Re: Lag and capitol ships

well, in an official Technical book, they also say the shieldgenerators are those dooms

And the communication tower just beneath those two domes smile

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Re: Lag and capitol ships

FSDev| Golden Dragon wrote:

Separately destructible engines, weapons etc. Have already been confirmed ingame, so you will most likely see some fun stuff with the cap ships too. Here´s a clip from a coding test I made a while back with a destructible system I made for the wings.

http://www.youtube.com/watch?v=obNlhisyIKU

but would you be able to redestroy the wepons if somone repaired them [like in bf2142] where somone could camp out in an AA gun and waste the titan guns racking up on points while the poor commander has to keep repairing them. or will it be after they are destroyed 1 time they cant be repaired???

Re: Lag and capitol ships

FSDev| Woodrow wrote:

I actually think there's a lucasarts video game though where you have to destroy the two "shield generators" on the top of a star destroyer then a third one underneath before you can make a run at the Star Destroyer's bridge.  It was one of those "pulled by the nose, just press to shoot" ones.   I almost want to say either Rebel Assault or Rebel Assault 2.

In all of the X-Wing games you could shoot three proton torpedoes into each of the towers on top of the bridge to quickly destroy them and to take down an SD's shields fast.  After that it was always super easy to just use ion cannons (if you had a B-Wing or Y-Wing) to disable the thing (so it couldn't shoot turbolasers at you anymore) and then just strafe it to death.  Kinda sucks if you need your torps for something else, but a surefire method of taking out an SD without incurring too many friendly losses.

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Re: Lag and capitol ships

Divert all power to forward shields
Set lasers to max recharge rate
Open B-Wing s-foils
Order wingmates to cover you
Avoid ISD turbolaser fire
Destroy tower one
Divert all power to rear shields
Transfer power from laser system to shield system
Loop around and even out shield distribution
Open up on ISD with ion cannons

FTW

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Re: Lag and capitol ships

That sounds fine, but in a level that I had a ton of trouble with there were TIE Interceptors on my back all the time.  Good times, required an even shield distribution even when taking the SD on.

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Re: Lag and capitol ships

I couldnt watch the video.. sad any help please?

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Re: Lag and capitol ships

I couldnt watch the video too sad