Re: vertical take off

One thing I never liked about that though, was the missing ability to reverse because it uses the reverse key itself...

Re: vertical take off

Well, in real life, a jet engine is completely incapable of reversing.

"Happiness is a belt-fed weapon."

Re: vertical take off

thats a pretty good piont...though these fighters dont use airfoils to stay aloft. Still who wants to see x wings flying the trench run backwards?

http://i31.photobucket.com/albums/c387/ArcAngel227/FirstStrike.jpg
Futurama: You Can't Prove it Won't Happen

Re: vertical take off

I do.  Maybe the R2 unit would make a BEEP...BEEP...BEEP... sound when you reverse.

"Happiness is a belt-fed weapon."

Re: vertical take off

Lol, somehow I knew that was coming...

http://i31.photobucket.com/albums/c387/ArcAngel227/FirstStrike.jpg
Futurama: You Can't Prove it Won't Happen

Re: vertical take off

If they were to use the helicopter code for the repulsor engines, then it would be possible to go backwards

http://i8.photobucket.com/albums/a24/RidgeRebel999/Star%20Wars%20Pics/RedMonkey999-TrialSig.jpg

Re: vertical take off

Sorry for the late post. The X-Wing will have a VTOL (Verticle Take Off and Landing) system. It can ascend with the "Z" key and descend with the "X" key. This is the layout I think is most comfortable with the default controls but it may be changed.

X-Wing controls (Subject to change without notice):

W = Forward Thrust
S = Brakes
A = Left Rudder
D = Right Rudder
Left Arrow Key (Mouse/Joystick Axis)= Roll to the left
Right Arrow Key (Mouse/Joystick Axis) = Roll to the right
Up Arrow Key (Mouse/Joystick Axis)= Pitch up (Down with reversed controls)
Down Arrow Key (Mouse/Joystick Axis)= Pitch down (Up with reversed controls)
Z = Verticle Ascent Engine
X = Verticle Descent Engine

http://www.fsmod.com/img/rifle_sig.jpg