Re: titans=fleet ships

THIS   IS   MUSTARD!!!

uh...what?

Curses, foiled again!

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Re: titans=fleet ships

It is possible to have moving ships with players inside, however the speed these ships move would have to be, in general, very slow.  There is a line of code in 2142 that disables collision calculations with the outside world and keeps things relative to the interior of the ship, provided the ship does not move along so fast that the player gets dragged out of it.  This is how 2142 is able to have the titans move while players walk around inside.  This is, unfortunately, a rather complex process (however, it is certainly not limited to one per team as some have said here).  It is far more likely for you to see interiors of large cap ships such as ISDs and Mon Cals with them remaining static as the sheer size of the vessel requires it to remain stationary and generally requires it to be assembled from multiple static objects as you currently see on Escape from Hoth.  On a smaller scale ship, such as a frigate or something it might be possible for you to walk around inside with it moving, with however a significant sacrifice in speed.

Basically, it's very likely you'll see the interior of Capitalships and other vessels, whether or not they are all mobile is not entirely impossible, but not necessarily likely either.

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Re: titans=fleet ships

Omen wrote:
herbanator3 wrote:
S-Guy wrote:

lol im really hoping for moving interiors. I love to be inside a large vehicle when its moving.

its been mentioned many times that we can't have people moving inside due to the large amounts of lag it creates. I know that many of you (including me tongue) wish it could happen, but sadly it isn't possible with the 2142 engine. hope that clarifies you! smile

Actually, recently there has been a way to make it not lag.

well yeah i know about in 2142 that you can do it with titans, but its ridiculously slow for what we might use. I dunno, maybe im wrong, i usually am tongue

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Re: titans=fleet ships

They would have to go like 1/3 of the speed the Gallofrees move at right now... And Imperial I didn't say only 1 could be made, I said "Nope" because we won't have titans, how could we have 2?

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Re: titans=fleet ships

Well...could there be something like on the ship, there is a boarding platform/boarding tube/whatever you want to call it, so when you are moving from a capital ship (corvette, etc.) to a large static ship (ISD, Mon-Cal, w/e) that you could deploy, and when you get out of the ship when it is deployed, you will spawn on the pad, and be able to walk to the larger, stationary object? There needs to be a way to get out of a capital ship to get into a large, static object. This is easy for fighters, cause it's just the usual get in/get out, but for capital ships they need a boarding tube or a docking tube or a gangplank or something to make it logical...i don't really want to be stuck in a capital ship when i spawn in it, i don't think anyone does.

Curses, foiled again!

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Re: titans=fleet ships

yultemsee wrote:

This is blasphemy. This is madness.

THIS IS CAKETOWN!

Re: titans=fleet ships

the battle where the isd overtakes the corvette was cool, but i dont see how that could be done unless yolu have the ships already connected and immoble which would be too bad actually