Re: Treat from Aquila!

sgt. fuzz wrote:
FSDev| General Un-Co wrote:

The ISD will most likely be static for the solo reaosn that it is 1.6 (If my memory serves me) Killometers long, the largest  map in 4km square, so ifIt were to move it would struggle to even fly in circles.

ooo then I see we are going to use the ACTUAL size of the ISDs.... very cool, but I'm scared there might be a bunch o lag with all the detail put in that thing...  The titans alone produce enough lag already.

thats b/c we have gay pie commanders that move them when they shouldnt move them because THE FREAKING SHIELDS ARE DOWN!!! but thank you ea, with the new patch, the titans will go static when the shields go down.

Re: Treat from Aquila!

well the shields protecting parts of the engines are gone, rockets hit the hull and the engines went offline of the Titan, so no longer able to move when the shields are down smile

http://www.fsmod.com/img/drag_sig.jpg

Re: Treat from Aquila!

yea... its the same concept, u just make it longer wording

Re: Treat from Aquila!

FSDev| xEROhOUR wrote:

PS dont pressure us we are really trying very hard to get this done!

i'm going to buy 2142 just for this mod, so take your time and Thanks a MILLION! http://img373.imageshack.us/img373/9201/icon15kw5.gif http://forums.fevergaming.com/images/icons/icon14.gif

Re: Treat from Aquila!

yea... this is one of the 1st mods i will play [unless Battleracer mod comes out, that is fun to play on, espically with the new cars

Re: Treat from Aquila!

Yes Maps with Battles in Hangars would be great feeling.  smile

Re: Treat from Aquila!

Does this mean that you can not repair shields after they are down(Like in SWBF 2)?

http://img294.imageshack.us/img294/5668/zulucentersignature1hu.gif