362</link>
			<description><![CDATA[<p>Awesum concept art. Few pointers tho. The BF2/2142 engine is rubbish at mobile physics, for you to be able to move around freely in a vehicle it needs to move very slowly and very smoothly, and as yet we&#039;re still not sure on how much strain this puts on a well populated server. <br />As for vehicles driving around freely in vehicles u can pretty much forget it as the game engine really really does struggle to handle this, often results in one vehicle jumping 100ft in the air then blowing up as it crashes to the ground!</p>]]></description>
			<author><![CDATA[null@example.com (krenyo)]]></author>
			<pubDate>Thu, 08 Oct 2009 11:58:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129362#p129362</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129302#p129302</link>
			<description><![CDATA[<p>Too put it bluntly it takes expereinced modders like the team considerable amounts of time to model, texture, (animate) and code a simple vehicle. without any experience you are trying to make a vehicle more complicated than any vehicle inexistance in vanilla 2142. You probably really need to think about learning the basics of any of the disciplines mentioned above before you try a project of this magnitude. I suggested downloading the official EA/DIce tuts then heading over to bfeditor.org for furthure information. No-one is going to do this project for you, you will need to learn for yourself.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Tue, 06 Oct 2009 03:09:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129302#p129302</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129301#p129301</link>
			<description><![CDATA[<p>Sorry, but I can&#039;t do anything besides gaming. I can&#039;t mod or code or do any stuff like that.</p>]]></description>
			<author><![CDATA[null@example.com (Slyfox_Elite)]]></author>
			<pubDate>Tue, 06 Oct 2009 02:05:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129301#p129301</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129298#p129298</link>
			<description><![CDATA[<p>So I&#039;m guessing none of you want to help <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" />.</p>]]></description>
			<author><![CDATA[null@example.com (Zike_19)]]></author>
			<pubDate>Mon, 05 Oct 2009 23:31:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129298#p129298</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129297#p129297</link>
			<description><![CDATA[<p>Oh, the usual: someone disagrees with Gwynzer and insults him. You know, nothing new there. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Slyfox_Elite)]]></author>
			<pubDate>Mon, 05 Oct 2009 23:26:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129297#p129297</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129288#p129288</link>
			<description><![CDATA[<p>What&#039;s all this about then? The abuse rather than the concept art I mean.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Mon, 05 Oct 2009 20:39:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129288#p129288</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129287#p129287</link>
			<description><![CDATA[<p>Now I know that blood <strong>WILL</strong> be shed.</p>]]></description>
			<author><![CDATA[null@example.com (Slyfox_Elite)]]></author>
			<pubDate>Mon, 05 Oct 2009 19:45:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129287#p129287</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129280#p129280</link>
			<description><![CDATA[<div class="quotebox"><cite>Gwynzer wrote:</cite><blockquote><p>Awesome concept art.&nbsp; The vehicle actually looks quite interesting and I *could* see it in game.&nbsp; If the model is High Quality and the coding is bug free, I could see this being implimented into 2142 via a patch if e-mailed to DICE.</p></blockquote></div><p>Burn in hell Gwynzer. Sad Angel disapproves.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Mon, 05 Oct 2009 16:18:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129280#p129280</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129279#p129279</link>
			<description><![CDATA[<p>awesome <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> and i was just thinking it could maybe use pods but that might be a bit to much <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" />.</p>]]></description>
			<author><![CDATA[null@example.com (Zike_19)]]></author>
			<pubDate>Mon, 05 Oct 2009 12:05:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129279#p129279</guid>
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		<item>
			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129278#p129278</link>
			<description><![CDATA[<p>Awesome concept art.&nbsp; The vehicle actually looks quite interesting and I *could* see it in game.&nbsp; If the model is High Quality and the coding is bug free, I could see this being implimented into 2142 via a patch if e-mailed to DICE.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Mon, 05 Oct 2009 11:46:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129278#p129278</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129277#p129277</link>
			<description><![CDATA[<p>To TY2D2-<br />Not much unfortunately me and my friend will make the coding he knows a lot more than i do so really can&#039;t say what he knows.</p><p>To Markus-<br />It will be for a mod me and my friend are making to help with the machinima we are making.</p>]]></description>
			<author><![CDATA[null@example.com (Zike_19)]]></author>
			<pubDate>Mon, 05 Oct 2009 11:44:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129277#p129277</guid>
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			<title><![CDATA[Re: Help with a vehicle please.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=129275#p129275</link>
			<description><![CDATA[<p>not that i can make great models. but what is it for?</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Mon, 05 Oct 2009 11:22:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=129275#p129275</guid>
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