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		<title><![CDATA[First Strike Forums — My thoughts/questions about the game]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=9670</link>
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		<description><![CDATA[The most recent posts in My thoughts/questions about the game.]]></description>
		<lastBuildDate>Fri, 03 Sep 2010 05:50:49 +0000</lastBuildDate>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136504#p136504</link>
			<description><![CDATA[<div class="quotebox"><cite>Slyfox_Elite wrote:</cite><blockquote><p>I believed until one or two days ago that the ion cannons on the Y-Wing didn&#039;t work. In a rather massive dogfight on Battle of Yavin, I was shooting a few ties with laser and ion fire, and a few seconds later I hear TiePilot (the BI one) complain that he almost killed this dude until his screen got DEMPed and his craft started falling (his words more or less).</p><p><img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>This is true, some fatherless child emp&#039;d me while I was chasing down Rebel scum in the Death Star&#039;s trench. I actually hit something but managed to get back up and out before getting shot.</p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Fri, 03 Sep 2010 05:50:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136504#p136504</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136493#p136493</link>
			<description><![CDATA[<p>Worst thing is, the T/D used to be even more powerful than it is now. I believe it had boost in the beginning, and six missiles instead of two <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /> . Needless to say, we had to nerf it a little.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Thu, 02 Sep 2010 18:30:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136493#p136493</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136492#p136492</link>
			<description><![CDATA[<p>lol, yeah I was playing the ambush level with as the Tie-Defender and lol! The rebel scum had no chance</p>]]></description>
			<author><![CDATA[null@example.com (Slyrunner)]]></author>
			<pubDate>Thu, 02 Sep 2010 18:01:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136492#p136492</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136470#p136470</link>
			<description><![CDATA[<p>I believed until one or two days ago that the ion cannons on the Y-Wing didn&#039;t work. In a rather massive dogfight on Battle of Yavin, I was shooting a few ties with laser and ion fire, and a few seconds later I hear TiePilot (the BI one) complain that he almost killed this dude until his screen got DEMPed and his craft started falling (his words more or less).</p><p><img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Slyfox_Elite)]]></author>
			<pubDate>Wed, 01 Sep 2010 20:19:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136470#p136470</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136463#p136463</link>
			<description><![CDATA[<p>Very cool.....man, I&#039;m gonna try this out now lol</p>]]></description>
			<author><![CDATA[null@example.com (Slyrunner)]]></author>
			<pubDate>Wed, 01 Sep 2010 16:57:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136463#p136463</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136462#p136462</link>
			<description><![CDATA[<p>Ion cannons are fairly useful against cap ships, too, I seem to recall. Get enough fighters shooting at a cap ship with ions simultaneously and it will become unable to traverse its guns, making it far less dangerous.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Wed, 01 Sep 2010 15:36:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136462#p136462</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136453#p136453</link>
			<description><![CDATA[<p>Yeah, they&#039;re difficult to use, but get a constant stream of fire on a fighter it&#039;ll lose power and become a sitting duck. Best used in a head on encounter as you&#039;re more likely to hit your target as they&#039;re more likely to stay on a true path against you as they try and bring their guns to bear. All of a sudden they lose power and bang easy kill. Doesn&#039;t last long though, so if you miss them and have to come around for another pass they&#039;re most likely to have got system power back again. </p><p>The <strong>Y-Wing</strong> is a good ion cannon ship as with a gunner as it can hit chasing fighters with ion cannon fire and then easily pick them off too.</p><p>So in short, tricky to use, but get a good hit and it is a really effective weapon.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Wed, 01 Sep 2010 08:40:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136453#p136453</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136448#p136448</link>
			<description><![CDATA[<p>Another question: Do the ion cannons on the star fighters even work? I was flying the Y-Wing the other day, and it wasn&#039;t doing squat against Tie Fighters</p>]]></description>
			<author><![CDATA[null@example.com (Slyrunner)]]></author>
			<pubDate>Wed, 01 Sep 2010 03:34:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136448#p136448</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136443#p136443</link>
			<description><![CDATA[<p>Both rifles should deal the same amount of damage. Previously only the rebel sniper rifle could get a one hit head shot. That was fixed in a previous patch.</p>]]></description>
			<author><![CDATA[null@example.com (Twigs)]]></author>
			<pubDate>Wed, 01 Sep 2010 00:50:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136443#p136443</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136441#p136441</link>
			<description><![CDATA[<div class="quotebox"><cite>Blah64 wrote:</cite><blockquote><div class="quotebox"><cite>TIEpilot234 wrote:</cite><blockquote><p>1)&nbsp; The Rebel Sniper Rifle also seems a bit less accurate (Thought I dunno the hard stats).</p></blockquote></div><br /><p>Funny though, even if it is less accurate, it is still much easier for me to snipe as a rebel because the Stormtroopers have such big heads.</p></blockquote></div><p>Or you&#039;re just getting 1-hit body shots (Which the Rebel Sniper has a greater chance of doing, since it does more damage).</p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Wed, 01 Sep 2010 00:48:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136441#p136441</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136435#p136435</link>
			<description><![CDATA[<div class="quotebox"><cite>TIEpilot234 wrote:</cite><blockquote><p>1)&nbsp; The Rebel Sniper Rifle also seems a bit less accurate (Thought I dunno the hard stats).</p></blockquote></div><br /><p>Funny though, even if it is less accurate, it is still much easier for me to snipe as a rebel because the Stormtroopers have such big heads.</p>]]></description>
			<author><![CDATA[null@example.com (Blah64)]]></author>
			<pubDate>Wed, 01 Sep 2010 00:32:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136435#p136435</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136420#p136420</link>
			<description><![CDATA[<p>thnks dudes!</p>]]></description>
			<author><![CDATA[null@example.com (Slyrunner)]]></author>
			<pubDate>Tue, 31 Aug 2010 20:10:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136420#p136420</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136392#p136392</link>
			<description><![CDATA[<div class="quotebox"><cite>Slyrunner wrote:</cite><blockquote><p>1) I don&#039;t know what it is, I may be using it wrong, or it may be a glitch, but how come the sniper rifle is absolutely horrendous? I couldn&#039;t hit anything with it and all I do in the BF series is snipe (and fly but that&#039;s besides the point). Could you guys tweak it? Or does it not need tweaking? Is there something I need to know about the sniper in this mod?</p></blockquote></div><p>After prone, wait about 5 seconds before shooting.&nbsp; Use shift to access stablilier, but if you shoot within that period you&#039;ll still miss with it on.&nbsp; FS snipers are not like the other BF snipers where you can hit prone, zoom and immediately be 95% accurate.</p><div class="quotebox"><blockquote><p>2) What is the 8th weapon slot for the Officer and how come I cannot select it?</p></blockquote></div><p>Spawn Beacon.&nbsp; Requires a squad of 4.</p><div class="quotebox"><blockquote><p>3) what is the secondary and primary fires for the space transports?</p></blockquote></div><p>As tie said, shields.&nbsp; The shields stay for about 3 seconds or something, and block light laserfire and I *think* direct-hit missile/heavy lasers, but the splash damage still applies.&nbsp; I think.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Tue, 31 Aug 2010 07:52:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136392#p136392</guid>
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			<title><![CDATA[Re: My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136391#p136391</link>
			<description><![CDATA[<p>1) Try holding still for a few seconds after moving/changing stance, it&#039;s necessary to reach maximum accuracy. The Rebel Sniper Rifle also seems a bit less accurate (Thought I dunno the hard stats). There&#039;s also a stabilizer function (just hold shift) that lasts a few seconds and removes the scope drift.&nbsp; Other than that, yes they can be a bit annoying at times. </p><p>2) Not sure what you mean here.</p><p>3) Left click = top shields, Right click = Bottom shields.</p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Tue, 31 Aug 2010 07:00:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136391#p136391</guid>
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			<title><![CDATA[My thoughts/questions about the game]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=136390#p136390</link>
			<description><![CDATA[<p>1) I don&#039;t know what it is, I may be using it wrong, or it may be a glitch, but how come the sniper rifle is absolutely horrendous? I couldn&#039;t hit anything with it and all I do in the BF series is snipe (and fly but that&#039;s besides the point). Could you guys tweak it? Or does it not need tweaking? Is there something I need to know about the sniper in this mod?</p><p>2) What is the 8th weapon slot for the Officer and how come I cannot select it?</p><p>3) what is the secondary and primary fires for the space transports?</p>]]></description>
			<author><![CDATA[null@example.com (Slyrunner)]]></author>
			<pubDate>Tue, 31 Aug 2010 06:21:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=136390#p136390</guid>
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