36 (edited by S-Guy 2007-11-17 08:34:04)

Re: No factional vehicles, PLEASE!

lol...Number one, we are NOT talking about real life, we are talking about a video game mod, remember? Number two, that was like 3 pages ago. If you check the CURRENT page........ hmm

(btw...even in realistic games like BF1942, an american can control a japanese plane)

Just so this doesn't fly off topic and turn into a 1942 debate, go to the top of the last page plz.

Curses, foiled again!

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Re: No factional vehicles, PLEASE!

S-Guy wrote:

lol...Number one, we are NOT talking about real life, we are talking about a video game mod, remember? Number two, that was like 3 pages ago. If you check the CURRENT page........ hmm

(btw...even in realistic games like BF1942, an american can control a japanese plane)

Just so this doesn't fly off topic and turn into a 1942 debate, go to the top of the last page plz.

.... You make my brain hurt with frustration ....

Real life and StarWars tie into this discussion perfectly fine...

I am still on page one, and a forum discussion is not based on whats on the current PAGE its about the entire thread, please go read "How to use forums for dummies."

BF1942 is NOT a realistic game, what drugs are you taking? I'm not even going to get started o nthis one...

jeezus.....

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Andrew Rilstone

Re: No factional vehicles, PLEASE!

On the other side of the world the latest Russian tank the T-90 uses a Dual Joystick set up.

Are you kidding me? That's damned awesome. I want one tongue .

Not to mention the avrage soldier is not fluent in all the different lables in different languages around the world you would not know what is what. Not everybody takes a french class, and when is the last time you heard about a person takeing a Arib class, or Russian class as a language?

That, and your average foreign language class does not teach you military jargon.

Oh, and cue U-571 scene with American sailor yelling that 'everything's in German!' (although, in reality, lots of writing was actually in English on German subs).

lol...Number one, we are NOT talking about real life, we are talking about a video game mod, remember?

Er, you were the one who said 'think realistically' smile .

Number two, that was like 3 pages ago. If you check the CURRENT page........ hmm

It's all on Page 1 on my end. Changed that 'only a handful posts per page' setup an eternity ago.

(btw...even in realistic games like BF1942, an american can control a japanese plane)

You can't in PR.

Either way, locked vehicles is as much a gameplay/balance feature as a realism feature.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: No factional vehicles, PLEASE!

Now for the people who skipped this page or did not see it:

S-Guy wrote:

Now i just came up with an interesting idea: What if there were an "Infiltrator" or "Spy" or class like that, who had silenced weapons, stealth tools, and a special weapon like a datapad or a slicer that could hack into enemy vehicles/ships? It could be available on all maps so anyone could play as it, but to keep it balanced it could have lighter armor than other classes so it would not be invincible. It would be very interesting to see that appear in the game, could probably make it abit more interesting.

Curses, foiled again!

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Re: No factional vehicles, PLEASE!

S-Guy wrote:

Now for the people who skipped this page or did not see it:

S-Guy wrote:

Now i just came up with an interesting idea: What if there were an "Infiltrator" or "Spy" or class like that, who had silenced weapons, stealth tools, and a special weapon like a datapad or a slicer that could hack into enemy vehicles/ships? It could be available on all maps so anyone could play as it, but to keep it balanced it could have lighter armor than other classes so it would not be invincible. It would be very interesting to see that appear in the game, could probably make it abit more interesting.

Ok so S-Guy you are now encouraging people to go offtopic?

Seriously, come on people... have you EVER used a forum in your entire lives????? EVER????

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"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: No factional vehicles, PLEASE!

TY2D2 wrote:
S-Guy wrote:

Now for the people who skipped this page or did not see it:

S-Guy wrote:

Now i just came up with an interesting idea: What if there were an "Infiltrator" or "Spy" or class like that, who had silenced weapons, stealth tools, and a special weapon like a datapad or a slicer that could hack into enemy vehicles/ships? It could be available on all maps so anyone could play as it, but to keep it balanced it could have lighter armor than other classes so it would not be invincible. It would be very interesting to see that appear in the game, could probably make it abit more interesting.

Ok so S-Guy you are now encouraging people to go offtopic?

Seriously, come on people... have you EVER used a forum in your entire lives????? EVER????

isnt that going off topic

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Re: No factional vehicles, PLEASE!

Relax guys, I do not see any problem, this is an interesting debate.

Regarding "Infiltrator" or "Spy" class  the problem that I see is that other classes may not possibility to unlock.

I leave here  my idea to solve that taking for example the AT-AT:

Two ways to unlock the AT-AT enemy in different locations.

- Hack console, with the class enginer with r2d2 for example.

- Destroying a panel, all classes must destroy the panel.

Well all classes have the possibility of doing so big_smile