Re: Will there be escape pods in ships?

is there a way to program destinations lsimilar to the scanner thingy in bf2. You could make it so that you can choose a ship to go to.

Re: Will there be escape pods in ships?

I think escape pods had a completely controllable engine, cause it is a live pod, so if ur ship gets destroyed and u can only fly a certain distance, there is not alot of 'escape' and 'live' in the pod

http://www.fsmod.com/img/drag_sig.jpg

Re: Will there be escape pods in ships?

escape pods should have enough fuel to get to the nearest ship

Re: Will there be escape pods in ships?

Well since all of the ships may be moving, that's hard to tell because one time it could be two seconds inbetweent ships and the next you could have to travel five seconds to the next ship.

Hey, you got your Star Wars in my Star Trek!!
Generalandrew = FS's Offical Band Geek!!
"I'm gonna kick you in the balls through TCP/IP!!!" - Andrew_Kirk_25
<SpecterWolf>    That's ok.. I blew him as well as a few of his buddies up that ditched an apc.. Explosions ftw!

Re: Will there be escape pods in ships?

I think we should just leave them to where you pilot them. They weren't that hard back in G-C (I know this isn't GC, but the pods wont be much different). 1 Thing I had with them...When you hit the gound hard, they jump back up.

http://www.usfbf1942.com/forums/image.php?u=158&amp;dateline=2006

Re: Will there be escape pods in ships?

Well I'm not sure, but I think they were able to remove the ground in space maps?

Hey, you got your Star Wars in my Star Trek!!
Generalandrew = FS's Offical Band Geek!!
"I'm gonna kick you in the balls through TCP/IP!!!" - Andrew_Kirk_25
<SpecterWolf>    That's ok.. I blew him as well as a few of his buddies up that ditched an apc.. Explosions ftw!

Re: Will there be escape pods in ships?

sweet!!!! smile