Re: Space goes on forever, right?

My question?

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Re: Space goes on forever, right?

TY2D2 wrote:

Are we going to be able to move the capitol ships up and down? The titans only move on the X-Z axis... No Y... sad

I doubt it, but that's not a big deal.  Most space battles in popular sci-fi series usually take place with a generally 2-D confrontation on one plane.

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Re: Space goes on forever, right?

So we most likely wont be able to turn them either?

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"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

11 (edited by Canadiens1160 2006-10-22 14:42:25)

Re: Space goes on forever, right?

TY2D2 wrote:

So we most likely wont be able to turn them either?

No idea.  The commander for each team will be commanding the capital titan I would think - not sure if they can program in turning.

Why not have the two titans immovable at each end of the map, and smaller, flyable cap ships without interiors that can be moved around?

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Re: Space goes on forever, right?

^^^^^^
I actually think that's a great idea. As long as it can be implemented.

Re: Space goes on forever, right?

Hia Viper. Welcome big_smile

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Re: Space goes on forever, right?

Sounds good. I hope it a more refined version of what the GC team did. Although I found the GC space maps to be very very fun.

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