Re: Interface needs an overhaul

Very much so. Oh, and add a space between "Mos" and "Espa".  smile

Still waiting for the map: Encounter at Mos Def...  tongue

_________________________________________________
a.k.a.:  Grandma Tarkin  //  hQ.Terrorek

Today's spelling/grammar tip: There = a (sometimes conceptual) place. "There is my car." or "There is such a thing as magic."  // Their = posessive. "Their meat is full of worms." // They're = contraction of <they are>. "They're crazy!" // "They're trying to put their shoes up there."

Re: Interface needs an overhaul

Indubidally

Re: Interface needs an overhaul

I concur.

First strike, playing from day one: SirKillsalot30

Resident Metal Gear Solid fan

Re: Interface needs an overhaul

Until this is implemented, which I hope it is, I recommend playing in windowed mode, with the FS Wiki available in a web browser.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Interface needs an overhaul

Jamix wrote:

Indubidally

I was reading through this post and was thinking of saying that big_smile

XFire - lastremainingscreenname, In Game Name - FSTest| inund8[FSL]
http://www.inund8.com/lmaolmao.gif
"Thats today? and is this an april fools?" - Stardestroyersarecool, on getting owned

Re: Interface needs an overhaul

Even now,I still get confused when I take out a mine,I'm not sure is it anti-armour or anti-personnel.

1. Deploy near squadmate.
2. If squadmate dies, you're carrying antipersonell mines.
3. Use remaining mines to the best of their potential.

(Psst, Support carries antipersonnel mines, HWS carries antitank mines. Makes sense because it's HWS that's got the antitank rocket launcher).

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Interface needs an overhaul

Also what is a good idea to improve is that gun that shoots the red mortar like rounds and does NO damage to walkers