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		<title><![CDATA[First Strike Forums — Terragen 2]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=9863</link>
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		<description><![CDATA[The most recent posts in Terragen 2.]]></description>
		<lastBuildDate>Wed, 16 Feb 2011 12:39:33 +0000</lastBuildDate>
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			<title><![CDATA[Re: Terragen 2]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=138254#p138254</link>
			<description><![CDATA[<p>If you can&#039;t spawn it may be down to a coding issue (such as spawns or flags not named correctly or named or numbered the same), could also be a dodgy object spawner (vehicle or something) or an autocontroller not tied to a flag/team. Could be a number or combination of things so difficult to pinpoint unless you go in to the code, or fire it up in the editor and check and double check everything. </p><p>As for terragen, never used it. Have you looked on the bfeditor.org forums? They usually have tuts for just about every program used with Battlefield.</p>]]></description>
			<author><![CDATA[null@example.com (Twigs)]]></author>
			<pubDate>Wed, 16 Feb 2011 12:39:33 +0000</pubDate>
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			<title><![CDATA[Terragen 2]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=138251#p138251</link>
			<description><![CDATA[<p>Well, I&#039;ve noticed there are no tutorials about using Terragen 2 for Battlefield games. The layout seem to be quite different, and using the normal editor makes my maps look like crap. So I was wondering if anyone could do a quick tutorial or something.</p><p>And in one of my maps I can&#039;t spawn at all, despite there being spawnpoints and whatnot. I compared it to another map of mine that I can spawn in, but I can&#039;t pinpoint the problem. Can anyone offer any advice?</p>]]></description>
			<author><![CDATA[null@example.com (Slyfox_Elite)]]></author>
			<pubDate>Wed, 16 Feb 2011 00:38:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=138251#p138251</guid>
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