I think MF Would be awesome as 1 per map spawn so they don't respawn but has duel turrets ect that would be fun. But not really movie accurate to zoom around on the MF shooting AT-AT's
||||||||||||| ||||||||||||| "Not Your Average Noob." In-Game Name: G.o.d.
I hope not to see any X-wings and ties on the map, I never liked the Hoth map on GC becuse of ties flying around hunting snowspeeders and then a falcon and a x-wing in the mix... It become to much dogfighting to feel like you was in the same battle as in the film. No it should be more that the imps are this huge juggernut with their AT-AT and AT-ST that will try to reach the trenches and bases to send in the infantry and that the rebels will have to stop using fixed defences and snowspeeders and in the end blasters and knives (hehe).
Luke: "The armor is too thick for blasters, switch to towcables!!!"
But don't think the engine can handle towcables
So it's not completely the same battle as in the movie
Ya I was worried a Dev would say that. I didn't think it could handle them either... but there must be a way to make the rear turret use some sort of Weapon that you need to be close range to use that does damage has it hits the AT-AT. Also Snow speeder's wouldn't beable to hover to avoid abuse of this aka sitting basically beneath it or in it's blind spot.
And Im pretty sure you can make certain area's cause more damage. so make the main hull super strong and legs weaker, or something.
||||||||||||| ||||||||||||| "Not Your Average Noob." In-Game Name: G.o.d.
Can I make out from this thread that there will be various Hoth maps? As in: - large attack atat etc and trench - echo base itself - some hoth with xwings - And then the already existing Escape from Hoth ?
BTW please include a wampa cave with a wampa arm in it. (Knowing that the wampa itself survived, so he shouldn't be there) And on the seeling there shoudl be footprints from Luke
So could that be in ?
[00:15] <@Brown750> Tulkie = vies [13:20] <@Tulkie|uni> brown = gek
I hope not to see any X-wings and ties on the map, I never liked the Hoth map on GC becuse of ties flying around hunting snowspeeders and then a falcon and a x-wing in the mix... It become to much dogfighting to feel like you was in the same battle as in the film. No it should be more that the imps are this huge juggernut with their AT-AT and AT-ST that will try to reach the trenches and bases to send in the infantry and that the rebels will have to stop using fixed defences and snowspeeders and in the end blasters and knives (hehe).
Luke: "The armor is too thick for blasters, switch to towcables!!!"
But don't think the engine can handle towcables
So it's not completely the same battle as in the movie
Ya I was worried a Dev would say that. I didn't think it could handle them either... but there must be a way to make the rear turret use some sort of Weapon that you need to be close range to use that does damage has it hits the AT-AT. Also Snow speeder's wouldn't beable to hover to avoid abuse of this aka sitting basically beneath it or in it's blind spot.
And Im pretty sure you can make certain area's cause more damage. so make the main hull super strong and legs weaker, or something.
The neck is a weak spot as certain places on the belly