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		<title><![CDATA[First Strike Forums — Transport requested!]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=9438</link>
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		<description><![CDATA[The most recent posts in Transport requested!.]]></description>
		<lastBuildDate>Fri, 12 Feb 2010 00:00:54 +0000</lastBuildDate>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132632#p132632</link>
			<description><![CDATA[<p>Agreed. But its still lookin good Angel, keep it up!</p>]]></description>
			<author><![CDATA[null@example.com (Sykes)]]></author>
			<pubDate>Fri, 12 Feb 2010 00:00:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132632#p132632</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132626#p132626</link>
			<description><![CDATA[<p>I like it a lot so far. Though I think it is a bit to squarish. Right now it looks more like a flying box, even for a cargo hauler. Could you make it a bit more starship-y? Your choice.</p>]]></description>
			<author><![CDATA[null@example.com (Slyfox_Elite)]]></author>
			<pubDate>Thu, 11 Feb 2010 16:52:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132626#p132626</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132597#p132597</link>
			<description><![CDATA[<p><span class="postimg"><img src="http://uxoxmg.bay.livefilestore.com/y1p6qzrFZCQanMdJP-od3Vvk8Y4Ke2G01ao1WZZwuMh2RMVqIHCU6tXfL-BNDJgb5b-b522aSzDv2j7QZRqzH9bBWQdTUitODTo/eagle%201.PNG" alt="http://uxoxmg.bay.livefilestore.com/y1p6qzrFZCQanMdJP-od3Vvk8Y4Ke2G01ao1WZZwuMh2RMVqIHCU6tXfL-BNDJgb5b-b522aSzDv2j7QZRqzH9bBWQdTUitODTo/eagle%201.PNG" /></span></p><p><span class="postimg"><img src="http://uxoxmg.bay.livefilestore.com/y1p6qzrFZCQanMWLxE8uKBYagwNSyeohKsSrO58zhp4g_okbPoXicT6weou38ORwfCnqF9N8aih_CTCoEuqfCfdQmnIwPym2Ly4/eagle%202.PNG" alt="http://uxoxmg.bay.livefilestore.com/y1p6qzrFZCQanMWLxE8uKBYagwNSyeohKsSrO58zhp4g_okbPoXicT6weou38ORwfCnqF9N8aih_CTCoEuqfCfdQmnIwPym2Ly4/eagle%202.PNG" /></span><br /><span class="postimg"><img src="http://uxoxmg.bay.livefilestore.com/y1p5tw0raIAQflXcXVDUzosPayrV-E4lHCALBY0EowwA1-zupr15WmWeRj7ZKeMGULh9hu76RZ2bEwx21zwD7Q6h2TNtSqSxH_x/eagle%203.PNG" alt="http://uxoxmg.bay.livefilestore.com/y1p5tw0raIAQflXcXVDUzosPayrV-E4lHCALBY0EowwA1-zupr15WmWeRj7ZKeMGULh9hu76RZ2bEwx21zwD7Q6h2TNtSqSxH_x/eagle%203.PNG" /></span></p><p>Very quick rendering of one idea.<br />&#039;D&#039; shaped array of engines with stuff hangin out each side.</p><p>Right side has a falconesque&nbsp; single person cockpit. Left side might have an array of antannae or maybe a gunner seat, or maybe left blank to intentionally make this thing assymetrical and more ugly.</p><p>Pilot gets fixed starfighter blasters, concealed in the D body.<br />Gunner(s) get concealed (drop down ala 2142 trans) guns in the under carriage.</p><p>The idea is that its a civilian tranport designed to lift containers that the rebs have modified and use for insertions. Its got big honkin engines for the getaway and its concealed undercarriage guns are meant to fire parting shots at imperial pursuers or, in extremis be used for fire supression during a heated extraction.</p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Wed, 10 Feb 2010 01:38:07 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132597#p132597</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132596#p132596</link>
			<description><![CDATA[<p>Everyone feel bad for the one they hate!</p><br /><p>@Talon: Meh, worth the shot anyways <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Sykes)]]></author>
			<pubDate>Wed, 10 Feb 2010 00:55:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132596#p132596</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132594#p132594</link>
			<description><![CDATA[<div class="quotebox"><cite>Sykes wrote:</cite><blockquote><p>Edit: Gwynzer, if you feel like it, go ahead and set it minus infinite. Its not discouraging.</p></blockquote></div><p>Lol? Why did you mention me? I can&#039;t do it. </p><br /><p>Everyone hates Gwyn <img src="https://forums.fsmod.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Wed, 10 Feb 2010 00:31:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132594#p132594</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132592#p132592</link>
			<description><![CDATA[<p>Naw, I&#039;m afraid that is a prequel asset, so off limits to <strong>First Strike</strong> really. We do use some <strong>EU</strong> assets when we&#039;re in search of a type of vehicle that doesn&#039;t appear in the movies, such as the <strong>T-1B </strong>and <strong>Firehawke</strong> tanks, but we try to draw the line at using prequel assets.</p><p>Besides, the <strong>Theta</strong> wouldn&#039;t really add anything to the mod as it is pretty much the exact same size and fills the same role as the <strong>Lambda</strong>. Plus<strong> Rebels</strong> have form for thieving <strong>Imperial</strong> assets (as seen in <strong>Return of the Jedi</strong>), so to have <strong>Rebels </strong>using the <strong>Lambda</strong> at the moment is fine, though as I said earlier, at some point we will look at creating a <strong>Rebel</strong> equivalent.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Tue, 09 Feb 2010 23:42:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132592#p132592</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132582#p132582</link>
			<description><![CDATA[<p>Agreed. But Can we use the theta? Its cool, lore accurate, and easy to model.</p><br /><p>Edit: Gwynzer, if you feel like it, go ahead and set it minus infinite. Its not discouraging.</p>]]></description>
			<author><![CDATA[null@example.com (Sykes)]]></author>
			<pubDate>Tue, 09 Feb 2010 22:51:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132582#p132582</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132574#p132574</link>
			<description><![CDATA[<p>The <strong>Lambda</strong> or the <strong>Theta</strong>? That is my point, they did <strong>NOT </strong>use the <strong>Lambda</strong>, but instead used the <strong>Theta</strong> class on original trilogy maps that should have used the <strong>Lambda</strong>, lazy <strong>SWBF2 </strong>devs, shame on them.</p><p><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Tue, 09 Feb 2010 17:26:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132574#p132574</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132573#p132573</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| TALON wrote:</cite><blockquote><p>That is just the prequel version of the <strong>Lambda</strong>, really annoyed me when they put this in <strong>SWBF2 </strong>instead of the <strong>Lambda </strong>in original trilogy set maps.</p></blockquote></div><p>I played StarWarsBattleFront2 for quite a long time and never saw it? Didn´t I catch the meaning of your post?</p>]]></description>
			<author><![CDATA[null@example.com (helo)]]></author>
			<pubDate>Tue, 09 Feb 2010 16:06:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132573#p132573</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132568#p132568</link>
			<description><![CDATA[<p>That is just the prequel version of the <strong>Lambda</strong>, really annoyed me when they put this in <strong>SWBF2 </strong>instead of the <strong>Lambda </strong>in original trilogy set maps.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Tue, 09 Feb 2010 03:10:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132568#p132568</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132567#p132567</link>
			<description><![CDATA[<p>I have looked up some of the shuttles and I found the Theta Class Shuttle. For those who played SWBF2, its an imperial ship, but if you look through some of the pics, one of them support that the Rebel Alliance had access to these ships, therefor proof the Rebels had them. <a href="http://starwars.wikia.com/wiki/Theta-class_T-2c_shuttle">http://starwars.wikia.com/wiki/Theta-class_T-2c_shuttle</a></p><p>You can basically take the Lambda Model, and Skin/shape it to look like the Theta, and use that for the Rebel Transport.</p>]]></description>
			<author><![CDATA[null@example.com (Sykes)]]></author>
			<pubDate>Tue, 09 Feb 2010 01:13:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132567#p132567</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132547#p132547</link>
			<description><![CDATA[<div class="quotebox"><cite>Sykes wrote:</cite><blockquote><p>Looks pretty awesome RSF, gotta hand it to yah. The only problem is the numbers on the ship.</p></blockquote></div><p>Sykes...<br />That ship you are talking about is a scale model, produced in resin and panted by games-workshop&#039;s in house expert minature painters. I just put up a pic of it as an example of the kind of utilitarian&#039;non combat&#039; vehicle that the rebels would armor up and strap guns on.</p><p>The ship I modeled is on page 3, here:<br /> <a href="http://forums.fsmod.com/viewtopic.php?id=9438&amp;p=3">http://forums.fsmod.com/viewtopic.php?id=9438&amp;p=3</a></p><p>Its intentionally untextured atm.</p><p>But thanks <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Mon, 08 Feb 2010 17:40:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132547#p132547</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132541#p132541</link>
			<description><![CDATA[<p>Looks pretty awesome RSF, gotta hand it to yah. The only problem is the numbers on the ship. The numbers in the SW universe is differ from ours, so i will start looking the numerical code for the Aurebesh.</p><br /><p>Update: there are no actual different symbol for the numbers, though they are written in a specific way, shown here: <a href="http://starwars.wikia.com/wiki/File:Tractorbeamtext.jpg">http://starwars.wikia.com/wiki/File:Tractorbeamtext.jpg</a></p><p>Lower one is in Aurebesh.</p>]]></description>
			<author><![CDATA[null@example.com (Sykes)]]></author>
			<pubDate>Mon, 08 Feb 2010 00:28:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132541#p132541</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132529#p132529</link>
			<description><![CDATA[<p>Sounds good to me. Could make some more models for the Rebels? I&#039;m looking forward to the side cockpit thing.</p><p>P.S. I never figured out how to use the quotes. I tried once, but it was weird.</p>]]></description>
			<author><![CDATA[null@example.com (Slyfox_Elite)]]></author>
			<pubDate>Sat, 06 Feb 2010 17:35:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132529#p132529</guid>
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			<title><![CDATA[Re: Transport requested!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=132520#p132520</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>you&#039;ve (probably subconsciously) made it way too similar to the Stormtrooper Transport.</p></blockquote></div><p>Quite consciously.</p><p>The wookipedia article described it as an imperial grey blocky wingless MAAT/LAAT. With less armor and weapons.</p><p>Throwing in the sharp &#039;Transport&#039; edges helps destroy most of the beauty of the LAAT while looking formidable.</p><div class="quotebox"><blockquote><p>Hope I don&#039;t sound too critical, I appreciate what you did.</p></blockquote></div><p>Not at all. This is designed to be an Imperial light transport tho- I would do something different for the rebs.<br />The article specifies a pilot, gunner and 6 passengers.<br />Thats why I gave a similar layout to the 2142 gunship for weapons- the number 2 slot gets anti infantry blasters.</p><p>If it was going to be put into the mod and we wanted more for the passengers to do, yeah we could put a blaster each side of the chin (where the balls are on the LAAT)</p><p>For the rebs- I&#039;d design something that looked non military and with a cockpit displaced to the side (like the falcon) to break up symmetry.</p><p>There are enough airspeeders/airtrucks/airwinnebegos in the galaxy to simply put armour on one and strap on some MK1&#039;s. <br />Talon&#039;s right, we dont have to resort to &#039;<em>one day, Princess Leia chanced across a big parking lot full of ex military LAATs lying idle and said yoink</em>&#039;</p><p>check out this cargo/personell shuttle from 40k:</p><p><span class="postimg"><img src="http://www.forgeworld.co.uk/Imperial%20Navy/Arvus%20Lighter/al3p.jpg" alt="http://www.forgeworld.co.uk/Imperial%20Navy/Arvus%20Lighter/al3p.jpg" /></span></p>]]></description>
			<author><![CDATA[null@example.com (RSF Angel)]]></author>
			<pubDate>Sat, 06 Feb 2010 12:39:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=132520#p132520</guid>
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