Re: Two rounds on our server?

Well right now our poll is showing that no change (keep to 1 round) is leading. So, if you want to up it to 2 rounds please vote.

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Re: Two rounds on our server?

If rounds take too long, reduce map size. Simple as that.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Two rounds on our server?

I reduced Yavin to 16.

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Re: Two rounds on our server?

Also if you like our server, donations are always appreciated to help keep it going. big_smile

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Re: Two rounds on our server?

Well, I think it would be a good idea to do the following things.

1.  Change to 64 man maps except for yavin
2.  Try reinstalling the server files since the server does seem to crash a lot.

Re: Two rounds on our server?

Omen wrote:

Well, I think it would be a good idea to do the following things.

1.  Change to 64 man maps except for yavin
2.  Try reinstalling the server files since the server does seem to crash a lot.

The server only holds 32 people.

Putting ground maps and Taloraan for example would make everything boring.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: Two rounds on our server?

Safe-Keeper wrote:

Ping of 400 = Other players lag. We've pointed this out to you already, Revan.

A ping limit of 400 is actually pretty lenient, compared to most other servers who limit max ping to 300.

I object.. nobody complained while the server allowed me to stay with the ping of 350-400 (a few minutes it oscillated before actually kicking me out)