Re: Animals

I think that if there where indigenous people(jawas) if you did happen to kill them you should lose half a point. Or, upi could gain half a point. Depending on your team. Empire = 0.5 Point... Rebels = -0.5

Re: Animals

there could be some starwars flying creatures in the efect where you walk and scare away birds

Beta: Latin for "still doesn't work".
http://www.anime-planet.com/images/users/signatures/SirMarkus.jpg

Re: Animals

They took that effect out of 2142 I think...

Fear the Woodzilla

http://i7.photobucket.com/albums/y283/Tortel/Woodrow-1.jpg

Re: Animals

Nope , im sure its still there.

"Government is the great fiction, through which everybody endeavours to live at the expense of everybody else."
Frédéric Bastiat

19 (edited by Markus 2006-12-11 09:43:58)

Re: Animals

i cant realy say that i remember seeing it in bf2142. but its the same engine so it should still be there right? (me=NOT a coder)

but maybe something less visible. more like a sound trip affect? if have been playing this weird game where you need to follow somebody, but sometimes there are cans laying on the ground. you kick thm and the make a lot of noice. maybe they could be some type of sw beetle's/rats that run away and make a "fleeing in terror" noise.

mousebot in a starship interior battle that disapeer in the walls

Beta: Latin for "still doesn't work".
http://www.anime-planet.com/images/users/signatures/SirMarkus.jpg

Re: Animals

:lol I actually really like that idea...

http://i31.photobucket.com/albums/c387/ArcAngel227/FirstStrike.jpg
Futurama: You Can't Prove it Won't Happen

Re: Animals

in theory, if we used the thing that made the birds fly up. changed it too jawas and have them skim across the floor (no feet seen). we can have jawas run around in canyons when people come =p

Ex FS dev, FS tester