Re: Fighter maneuverability in a 0g environment

Well if you want BSG we can always do that after we're done here tongue

In the future tongue

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Re: Fighter maneuverability in a 0g environment

Have you ever seen when an Imperial Shuttle lands and all the smoke filters out of the bottom?  I was always under the impression that numerous small "engines" covered ships that allowed them to pilot as if they were held by gravity, but in a zero gravity environment.  Otherwise, how would all those ships be able to stay motionless in space?

Re: Fighter maneuverability in a 0g environment

i know what that is
it releases the extra oxygen for the passengers when they land. change for atmospheric conditions and such
thats me being smart =p

Ex FS dev, FS tester

Re: Fighter maneuverability in a 0g environment

I always thought it was to add dramatic effect for when vader of the emporer waltz into the scene. My bad. tongue

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Futurama: You Can't Prove it Won't Happen

Re: Fighter maneuverability in a 0g environment

that too =p

Ex FS dev, FS tester

Re: Fighter maneuverability in a 0g environment

It's just a smokescreen tongue

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Re: Fighter maneuverability in a 0g environment

Well then why not add it in FS? hahaha its def. in the movies tongue

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"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone