Yes, I like the ideas with the the doors, but you can only have ten doors do to the fact that you can only have 10 people in a vehicle, so a moving starship wouldn't have them. It would need those spaces for weapons. But it would still be good for a Judicator-style map. The only problem would be the vehicle icons if you need more. Who else thought it was annoying to see the entire bridge section turn grey because of all the lifts?
But still, I like the idea of traping a rebel squad in a hallway of an ISD and watching them on the video feed, trying to escape. Of course, the rebels would need a way out of each hallway. Maybe a vent that can be blasted open, like in ANH? But the Imperial Commander, if he was smart, would use these doors to funnel enemy attacks to an area where the Rebels would be ambushed by stormtroopers.
Okay, so the barge maybe out of it, but the skiff you don't have to walk around on, just sit on. It would be a great multi-prupose vehicle too. Need reinforcements? Use the skiff as a dropship. Need a tank destroyed? Put Anti-Tank soldiers in the passenger slots and head to town. I could see one squad on a map entirly devoted to skiffs. It would kind of give you a feeling of being part of a "combined arms" military. I mean have like 3 ground squads for assualt, 2 skiff squads for CAS, and, if possible, a squadron of fighters for air firepower. I just think that the skiff should be a jack-of-all-trades vehicle that can be customized with troops to fit your teams needs. So if you need a group of infantry killed, call in one of the skiff squads and, they would probably be equipped with blaster rifles, watch as your enemys disappear in a hail of fire from the blaster turret in the front and the blasters the passengers have.