Safe-Keeper wrote:Repost, lost by Downtime: This has been suggested before, in the form of a derelict freighter with control points spread throughout its interior and an Imperial and Rebel fleet trying to board it, but I like the idea of a crippled Star Destroyer better. It lets us have a Star Destroyer map without having to attack the 'But there are over a thousand stormtroopers aboard, how can you possibly capture it?' problem.
What do you plan to use for boarding craft? Will you wait until the developers release something you can use?
Boarding Craft I haven't really thought out and I really am split on whether this map should have boarding or be simply flying around in your fighter, going by a control point on the hull until you take it, and fighting with the other fighters over those points because the decks may not be modelled, but first off let me say this. If I can get all the stuff together I may try to have a go at actually making this on my own, but until I do and if I cannot gather all the stuff (and I question my skill level), it is a suggestion. If anyone wants to take it upon themselves to run with this map idea and make it, I'll be glad to give it to them.
Stardestroyersarecool wrote:Also why did it go into the asteroid field in the first place?
Simple Answer: cause it makes the backstory work.
Complicated: To go across a system to annex or monitor a planet on the inside of the belt.