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	<title type="html"><![CDATA[First Strike Forums — Shattered Planet feedback thread]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=9294&amp;type=atom" />
	<updated>2009-10-25T19:06:23Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=9294</id>
		<entry>
			<title type="html"><![CDATA[Re: Shattered Planet feedback thread]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=129975#p129975" />
			<content type="html"><![CDATA[<p>tickets have been increaed to 200%. EST and Entha were on the rotation last night.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2009-10-25T19:06:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=129975#p129975</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shattered Planet feedback thread]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=129972#p129972" />
			<content type="html"><![CDATA[<p>Endor Strike Team and Mos Entha are a must! Entha should have more tickets though.</p>]]></content>
			<author>
				<name><![CDATA[Slyfox_Elite]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2743</uri>
			</author>
			<updated>2009-10-25T18:41:02Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=129972#p129972</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shattered Planet feedback thread]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=129961#p129961" />
			<content type="html"><![CDATA[<p>Ok, I&#039;ll turn randomize off for tonight&#039;s cg. Anyone have any maps they would like to see played tonight?</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2009-10-25T16:55:09Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=129961#p129961</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shattered Planet feedback thread]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=129953#p129953" />
			<content type="html"><![CDATA[<p>Only problem I had with it was I ended up playing imps for every round, I didn&#039;t get to play as rebles at all and I ended up playing with a lot of the same people.</p>]]></content>
			<author>
				<name><![CDATA[gaurd502]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2136</uri>
			</author>
			<updated>2009-10-25T13:39:17Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=129953#p129953</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shattered Planet feedback thread]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=129949#p129949" />
			<content type="html"><![CDATA[<p>As Ty says, we kicked off with 16p until numbes increased. From what I saw the timing was about right, with more players joining as the 32 maps arrived. </p><p>Randomise was on for a couple of reasons. <br />1) prevents any accusation of clan stacking - CG&#039;s are meant to be fun so lets not have arguments!</p><p>2) No 1 team can maintain superiority over the other</p><p>3) It allows new players to learn much more from a wider variety of experienced players as well as different tactics. </p><p>Tickets on a couple maps seemed a bit low with games ending far too quickly so I will look in to that ahead of tonights games. </p><p>Random teams will only be held over CG nights and turned off during the week. If the general concensus following this first weekend is that it&#039;s not a good decision then we can turn it off, but one has to wonder how long before people complain about unbalanced teams.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2009-10-25T11:56:13Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=129949#p129949</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shattered Planet feedback thread]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=129946#p129946" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>The 16 player Bestine was put in to &#039;kickstart&#039; the CG, 32p was put in the rotation further along, so it is there.</p><p>As for the team randomization, I do think that could be disabled, or set to only randomize at the end of the two rounds on each map. It was to make sure one team doesn&#039;t always steamroll the other on every round.</p></blockquote></div><p>Sadly, It did.</p>]]></content>
			<author>
				<name><![CDATA[Thomas12255]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2368</uri>
			</author>
			<updated>2009-10-25T08:07:44Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=129946#p129946</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shattered Planet feedback thread]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=129944#p129944" />
			<content type="html"><![CDATA[<p>The 16 player Bestine was put in to &#039;kickstart&#039; the CG, 32p was put in the rotation further along, so it is there.</p><p>As for the team randomization, I do think that could be disabled, or set to only randomize at the end of the two rounds on each map. It was to make sure one team doesn&#039;t always steamroll the other on every round.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2009-10-25T02:03:39Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=129944#p129944</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Shattered Planet feedback thread]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=129939#p129939" />
			<content type="html"><![CDATA[<p>This is serious thread- post gripes and high fives for the SP server CG&#039;s.<br />Our admins are here ad we can pass feedback from here on to the SP site.</p><p>First off- thanks for sorting out the unlock weapons/equipment settings. Also the ability to vote is a nice improvement.</p><br /><p>A few things- why 16p bestine? I was expecting 32.&nbsp; The server&#039;s been running the larger maps all week. <br />Also, why the randomised teams? It gets annoying in larger games because it breaks up squads and drops newcomers or AFK people in squadleader positions.</p><p>Taloraan was really fun tonight, thanks for 32p <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2009-10-24T23:39:05Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=129939#p129939</id>
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