Re: Gamemode, objective/scenario...

Your right about the transports, they are to expandable, so people wast lots of them, seeing as there’s a new ice age and people cant afford food, I wouldn’t see how the governments could spend so much money on  transport craft , I would have personally liked to have the aircrafts armour bumped up so they last long, but they spawn slower. Also why the hell would titans have anti titan guns mounted on them, you could line them up like 18th century  battle ships and blast the heck out of the other titan. I also expected titans to deploy tanks mecs and armour transports, sort of trop the like on dawn of war in a landing pod.

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''I disapprove of your using this rude tone of voice to me in front of a junior.''

Re: Gamemode, objective/scenario...

Cant comment much on this titan stuff since ive not played the game, but it seems that the whole setup is pretty "generic"... but thats just me.

Anyways, i was wondering if the game actually supports complex objectives like what ive mentioned? I assume that its all python scripts or something? Does the actual map editor support complex objectives "out of the box"?

I personally would love to work on a map for FirstStrike, but not sure if i have the time to do it, not to mention it would take some time to "learn the ropes" of the editor. Though, ive edited games since Wolfenstein 3D... smile