Re: Shields
Now continuing on my first idea, the shields, in my opinoin, should not be able to regenerate like sprint untill you land in a hanger (even more detailed, a spicifc part of the hanger) and repair. And as the ship is repairing, the shield bar fills up!
That doesn't sound right, the shields should be able to regenerate no matter where you are. If you look at my original post in this topic, I had the idea that the shield would be fifty percent of the total health bar. As long as the health does not go below fifty percent, the shields
continue to recharge slowly (HP goes back up to full). However, if the damage exceeds 50%, then the shields would cease to function (i.e. shield generator destroyed), and the remaining fifty percent of the health would act like a ship without shields.
