Re: X-wing underpowered
The X-wing is quite a bit tougher than the Tie fighter - the extra health represents shields.
If you've ever played X-wing , XVT or alliance, all shields did was place an extra healthbar that had to be knocked down before your hull took damage. Shields were rechargable tho, and you had the option to move them to front, back, redirect the energy to engines or lasers...
This lead to nigh INVINCIBLE Tie defenders with 200% shields rivalling a small battleship, travelling faster than an awing with more firepower than a B-wing.
All ships had self repair- as when you took damage to your hull, sometimes systems like engines or weapons were hit and had to be repaired.
I really enjoyed those games and i welcome the new homing missiles for Awings as a step forward. I would love to see more in depth fighter combat.
However- as it is the game is really nicely balanced and you can't just choose a particular fighter and become invincible. I don't think that self repairing fighters is going to happen (although it would be nice, and discourage people from trying to ram with damaged fighters- kind of like self reloading torps)
I don't think there's a way to put shields into the game other than the gallofree type, which basically would make the x-wing indestructible in head to headlong distance shooting (which it alsready excels at)
I could be wrong tho.