I strongly disagree about the walker, too. It's an infantry-killer and does not need a nose-cam. What it needs is an indicator for the commander and gunner both indicating which way the head is facing. The main gun screen could use a 2x zoom feature, too.
And I think we need to make it a bit more clear to players that it's the #2 position that controls the main gun (when I'm playing with the AT-ST, I jump into the #2 position when faced with enemies, as it's far more accurate and has far more firepower).
Are the twin blasters anti-infantry or AA?
Aw, c'mon, have you ever played an FPS where rapid-firing AA guns were not also devastating to infantry
?
"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.