Re: Dead? hamsters I hope not...

Frequent updates are necesary. I believe.

First strike, playing from day one: SirKillsalot30

Resident Metal Gear Solid fan

65 (edited by =TB2142= sol1d sn@ke 2007-10-12 18:07:52)

Re: Dead? hamsters I hope not...

Travelyn wrote:

I'm sure if there was a 64 player server, then you might see a large spike in spam/lag... *hint hint*

Fixed

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In-game: =TB2142=so1idsn@ke
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Re: Dead? hamsters I hope not...

its getting worse, i cant find more then 2 servers at least half full most of the time

Re: Dead? hamsters I hope not...

I'm just irritated my ping remains at 80 on ground maps on most of the European servers, and 130 on space maps.

Gets really bad with a lot of lasers onscreen.

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Re: Dead? hamsters I hope not...

Don't fret too much about it. Look at the Movie Battles mod that started out for Jedi Knight 2 and became Movie Battles 2 for Jedi Academy. For the longest time there was only one server. Now there's 10-20 servers with a decent amount of players on it at any given time.

Re: Dead? hamsters I hope not...

lol, canadiens, i saw you ealier today in mos, remember the guy who killed you with a turret while you were running? that was me tongue

Re: Dead? hamsters I hope not...

Hahaha, you got me a few times tonight; I recognized your forum name.  I'll show you!!!

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