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	<title type="html"><![CDATA[First Strike Forums — Terragen 2]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=9863&amp;type=atom" />
	<updated>2011-02-16T12:39:33Z</updated>
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			<title type="html"><![CDATA[Re: Terragen 2]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138254#p138254" />
			<content type="html"><![CDATA[<p>If you can&#039;t spawn it may be down to a coding issue (such as spawns or flags not named correctly or named or numbered the same), could also be a dodgy object spawner (vehicle or something) or an autocontroller not tied to a flag/team. Could be a number or combination of things so difficult to pinpoint unless you go in to the code, or fire it up in the editor and check and double check everything. </p><p>As for terragen, never used it. Have you looked on the bfeditor.org forums? They usually have tuts for just about every program used with Battlefield.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2011-02-16T12:39:33Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138254#p138254</id>
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		<entry>
			<title type="html"><![CDATA[Terragen 2]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=138251#p138251" />
			<content type="html"><![CDATA[<p>Well, I&#039;ve noticed there are no tutorials about using Terragen 2 for Battlefield games. The layout seem to be quite different, and using the normal editor makes my maps look like crap. So I was wondering if anyone could do a quick tutorial or something.</p><p>And in one of my maps I can&#039;t spawn at all, despite there being spawnpoints and whatnot. I compared it to another map of mine that I can spawn in, but I can&#039;t pinpoint the problem. Can anyone offer any advice?</p>]]></content>
			<author>
				<name><![CDATA[Slyfox_Elite]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2743</uri>
			</author>
			<updated>2011-02-16T00:38:35Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=138251#p138251</id>
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