I don't see a need for a slicer class, to be honest. The problem isn't that the vehicles need hacking into, it's that they're impossible to use for people who have no knowledge of them. You don't need to 'slice into' an X-Wing or F-16 (you don't even need ignition keys for a Falcon, just flip some... OK, many switches to get her running), but that doesn't mean I could just walk over to one and take it for a spin, should I find one fully fueled and ready to warm up in an abandoned air force base. I'd still need to know which switches to use, when to apply throttle, when not to, when to do this, when to do that... come on, even a regular car is complicated enough to start if you don't know how (the whole 'clutch must be inserted and then slowly released' thing). This is an F-16 cockpit. That thing is no 'plug-n-play' arcade flight game.


What would make more sense would be some sort of vehicle specialist commando who replaced the Support class on certain maps, and whose squad managed to get ahold of enough info on enemy vehicles to be able to do some theory-training and figure out how to drive one should it actually fall into Rebel hands. But then again, this'd pretty much defeat the whole purpose of having locked vehicles in the first place, so I'm against the idea, except maybe if the class is limited or a pick-up kit or something - and the developers have made it clear they'll 'never' limit kits
.
When it comes down to it, again, locked vehicles, in my opinion (and me and TY are not devs, keep that in mind), are a balance/gameplay feature as much as a realism feature. Gameplay because, among other things, it introduces a tactical perspective different from that faced by infantry around enemy AT-ST walkers, and other vehicles that can be captured. Balance because heavy vehicles pack lots of firepower, so that if one is captured, it turns the tide of the entire battle. It's as if Escape from Hoth (64) should have the Rebels control the Lancer - it'd be impossible for the Imperials to win.
Oh, and never use Rebel Strike or any other Rogue Squadron game as a source for anything. 'Poorly researched' is too mild a word.
"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.