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	<title type="html"><![CDATA[First Strike Forums — Community Game]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=9851&amp;type=atom" />
	<updated>2011-02-20T17:44:37Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=9851</id>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138297#p138297" />
			<content type="html"><![CDATA[<p>Well, show me where these pubbers are, cause they aint posting on moddb or here and I sure as hell haven&#039;t been seeing them in game lately. </p><p>Fact is, even if we get a patch out for the launcher, I&#039;m not sure we would be able to get something that would cater for every variant of 2142, so some people would still need to customise the .exe which is incredibly simple to do. Believe me, I&#039;m as frustrated as anyone at the lack of action to get the launcher sorted.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2011-02-20T17:44:37Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138297#p138297</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138296#p138296" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Twigs wrote:</cite><blockquote><p>Patch 1.51 for 2142 is already out. The total conversion mod First Strike does not require a patch to work with 1.51. The dedicated launcher for First Strike requires an update, but you should still be able to launch the mod by starting 2142 then going to the community tab and custom games then selecting First Strike. Or you can just do the file copy,rename,replace procedure that has already been posted. </p><p>If you are incapable of doing either method then I got to ask, how do you manage to switch your computer on without assistance each day? If you really need everything to work first time round without any action on your part then take up console gaming. PC gaming doesn&#039;t always run smoothly, at the moment we&#039;re attempting to get everything we need to sort out an update for the launcher but I don&#039;t know how long it will take. Since there are three variants of 2142 and each has a different .exe that must be analysed prior to issuing an update it isn&#039;t as straightforward as you obviously believe.</p></blockquote></div><p>Dude, I didn&#039;t mean myself. I&#039;m talking about pubbers who don&#039;t go on the forums. FS works for me on 1.51. I&#039;m sorry, but you totally misunderstood what I meant.</p>]]></content>
			<author>
				<name><![CDATA[Slyfox_Elite]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2743</uri>
			</author>
			<updated>2011-02-20T17:39:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138296#p138296</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138292#p138292" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Slyfox_Elite wrote:</cite><blockquote><p>Well, until a patch comes out, don&#039;t expect many players on.</p></blockquote></div><p>Patch 1.51 for 2142 is already out. The total conversion mod First Strike does not require a patch to work with 1.51. The dedicated launcher for First Strike requires an update, but you should still be able to launch the mod by starting 2142 then going to the community tab and custom games then selecting First Strike. Or you can just do the file copy,rename,replace procedure that has already been posted. </p><p>If you are incapable of doing either method then I got to ask, how do you manage to switch your computer on without assistance each day? If you really need everything to work first time round without any action on your part then take up console gaming. PC gaming doesn&#039;t always run smoothly, at the moment we&#039;re attempting to get everything we need to sort out an update for the launcher but I don&#039;t know how long it will take. Since there are three variants of 2142 and each has a different .exe that must be analysed prior to issuing an update it isn&#039;t as straightforward as you obviously believe.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2011-02-20T12:15:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138292#p138292</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138290#p138290" />
			<content type="html"><![CDATA[<p>Well, until a patch comes out, don&#039;t expect many players on.</p>]]></content>
			<author>
				<name><![CDATA[Slyfox_Elite]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2743</uri>
			</author>
			<updated>2011-02-20T00:15:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138290#p138290</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138289#p138289" />
			<content type="html"><![CDATA[<p>Well, if you&#039;re still on, I can join. I just had to go because my brother wanted to get on.</p>]]></content>
			<author>
				<name><![CDATA[ZangoZett]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3481</uri>
			</author>
			<updated>2011-02-19T23:31:21Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138289#p138289</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138288#p138288" />
			<content type="html"><![CDATA[<p>You only played a couple rounds <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> The bots stuck about!</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2011-02-19T23:19:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138288#p138288</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138287#p138287" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Twigs wrote:</cite><blockquote><p>CG has started so where are all the players??!</p><p>Come on guys! just played an epic round of Yavin, Rebel Defiance is currently running co-op maps with 40 bots.</p></blockquote></div><p>*Sniffle* Couldn&#039;t even be bothered to mention me along with those bots... I see how it is ;(</p>]]></content>
			<author>
				<name><![CDATA[ZangoZett]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3481</uri>
			</author>
			<updated>2011-02-19T22:23:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138287#p138287</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138286#p138286" />
			<content type="html"><![CDATA[<p>CG has started so where are all the players??!</p><p>Come on guys! just played an epic round of Yavin, Rebel Defiance is currently running co-op maps with 40 bots.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2011-02-19T20:24:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138286#p138286</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138233#p138233" />
			<content type="html"><![CDATA[<p>I guess we just have to max it out as far as we can while keeping it all on screen and have a mix of faves that are always on and then have a second tier of maps that are on constant rotation so people get the chance to play the different maps and sizes that don&#039;t get played as often.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2011-02-13T17:46:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138233#p138233</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138230#p138230" />
			<content type="html"><![CDATA[<p>That is possible HOWEVER, servers require more than one person to start a map vote. Also, if you have all sizes available (eg jundland 16,32,64) and every map then not all will show on the map vote screen due to its limited size.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2011-02-13T17:23:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138230#p138230</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138227#p138227" />
			<content type="html"><![CDATA[<p>I would like every single FS map and every size available to maximize choices and variety.</p><p> It doesn&#039;t matter if the maps arn&#039;t perfect or someone thinks its unbalanced in some way. Variety does matter. Variety retains players.</p><p>This way if only one person is on he can choose his favorite map to explore - say run a T-16 on Jundland 64 through the canyon, etc.</p><p>This way ppl can maximixe their fun by choosing any map they like and get on the server. </p><p>If they are on long enough others are more likely to join.</p>]]></content>
			<author>
				<name><![CDATA[TK-7642]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1887</uri>
			</author>
			<updated>2011-02-13T15:27:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138227#p138227</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138132#p138132" />
			<content type="html"><![CDATA[<p>Cool.&nbsp; Might bob on for a quick one now to get it warmed up, won&#039;t be around for long though, will be on for the duration tomorrow night.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2011-02-05T18:27:09Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138132#p138132</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Community Game]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138130#p138130" />
			<content type="html"><![CDATA[<p>It&#039;s that time again! With the BI server down for maintenance we are struggling to find a suitable server to host the CG&#039;s. For now it will be hosted by the &#039;Rebel Defiance&#039; server. This is a 16p server, but due to the low turnout it should be suitable for now. </p><p>16 slots may not sound a lot, but if interest increases then it may be increased to cope with demand. For now though, post up with what maps you&#039;d like (and state if you would like to see co-op added or not!) and lets see what we can do!</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2011-02-05T17:59:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138130#p138130</id>
		</entry>
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