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	<title type="html"><![CDATA[First Strike Forums — GENERAL ANNOUNCEMENT!]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=9659&amp;type=atom" />
	<updated>2010-08-30T00:37:46Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=9659</id>
		<entry>
			<title type="html"><![CDATA[Re: GENERAL ANNOUNCEMENT!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=136326#p136326" />
			<content type="html"><![CDATA[<p>Also, in regard to the EA MASTER SERVER DISCONNECTION problem, I found out that it is caused by GAMESPY moving their servers to another location.&nbsp; This is effecting both BF2 and BF2142.&nbsp; &nbsp;Hopefully, the move will be completed soon and everything will be working normally next weekend.</p>]]></content>
			<author>
				<name><![CDATA[DUKE815]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2132</uri>
			</author>
			<updated>2010-08-30T00:37:46Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=136326#p136326</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GENERAL ANNOUNCEMENT!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=136315#p136315" />
			<content type="html"><![CDATA[<p>Your welcome, really wanted to make sure you guys understood that we are working on the problems and that in the majority we already have fixes. It&#039;s simply a technical error right now which is preventing us from getting them out to you. </p><p>once again, thanks to all our fans and players for your understanding.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2010-08-29T19:02:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=136315#p136315</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GENERAL ANNOUNCEMENT!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=136306#p136306" />
			<content type="html"><![CDATA[<p>ty for update whats going on</p>]]></content>
			<author>
				<name><![CDATA[bloodynoob]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2331</uri>
			</author>
			<updated>2010-08-29T16:49:31Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=136306#p136306</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[GENERAL ANNOUNCEMENT!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=136303#p136303" />
			<content type="html"><![CDATA[<p>Greetings First Strikers!</p><p>Just making a small anouncement to update you on 1.5 and some issues that have come to our attention. </p><p>Some bugs have been reported to us, one of which is an outstanding issue affecting nvidia users running Vista and Windows 7. This bug causes crashes for these players on yavin, or glitchy gameplay accompanied by graphical glitches. We have now managed to track down the cause of this issue, early tests indicate that this has eradicated the bug. </p><p>We&#039;ve also had other bugs reported to us, including random crashes on some maps (commonly Jundland Wastes and Endor Strike team, but others have had brief mentions). I have managed to fix some of these bugs, they may have inadvertantly caused a minor memory leak which would affect some players, but this is not currently confirmed. Hopefully the fix will cure some of these crashes on load. </p><p>Death Star turbolasers have been identified as too sensitive. The controls were tweaked for better ai use, a fix will be applied to reduce sensitivity for human controlled towers.</p><p>Some veteran players have complained about removal of the mortar freerunner. The decision to do this was based on a game crash that occured on every map that featured this vehicle. We are investigating the cause. Some tweaks have been made and it will be undergoing testing. </p><p>A server crash has occured which currently prevents the updating of stats. This also prevents us from being able to upload any of our changes for testing and as a result will briefly delay the hotfix, as well as our ability to quickly and effectively test the mortar freerunner. </p><p>The server administrator is due to return in the next couple of days, after whcih we will regian full control of stats and the ability to produce updates for both testing and eventual public release. I am hopeful that the hotfix will have completed testing and be available for general release no later than Friday. </p><p>I apologise for the delay and would appreciate your understanding. I felt it was important to update you, our fan and player base, on the status of the planned fixes for 1.5. In the meantime I would ask that you bear with us for the next few days and hope that you continue to enjoy playing the newest release of First Strike.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2010-08-29T14:52:07Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=136303#p136303</id>
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